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0to1-builders

v0.1.0

Published

Scaffold your first app with AI. No coding experience needed. Web or mobile, powered by Codex.

Readme

0to1-builders

build your first app with ai. no coding experience needed. seriously.

what is this?

this is the starter for 0to1-builders - a hands-on build flow where you create a real app with openai codex (an ai that writes code with you). you can start from scratch, choose web or mobile, and ship something real.

this repo is what you use to build yours. it comes pre-configured with structure, ui setup, styling, animations, and codex-ready skills so you can focus on your idea instead of setup.

you need a laptop, a chatgpt account, and an idea. if you do not have an idea yet, the agent will help you pick one.

who this is for

  • complete beginners with zero coding experience
  • people with ideas who do not know where to start
  • anyone curious about building with ai and ready to try

Quick Start

npx (recommended — no install required)

npx 0to1-builders

then follow the prompts: pick a project name and choose web or mobile.


Windows (PowerShell)

Web app:

irm https://raw.githubusercontent.com/muhtalhakhan/0to1-builders-template/main/scripts/setup-windows.ps1 | iex

Mobile app (Flutter):

$env:SCAFFOLD='mobile'; irm https://raw.githubusercontent.com/muhtalhakhan/0to1-builders-template/main/scripts/setup-windows.ps1 | iex

macOS/Linux

Web app:

curl -fsSL https://raw.githubusercontent.com/muhtalhakhan/0to1-builders-template/main/scripts/setup-unix.sh | bash

Mobile app (Flutter):

SCAFFOLD=mobile curl -fsSL https://raw.githubusercontent.com/muhtalhakhan/0to1-builders-template/main/scripts/setup-unix.sh | bash

Mobile setup now validates:

  • Flutter SDK
  • Android SDK
  • Android SDK command-line tools (sdkmanager)
  • JDK + JAVA_HOME
  • Android SDK env vars (ANDROID_SDK_ROOT or ANDROID_HOME)
  • Connected device or configured emulator

Manual preflight:

powershell -ExecutionPolicy Bypass -File scripts/check-mobile-prereqs.ps1
bash scripts/check-mobile-prereqs.sh

Mobile Prereqs (No Android Studio IDE)

Required components:

  • Flutter SDK
  • Android SDK command-line tools
  • JDK 17+
  • Environment variables (ANDROID_SDK_ROOT, ANDROID_HOME, JAVA_HOME)
  • PATH entries for platform-tools and cmdline-tools
  • Physical device (USB debugging) or emulator (AVD)

Windows quick commands (PowerShell example):

winget install --id Google.Flutter -e
winget install --id EclipseAdoptium.Temurin.17.JDK -e
setx ANDROID_SDK_ROOT "$env:LOCALAPPDATA\Android\Sdk"
setx ANDROID_HOME "$env:LOCALAPPDATA\Android\Sdk"
setx PATH "$env:PATH;%ANDROID_SDK_ROOT%\platform-tools;%ANDROID_SDK_ROOT%\cmdline-tools\latest\bin"
sdkmanager --licenses

macOS/Linux quick commands (example):

brew install --cask flutter temurin@17
export ANDROID_SDK_ROOT=$HOME/Android/Sdk
export ANDROID_HOME=$ANDROID_SDK_ROOT
export JAVA_HOME=$(/usr/libexec/java_home 2>/dev/null || dirname $(dirname $(readlink -f $(which javac))))
export PATH=$PATH:$ANDROID_SDK_ROOT/platform-tools:$ANDROID_SDK_ROOT/cmdline-tools/latest/bin
sdkmanager --licenses

Local Use (from this folder)

npm install
npm run check
npm run check:flutter

What gets set up

  • AGENTS.md with project behavior and skill registry
  • .agents/skills/* local skill packs
  • public/milestones.json progress state file
  • app/ and components/ web scaffold
  • scaffolds/flutter-app/ mobile scaffold
  • Setup scripts that support web and mobile

Notes

  • This template avoids external API keys and backend services.
  • Flutter deploy is guidance/build-artifacts only; store publishing remains manual.