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3d-html

v0.0.7

Published

Display HTML on the faces of a 3d cube that can be rotated with the cursor.

Downloads

36

Readme

3D HTML

Display HTML on the faces of a 3d cube that can be rotated with the cursor.

Demo

See a demonstration of the project here: https://kdjdev.github.io/3d-html/

Installation

Using npm:

npm install 3d-html

or using yarn:

yarn add 3d-html

Usage

Once the package is installed, you then need to setup your cube. Represent the cube in HTML by including a div tag with class cubeUIContainer somewhere in the DOM. It is also recommended that you apply the loading class, which will attempt to hide the container using CSS before the cube is ready.

<div class="cubeUIContainer loading">

</div>

You will then need to specify 4 faces of the cube(only 4 faces will ever be seen, so you only need 4). These faces are represented by div tags with class cubeUIFace. You can then include whatever HTML you want to appear on the faces of the cube inside of the cubeUIFace divs.

<div class="cubeUIContainer loading">
   <div class="cubeUIFace">
      <!--content of first face-->
   </div>
   <div class="cubeUIFace">
      <!--content of second face-->
   </div>
   <div class="cubeUIFace">
      <!--content of third face-->
   </div>
   <div class="cubeUIFace">
      <!--content of fourth face-->
   </div>
</div>

To actually convert this HTML into the cube, you finally need to run the initialize function.

import initialize from "3d-html";
initialize();

Here is a full sample setup of 3d-html

<body>
   <div class="cubeUIContainer loading">
      <div class="cubeUIFace">
         <!--content of first face-->
      </div>
      <div class="cubeUIFace">
         <!--content of second face-->
      </div>
      <div class="cubeUIFace">
         <!--content of third face-->
      </div>
      <div class="cubeUIFace">
         <!--content of fourth face-->
      </div>
   </div>
   
   <script type="module">
      import initialize from "3d-html";
      initialize();
   </script>
</body>

If you are using some javascript framework instead of vanilla, you may not be able to run the initialize function inside of an HTML script tag, but must run it elsewhere.

Limitations

Under the hood, 3d-html turns the DOM into images with html-to-image, and then applies those images to the face of a cube using three.js. Because of this implementation, anything that moves like videos or animated images will not continue to move when the cube turns. Changes in the DOM itself should be fine most of the time, as 3d-html attempts to recreate cube materials when it detects changes in related DOM.