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@0xward/nullstate-logic

v1.1.4

Published

The first AI dungeon master RPG deployed on Celo. Pay 0.01 Celo to act. Permanent death, on-chain glory.

Readme

@0xward/nullstate-logic

The core execution state machine and cryptographic inventory management logic for the NullState decentralized role-playing game sub-layer on the Celo network.


Installation

Prerequisites

  • Node.js >= 18.0.0
  • npm >= 9.0.0 (or yarn >= 1.22.0 / pnpm >= 8.0.0)

Package Deployment

Execute the targeted acquisition command matching your production environment package manager setup:

# Using Node Package Manager (Default)
npm install @0xward/nullstate-logic

# Using Yarn Package Manager
yarn add @0xward/nullstate-logic

# Using PNPM Package Manager
pnpm add @0xward/nullstate-logic

Peer Dependencies

For secure runtime cryptographic executions and ledger state mutations, ensure your runtime container establishes communication boundaries with the primary network bindings if processing on-chain blocks:

  • For Celo EVM networks: viem (>= 2.x) or ethers (>= 6.x) for advanced RPC transaction routing.

Core Capabilities

  • Decentralized State Verification: Validates multi-session variables natively within EVM compatibility rules.
  • Micro-payment Enforcement: Structural checks to ensure compliance with the mandatory 0.01 CELO per transaction state transition.
  • Immutable Loss Logging: Programmatic structures to commit permanent character state termination parameters to the blockchain.

Quick Start

const { NullStateEngine } = require("@0xward/nullstate-logic");
const engine = new NullStateEngine({ providerUrl: "https://forno.celo.org" });

async function run() {
    const state = await engine.getGameState("0x1234567890abcdef");
    console.log("Current Session State:", state);
}
run();

API Reference

Methods

| Method | Parameters | Return Type | Description | | :--- | :--- | :--- | :--- | | getGameState | playerAddress: string | Promise<Object> | Fetches active dungeon parameters and health variables. | | submitAction | action: string, payment: string | Promise<Object> | Dispatches player turns and returns transaction transaction hash properties. |


License

This project is licensed under the terms of the MIT License.