@12-apps/payments-e2e
v2.6.0
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The payments buyer journeys, as Gherkin a host runs against its own app
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@12-apps/payments-e2e
The buyer journeys for the payments checkout, as Gherkin you run against your own app.
Mounting createPaymentFlows gives you a checkout. This gives you its
end-to-end coverage: twenty-seven scenarios across ten features — PIX, card,
digital wallets, hosted hand-off and return, provider failover, issuer
declines, an unresolved charge, a store that cannot charge at all,
per-provider screens, and saving a card outside checkout. You implement one
port and add three lines of config. Nothing is copied, so a scenario added here
later runs in your app on the next version bump.
Why a port at all
The scenarios are portable because every assertion in them reads a test id the
payments components themselves render — card-number, checkout-method-CARD,
pix-code, payment-paid mean the same thing in every consumer.
What is not portable is everything around them: how your app routes to a
checkout, how a merchant of a given shape comes to exist, and where you record
what crossed the wire. That, and only that, is PaymentsWorld.
Wiring it up
1. Implement the port, in a module inside your own steps glob:
// tests/e2e/steps/payments-world.ts
import { definePaymentsWorld } from '@12-apps/payments-e2e';
definePaymentsWorld({
// Put the browser on a checkout for a store of this shape.
open: async (page, store) => { /* route + seed however you do */ },
raiseHostedPayable: async (page) => { /* …and wait for the interstitial */ },
returnFromProvider: async (page) => { /* a real return trip */ },
hostedReturnStatus: (page) => page.getByTestId('…'),
fixtures: { headProvider, tailProvider, hostedUrlFragment, payableRef, taxId },
wire: { paths, chargeKeys, chargeBody, tokensByProvider, providerCharges, providerChargeCount, navigated },
});It must live in the steps glob because playwright-bdd imports every step file
before the first Given runs — that is what registers the world in every
worker.
2. Point your bdd config at the package:
import { paymentsFeatures, paymentsFeaturesRoot, paymentsSteps } from '@12-apps/payments-e2e';
const journeys = defineBddConfig({
features: [paymentsFeatures, 'tests/e2e/features/**/*.feature'],
featuresRoot: paymentsFeaturesRoot,
steps: [paymentsSteps, 'tests/e2e/steps/**/*.ts'],
outputDir: '.features-gen',
});Keep your own steps glob in the list — that is where your
definePaymentsWorld call lives.
Three things that fail SILENTLY if you get them wrong
These are not style notes. Each one produces a green run with zero journeys, which is worse than a red one.
- Use the exported globs, not hand-written
node_modules/…paths. pnpm's store is nested and a workspace link is not a directory you can guess. A glob that matches nothing makes bddgen compile what it found — nothing — and the run passes. - Set
featuresRoot. bddgen mirrors each feature's path relative to it. Left unset, specs compile to.features-gen/node_modules/@12-apps/payments-e2e/…, and Playwright's defaulttestIgnoredrops every path containingnode_modules. Seven features compiled, zero collected, green. - Assert your journey count. Whatever the mechanism, put a check somewhere that the number of scenarios you expect actually ran.
PaymentsStore — the shapes a scenario asks for
A scenario names a kind of merchant; you decide how to produce one. A harness declares a provider chain in-page; a real storefront seeds a tenant. The feature files do not change either way.
pix-only · card · both-methods · hosted · awaiting · settles ·
declined · unresolved · unavailable · no-provider ·
no-provider-remedy · payments-off · two-mintable · redirect-head ·
google-pay · apple-pay · apple-pay-unsupported · wallet ·
activation · screen-on-page · screen-handoff · screen-undeclared ·
screen-unknown
Adding a member is a breaking change for hosts, deliberately: a scenario needing a store nobody can build is a scenario that silently never runs.
wallet (added for FUT-183/FUT-478) is one of two members that are not a
checkout: open(page, 'wallet') must land the buyer on the package's
manage-cards surface (screens.ManageCards from createPaymentFlows) at a
store whose single provider can vault — the chain head declares the adapter
vault seam, the connection runs in stub mode, and the wallet starts empty.
The journey types the shared DECLINE_PAN for the refusal path, so no store
flag decides the outcome; the card does. Hosts upgrading across this version
must add the member to their open mapping or their world stops compiling —
which is the point.
activation (added for FUT-689) is the other, and the first admin-side
shape: open(page, 'activation') must land the OWNER on the settings panel of
one provider that declares activationCharge, connected in stub mode and
never charged — the sales switch starts locked off. The host's
renderVerification slot must render the shared card form plus the
activation-* test ids src/steps/activation.steps.ts documents (pay button,
outcome, refund line, and the raw enable-attempt probe pair). As in wallet,
the typed card decides the outcome: DECLINE_PAN is refused with a named
reason, anything else pays the cent and gets it refunded.
Why this package ships compiled JavaScript
Its siblings export raw .ts through their exports map, because an
application's bundler consumes them and transpiles whatever it is pointed
at. These files are loaded by Node — your playwright.config.ts imports
this module and bddgen imports the step files — and Node refuses to strip types
from anything under node_modules
(ERR_UNSUPPORTED_NODE_MODULES_TYPE_STRIPPING). Playwright's own TS transform
does not rescue them either; it skips node_modules by design.
Shipping source here would produce a package that type-checks, publishes, installs, and then throws on your first test run.
The platform-operations journeys (opt-in)
The buyer journeys above run in any app that mounts the checkout. A second,
separate set covers the app that operates the PLATFORM — the
Connect-application consult screen and the platform homologação
(ConnectApplicationPanel / PlatformHomologacao from
@12-apps/payments-frontend). Most checkout consumers have no such surface,
so these ship behind their own port and glob triple: nothing about them lands
in paymentsFeatures or paymentsSteps, and a host that never lists them is
untouched.
// tests/e2e/steps/platform-world.ts — inside your super-admin steps glob
import { definePaymentsPlatformWorld } from '@12-apps/payments-e2e';
definePaymentsPlatformWorld({
openConnectApplication: async (page, shape) => { /* sign in + route */ },
openHomologacao: async (page, shape) => { /* sign in + produce the shape */ },
});import {
paymentsPlatformFeatures,
paymentsPlatformFeaturesRoot,
paymentsPlatformSteps,
} from '@12-apps/payments-e2e';
defineBddConfig({
features: [paymentsPlatformFeatures],
featuresRoot: paymentsPlatformFeaturesRoot,
steps: [paymentsPlatformSteps, 'tests/e2e/steps/**/*.ts'],
outputDir: '.features-gen/platform',
});The same three silent failures apply verbatim — use the exported globs, set
featuresRoot, assert your scenario count. And openHomologacao must
PRODUCE its shape, not just navigate: one scenario records an outcome, so a
later unrequested opening has to clear it again.
Writing your own specs in the same vocabulary
The buyer gestures are exported too, so hand-written specs beside the journeys read the same way:
import { fillCard, payCard, reachPayment, VALID_CPF } from '@12-apps/payments-e2e';