@3d-nexus/gltf
v0.1.1
Published
glTF 2.0 and GLB import/export support for 3d-nexus.
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@3d-nexus/gltf
glTF 2.0 importer/exporter for 3d-nexus.
Supported outputs:
.glbsingle-file binary container.gltfJSON plus external.binbuffer viaGltfExporter#getBinContent()
Supported inputs:
.glb.gltfwithsettings.binBuffer.gltfwith a base64 data URI buffer
Current fidelity coverage includes triangle meshes, node transforms, PBR base color / roughness / metalness, base-color and normal texture references, embedded image payloads, skin joints / weights, inverse bind matrices, morph targets, node translation / rotation / scale animations, and morph target weight animations.
