@3dsource/types-unreal
v0.0.8
Published
A set of types for unreal module using in 3dsource projects
Readme
@3dsource/types-unreal
A comprehensive collection of TypeScript type definitions for Unreal Engine integration. This library provides type safety for communication between web applications and Unreal Engine.
Overview
The types-unreal library offers:
- Type definitions for Unreal Engine commands and responses
- TypeScript interfaces for communication protocols
- Type-safe interaction with Unreal Engine from web applications
- Auto-generated types from Unreal Engine Commands API specifications
Installation
Prerequisites
- TypeScript 5.0+
- Node.js 20+
- npm 10+ (engines require
npm >9)
Peer Dependencies
This library requires the following peer dependency:
{
"@3dsource/unreal-commands-api-parser": ">=1.1.0"
}Library Installation
Install the library and ensure the peer dependency is available in your project:
npm i @3dsource/types-unreal @3dsource/unreal-commands-api-parserUsage
Basic Import
Import the types you need in your TypeScript files:
import type { UnrealCommands } from '@3dsource/types-unreal';
import type { MetaBoxCommandPacket } from '@3dsource/types-unreal';
import type { MetaBoxCommandList } from '@3dsource/types-unreal';
import type { FLoopBackCommand } from '@3dsource/types-unreal';Available Types
The library provides the following key type categories:
- Command Types — types for sending commands to Unreal Engine
- Response Types — types for handling responses from Unreal Engine
- Event Types — types for Unreal Engine events
- Data Structure Types — types for complex data structures used in communication
Example Usage
import type { UnrealCommands, MetaBoxCommandPacket } from '@3dsource/types-unreal';
// Type-safe command creation
const command: MetaBoxCommandPacket = {
command: 'SetVisibility',
parameters: {
actorName: 'MyActor',
visible: true,
},
};
// Send command to Unreal Engine
function sendToUnreal(packet: MetaBoxCommandPacket) {
// Implementation
}
sendToUnreal(command);Updating Types
Types in this package are auto-generated from the Unreal Engine Commands API using the
@3dsource/unreal-commands-api-parser peer dependency. The following scripts are available (see package.json):
- Production API → generates
src/lib/struct.ts:
npm run generate:commands:prod- QA API → generates
src/lib/struct.qa.ts:
npm run generate:commands:qa- Dev API → generates
src/lib/struct.dev.ts:
npm run generate:commands:devOnly src/lib/struct.ts is exported by the package public API (src/public-api.ts). The QA/Dev structures are
intended for development purposes and are not exported.
Integration with Angular
This library works seamlessly with the @3dsource/angular-unreal-module for Angular applications:
import { UnrealModule } from '@3dsource/angular-unreal-module';
import type { UnrealCommands } from '@3dsource/types-unreal';
// Your Angular module configurationDocumentation
For detailed documentation of all available types, see the source code and comments in the type definition files.
Notes
- Engines:
node >=20,npm >9(seeenginesinpackage.json). - Runtime dependency:
tslibis included as a dependency of this package.
