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@3lens/core

v1.0.1

Published

Core probe SDK for 3Lens - the three.js devtool

Downloads

182

Readme

@3lens/core

Core probe SDK for 3Lens — the definitive developer toolkit for three.js.

Installation

npm install @3lens/core

Note: Currently in alpha, not yet published to npm.

Usage

import * as THREE from 'three';
import { createProbe } from '@3lens/core';

const renderer = new THREE.WebGLRenderer();
const scene = new THREE.Scene();

// Create probe with performance rules
const probe = createProbe({
  appName: 'My App',
  rules: {
    maxDrawCalls: 500,
    maxTriangles: 250_000,
    maxFrameTimeMs: 16.67,
  },
});

// Start observing
probe.observeRenderer(renderer);
probe.observeScene(scene);

// Enable selection highlighting (optional)
probe.setThreeReference(THREE);

API

createProbe(config: ProbeConfig): DevtoolProbe

Creates a new probe instance.

DevtoolProbe

| Method | Description | |--------|-------------| | observeRenderer(renderer) | Observe a WebGL/WebGPU renderer | | observeScene(scene) | Start observing a scene | | unobserveScene(scene) | Stop observing a scene | | getObservedScenes() | Get all observed scenes | | selectObject(obj) | Select an object (or null to deselect) | | getSelectedObject() | Get the currently selected object | | onSelectionChanged(callback) | Subscribe to selection changes | | getLatestFrameStats() | Get the latest frame statistics | | getFrameStatsHistory(count?) | Get frame stats history | | onFrameStats(callback) | Subscribe to frame stats updates | | takeSnapshot() | Take a manual scene snapshot | | setThreeReference(THREE) | Provide THREE for selection helpers | | dispose() | Clean up and disconnect |

FrameStats

interface FrameStats {
  frame: number;
  timestamp: number;
  cpuTimeMs: number;
  triangles: number;
  drawCalls: number;
  objectsVisible: number;
  objectsTotal: number;
  violations?: RuleViolation[];
}

Configuration

interface ProbeConfig {
  appName: string;
  env?: 'development' | 'staging' | 'production';
  debug?: boolean;
  rules?: {
    maxDrawCalls?: number;
    maxTriangles?: number;
    maxFrameTimeMs?: number;
    maxTextures?: number;
  };
}

License

MIT