@4players/odin-plugin-web
v1.16.0
Published
A backend plugin providing the custom WebAssembly audio processing module for ODIN web clients
Readme
@4players/odin-plugin-web
A backend plugin for the @4players/odin SDK package supporting web browsers.
Troubleshooting
Contact us through the listed methods below to receive answers to your questions and learn more about ODIN.
Discord
Join our official Discord server to chat with us directly and become a part of the 4Players ODIN community.
X (formerly Twitter)
Have a quick question? Tweet us at @ODIN4Players and we’ll help you resolve any issues.
Don’t use Discord or Twitter? Send us an email and we’ll get back to you as soon as possible.
Dependency maintenance
Use npm 12 or newer when updating dependencies so both the ten-day release
age and the @4players/* exception are enforced. Check npm --version and
npm config get min-release-age before installing. Keep registry credentials
in your user configuration or CI secrets, outside tracked policy files.
Select stable releases at least ten days old, including transitive dependencies.
First-party @4players/* packages are exempt; their third-party dependencies
are not. Keep TypeScript on 6.x and align shared versions across the ODIN
repositories where peer requirements permit. Preserve and review lockfiles;
existing locked versions are not evidence of release-age eligibility.
Install with npm install --min-release-age=10 --min-release-age-exclude='@4players/*'.
Use npm ci for reproducible installs from the reviewed lockfile.
Each independently installed example or test application carries its own
.npmrc, because npm project configuration is local to the installation root.

