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@adecore/drawing

v0.23.1

Published

Drawing schemas, geometry, deterministic paths, SVG export and reading order.

Readme

@adecore/drawing

npm Docs

Hand-drawn shapes, arrows, freehand strokes, text and sticky notes as plain JSON, with hit tests and resizing for an editor, paths for a painter, an SVG export and a reading of a drawing as lines of text. It needs no DOM, so a backend exports a stored drawing the same way a page draws it.

Documentation with live demos

Install

bun add @adecore/drawing

Use

import { DEFAULT_PALETTE, readingOrder, toSvg } from '@adecore/drawing';
import { duplicateElementIdIn, migrateDrawing } from '@adecore/drawing/protocol';

const drawing = migrateDrawing(JSON.parse(file));
if (drawing === null || duplicateElementIdIn(drawing.elements) !== null) {
    throw new Error('Not a drawing');
}

const svg = toSvg(drawing.elements, { palette: DEFAULT_PALETTE });
const lines = readingOrder(drawing.elements);

Entry points

| Import | What it holds | |---|---| | @adecore/drawing | Geometry, paths, SVG export, text and reading order | | @adecore/drawing/protocol | The Zod schemas and types of a drawing; loads nothing else |

Documentation

| Page | What it covers | |---|---| | Documents | The document, the seven element kinds and reading a file | | Geometry | Bounds, hit tests, selection and resizing | | Paths and SVG | toSvg and the paths of one element for a painter of your own | | Text and reading order | Wrapping, measuring and readingOrder |

License

FSL-1.1-MIT, see LICENSE. Rough.js and perfect-freehand keep their own licenses.