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@ai-gui/plugin-molecule

v0.27.0

Published

Safe 2D and 3D molecular structure rendering plugin for AIGUI.

Readme

@ai-gui/plugin-molecule

Safe molecular structure rendering for AIGUI. The plugin claims one complete-gated molecule fence and renders validated SMILES or Molfile source as responsive 2D SVG or an interactive 3D viewer.

Install

pnpm add @ai-gui/plugin-molecule

Usage

import { molecule, moleculeCss } from "@ai-gui/plugin-molecule"
import { AIRenderer } from "@ai-gui/react"

<style>{moleculeCss}</style>
<AIRenderer plugins={[molecule({ enable3D: true })]} />

SMILES is supported for 2D structures only:

```molecule
{"version":1,"format":"smiles","source":"CCO","view":"2d","atomLabels":"standard","highlight":{"atoms":[2]}}
```

Molfile supports 2D and 3D. A 3D structure must contain finite, genuinely non-flat z coordinates:

```molecule
{"version":1,"format":"molfile","source":"...local Molfile text...","view":"3d","style":"ball-and-stick"}
```

The protocol accepts only version, format, source, view, optional style, optional atomLabels, and optional highlight. Unknown fields, URLs, class instances, cycles, sparse arrays, duplicate indexes, unsafe integers, nonfinite values, malformed chemistry, and oversized structures are rejected with a generic non-reflective error.

API

  • molecule(options?) creates the AIGUI plugin.
  • moleculePromptSpec(options?) returns the model-facing protocol description.
  • parseMoleculeDefinition(source, options?) strictly parses and validates JSON and chemistry.
  • validateMoleculeDefinition(value, options?) validates an existing value and its chemistry.
  • moleculeCss contains optional package styling.

Options

  • width?: number: 160 to 1200, default 600.
  • height?: number: 160 to 900, default 400.
  • enable3D?: boolean: default true.
  • maxAtoms?: number: 1 to 1024, default 256.
  • maxBonds?: number: 0 to 2048, default 512.
  • maxSourceBytes?: number: 1 to 256 KiB, default 64 KiB.

Both OpenChemLib and 3Dmol are loaded dynamically. Importing this package in Node does not load browser chemistry libraries. 3D rendering passes only validated local Molfile text to addModel; it never calls remote loading, download, fetch, get, or autoload APIs.