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@akiver/boiler-writter

v1.5.0

Published

Retrieve your last Counter-Strike matchmaking matches data from the Steam Game Coordinator.

Downloads

150

Readme

boiler-writter

About

This is a console application based on Boiler. It retrieves the CMsgGCCStrike15_v2_MatchList protobuf message from Steam GC and writes it into the file provided as an argument. Nothing more.

Why?

I made this application to add the ability to download last matchmaking demos from the application CS Demo Manager.

Usage

A ready-to-use executable for each platform can be downloaded from GitHub.

./boiler-writter path_to_the_file_where_data_will_be_written [matchId outcomeId tokenId]

The 3 optional parameters must come from a CMsgGCCStrike15_v2_MatchListRequestFullGameInfo message.
If they are specified, it will write the CMsgGCCStrike15_v2_MatchList message for this specific match.

Build

Common tasks

  1. Download the repo and extract it
  2. Download the Steamworks SDK
  3. Extract it into the solution root folder and rename the folder to steamworks_sdk
  4. Download the protobuf 3.20.3 source code
  5. Extract it into the root folder and make sure the folder's name is protobuf
  6. Install CMake

Windows

  1. Install protobuf - from the root folder run:
    1. cd protobuf/cmake && mkdir build
    2. cmake -G "Visual Studio 17 2022" -DCMAKE_BUILD_TYPE=Release -Dprotobuf_BUILD_TESTS=OFF -DCMAKE_INSTALL_PREFIX=.\build .
    3. cmake --build . --config Release
    4. cd ../..
    5. Add the path protobuf/cmake/Release to your PATH environment variable (where protoc.exe is)
  2. cmake . -DCMAKE_BUILD_TYPE=Release
  3. cmake --build . --config Release
  4. Executable will be in the bin folder

A VS solution BoilerWritter.sln is also available.

MAC OS

Note
To build the x86_64 version from an arm64 mac, run /usr/bin/arch -x86_64 /bin/zsh ---login before running the commands below.

  1. brew install automake autoconf libtool
  2. Install protobuf - from the root folder run:
    1. cd protobuf
    2. ./autogen.sh
    3. ./configure CXXFLAGS="-DNDEBUG"
    4. make -j$(sysctl -n hw.physicalcpu)
    5. sudo make install
    6. cd ..
  3. cmake . -DCMAKE_BUILD_TYPE=Release
  4. cmake --build . --config Release
  5. Executable will be in the bin folder

If you want to generate an Xcode project cmake -G Xcode.

Linux

  1. sudo apt install build-essential autoconf gcc gcc-multilib g++-multilib libtool cmake
  2. Install protobuf - from the root folder run:
    1. cd protobuf
    2. ./autogen.sh
    3. ./configure CXXFLAGS="-DNDEBUG"
    4. make
    5. sudo make install
    6. sudo ldconfig
    7. cd ..
  3. cmake . -DCMAKE_BUILD_TYPE=Release
  4. cmake --build . --config Release
  5. Executable will be in the bin folder

License

It uses the original Boiler license GPL v3