@al8b/screen
v0.1.14
Published
Main rendering surface for L8B. It owns the high-level screen abstraction, text and sprite drawing layers, and the triangle rasterization helpers used for lower-level rendering.
Readme
@al8b/screen
Main rendering surface for L8B. It owns the high-level screen abstraction, text and sprite drawing layers, and the triangle rasterization helpers used for lower-level rendering.
Public API
Screen(default)ZBuffer- Types:
TextureSource,TexVert,Vec2,Vec3 - Shared screen types from
./types
Notes
- Depends on
@al8b/image,@al8b/map, and@al8b/sprites. - This is the primary render surface exposed through the runtime's script API.
Scripts
bun run build
bun run test
bun run clean