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@alliumcloud/organization-service

v2.0.23

Published

Official SDK for the Odyssey Organization backend

Readme

@alliumcloud/organization-service

npm version npm downloads

Official TypeScript SDK for the Odyssey Organization backend. Provides a fully typed, modular HTTP client for health checks, organizations, invites, spaces, space templates, space invites, and uploads.


Table of Contents


Installation

npm install @alliumcloud/organization-service
# or
yarn add @alliumcloud/organization-service
# or
pnpm add @alliumcloud/organization-service

Quick Start

import { createOrganizationSDK } from "@alliumcloud/organization-service";

const sdk = createOrganizationSDK({
  apiKey: "your-api-key",
  accessTokenProvider: () => getUserAccessToken(),
});

await sdk.health.getHealth();

const organization = await sdk.organization.create({
  name: "New Game Plus",
  domain: "new-game-plus",
});

const space = await sdk.spaces.create({
  orgId: organization.id,
  name: "Main Lobby",
  spaceTemplateId: "template-id",
  unrealProject: {
    unrealProjectName: "MyUnrealProject",
    unrealProjectId: "uproject-id",
    unrealProjectVersionId: "uproject-version-id",
  },
});

You can also use the namespace default export:

import OrganizationSDK from "@alliumcloud/organization-service";

const sdk = OrganizationSDK.create({
  apiKey: "your-api-key",
  accessTokenProvider: () => getUserAccessToken(),
});

Architecture

The SDK is structured as a set of focused modules. Each module handles one domain of the backend API, and all modules share a single configured HTTP client created once at initialization.

createOrganizationSDK({ apiKey })
│
├── sdk.health               → /health
├── sdk.organization         → /organizations
├── sdk.organizationInvites  → /organizations-invite
├── sdk.spaces               → /space
├── sdk.spaceInvites         → /space-invite
└── sdk.upload               → /upload

Also included: sdk.spaceTemplates -> /space-template

Key design decisions:

  • The backend base URL is baked into the SDK at build time and is not configured by consumers.
  • Your API key is passed once at initialization and injected automatically as the x-org-sdk-key header on every request.
  • All request failures are normalized into typed AlliumError objects with stable name and code fields.
  • Debug logging is opt-in and silent by default.

Configuration

import {
  createOrganizationSDK,
  OrganizationSDKConfig,
} from "@alliumcloud/organization-service";

const sdk = createOrganizationSDK({
  apiKey: "your-api-key",
  accessTokenProvider: () => getUserAccessToken(),
  jwksUri: "https://your-auth-domain/.well-known/jwks.json",
  timeout: 60_000,
});

| Option | Type | Required | Default | Description | | ---------------------- | ------------------------------------ | -------- | ------- | ------------------------------------------------------------------ | | apiKey | string | Yes | - | API key sent as the x-org-sdk-key header on every request. | | accessTokenProvider | () => string \| Promise<string> | Yes | - | Called on every request to obtain the caller's access token. | | jwksUri | string | No | - | Sent as the jwks-uri header on every request, when provided. | | timeout | number | No | 30000 | Request timeout in milliseconds. |


Error Handling

All SDK errors are instances of AlliumError. You can use isAlliumError() to safely narrow the type in catch blocks.

import { isAlliumError } from "@alliumcloud/organization-service";

try {
  const organization = await sdk.organization.getById("org-id");
} catch (err) {
  if (isAlliumError(err)) {
    console.log(err.name);
    console.log(err.code);
    console.log(err.message);
  }
}

Error Types

| err.name | err.code | When it is thrown | | ------------------------ | ------------------ | ---------------------------------------------------------------------- | | AlliumConfigError | INVALID_CONFIG | API key is missing or the SDK build has no base URL configured. | | AlliumAuthError | AUTH_ERROR | Server returns 401 or 403. | | AlliumValidationError | VALIDATION_ERROR | Server returns 400 or 422. | | AlliumUploadError | UPLOAD_ERROR | Reserved for upload-specific failures; not currently thrown by any SDK code path. | | AlliumRequestError | REQUEST_ERROR | Network failure, timeout, or any other non-validation request failure. | | AlliumSDKError | SDK_ERROR | Reserved generic fallback; not currently thrown by any SDK code path. |


Debug Logging

The SDK has a debug logging hook that is gated behind an opt-in flag, silent by default.

In Node.js:

ODYSSEY_DEBUG=true node your-script.js

In the browser:

window.ODYSSEY_DEBUG = true;

Note: in the current published build, the debug logger is a no-op — enabling ODYSSEY_DEBUG will not print anything to the console. This is a known gap; do not rely on it for troubleshooting request/response traffic.


API Reference

Health

sdk.health.getHealth()

Check if the backend service is running. The backend responds with no payload on success (throws on failure).

await sdk.health.getHealth();

Returns: Promise<void>


sdk.health.getRedisHealth()

Check Redis connection status.

const redis = await sdk.health.getRedisHealth();

Returns: Promise<RedisHealthResponse>


Organizations

sdk.organization.create(data)

Create a new organization.

const organization = await sdk.organization.create({
  name: "New Game Plus",
  domain: "new-game-plus",
});

Returns: Promise<Organization>


sdk.organization.getById(id)

Fetch a single organization by ID.

const organization = await sdk.organization.getById("org-id");

Returns: Promise<Organization>


sdk.organization.getByUser()

Fetch organizations for the current authenticated user.

const organizations = await sdk.organization.getByUser();

Returns: Promise<Organization[]>


sdk.organization.getBySdkKey()

Fetch organizations by x-org-sdk-key.

const result = await sdk.organization.getBySdkKey();

Returns: Promise<OrganizationsBySdkKeyResult>


sdk.organization.getRoles()

Fetch the available organization roles.

const roles = await sdk.organization.getRoles();

Returns: Promise<OrganizationRole[]>


sdk.organization.getUsers(orgId)

Fetch organization users by organization ID.

const users = await sdk.organization.getUsers("org-id");

Returns: Promise<OrganizationUser[]>


sdk.organization.update(id, data)

Update organization fields.

const updated = await sdk.organization.update("org-id", {
  name: "Updated Name",
  domain: "new-domain",
  logoSmallUrl: "https://example.com/logo.png",
});

Returns: Promise<Organization>


sdk.organization.updateUser(userId, data)

Update an organization user.

const user = await sdk.organization.updateUser("user-id", {
  roleId: "role-id",
  avatarReadyPlayerMeImg: "https://example.com/avatar.png",
});

Returns: Promise<OrganizationUser>


sdk.organization.delete(id)

Delete an organization.

const deleted = await sdk.organization.delete("org-id");

Returns: Promise<Organization>


sdk.organization.deleteUser(userId)

Delete an organization user.

const deleted = await sdk.organization.deleteUser("user-id");

Returns: Promise<OrganizationUser>


Organization Invites

sdk.organizationInvites.create(data)

Create an organization invite.

const invite = await sdk.organizationInvites.create({
  orgId: "org-id",
  email: "[email protected]",
  roleId: "role-id",
});

Returns: Promise<OrganizationInvite>


sdk.organizationInvites.updateRole(inviteId, data)

Update the roleId for a pending organization invite.

const invite = await sdk.organizationInvites.updateRole("invite-id", {
  roleId: "new-role-id",
});

Returns: Promise<OrganizationInvite>


sdk.organizationInvites.accept(inviteId)

Accept an organization invite.

const invite = await sdk.organizationInvites.accept("invite-link-id");

Returns: Promise<OrganizationInvite>


sdk.organizationInvites.reject(inviteId)

Reject an organization invite.

const invite = await sdk.organizationInvites.reject("invite-link-id");

Returns: Promise<OrganizationInvite>


sdk.organizationInvites.delete(inviteId)

Delete an organization invite.

const deleted = await sdk.organizationInvites.delete("invite-id");

Returns: Promise<OrganizationInvite>


sdk.organizationInvites.getPendingUsers(orgId)

Fetch pending invites for an organization.

const invites = await sdk.organizationInvites.getPendingUsers("org-id");

Returns: Promise<OrganizationInvite[]>


sdk.organizationInvites.getPendingUserByInviteId(inviteId)

Fetch a pending organization invite by invite link ID.

const invite =
  await sdk.organizationInvites.getPendingUserByInviteId("invite-link-id");

Returns: Promise<OrganizationInvite | null>


Spaces

sdk.spaces.create(data)

Create a space.

const space = await sdk.spaces.create({
  orgId: "org-id",
  name: "Main Lobby",
  spaceTemplateId: "template-id",
  unrealProject: {
    unrealProjectName: "MyUnrealProject",
    unrealProjectId: "uproject-id",
    unrealProjectVersionId: "uproject-version-id",
  },
});

Returns: Promise<Space>

Notes: id, spaceTemplateId, and unrealProject are all optional (id lets the backend generate one when omitted).


sdk.spaces.getSpaceAll(orgId)

Fetch all spaces for an organization.

const spaces = await sdk.spaces.getSpaceAll("org-id");

Returns: Promise<Space[]>


sdk.spaces.getById(spaceId)

Fetch a space by ID.

const space = await sdk.spaces.getById("space-id");

Returns: Promise<Space | null>


sdk.spaces.getItems(spaceId)

Fetch the items placed in a space.

const items = await sdk.spaces.getItems("space-id");

Returns: Promise<SpaceItem[]>


sdk.spaces.getRoomsByOrgId(orgId)

Fetch rooms by organization ID.

const rooms = await sdk.spaces.getRoomsByOrgId("org-id");

Returns: Promise<RoomWithSpaceSummary[]>


sdk.spaces.getByProject(projectId)

Fetch spaces by project ID.

const spaces = await sdk.spaces.getByProject("project-id");

Returns: Promise<Space[]>


sdk.spaces.getRoles()

Fetch the available space roles.

const roles = await sdk.spaces.getRoles();

Returns: Promise<SpaceRole[]>


sdk.spaces.getUsers(spaceId)

Fetch users for a space.

const users = await sdk.spaces.getUsers("space-id");

Returns: Promise<SpaceUser[]>


sdk.spaces.update(spaceId, data)

Update a space.

const updated = await sdk.spaces.update("space-id", {
  name: "Updated Space",
  description: "Updated description",
  thumb: "https://example.com/thumb.png",
});

Returns: Promise<Space>


sdk.spaces.updateSetting(spaceId, data)

Update a space setting record.

const setting = await sdk.spaces.updateSetting("space-id", {
  isPublic: true,
  allowAnonymousUsers: false,
  odysseyMobileControls: "ON",
  avatarControlSystem: "EVENT_MODE",
});

Returns: Promise<SpaceSetting>


sdk.spaces.updateUser(userId, data)

Update a space user.

const user = await sdk.spaces.updateUser("space-user-id", {
  roleId: "role-id",
  avatarUrl: "https://example.com/avatar.png",
});

Returns: Promise<SpaceUser>


sdk.spaces.delete(spaceId)

Delete a space.

const deleted = await sdk.spaces.delete("space-id");

Returns: Promise<Space>


sdk.spaces.deleteUser(userId)

Delete a space user.

const deleted = await sdk.spaces.deleteUser("space-user-id");

Returns: Promise<SpaceUser>


Space Templates

sdk.spaceTemplates.getByOrganization(orgId)

Fetch space templates by organization ID.

const templates = await sdk.spaceTemplates.getByOrganization("org-id");

Returns: Promise<SpaceTemplate[]>


sdk.spaceTemplates.getByUnrealProject(unrealProjectId)

Fetch space templates by Unreal project ID.

const templates = await sdk.spaceTemplates.getByUnrealProject("uproject-id");

Returns: Promise<SpaceTemplate[]>


Space Invites

sdk.spaceInvites.create(data)

Create a space invite.

const invite = await sdk.spaceInvites.create({
  spaceId: "space-id",
  email: "[email protected]",
  roleId: "role-id",
});

Returns: Promise<SpaceInvite>


sdk.spaceInvites.updateRole(inviteId, data)

Update the roleId for a pending space invite.

const invite = await sdk.spaceInvites.updateRole("invite-id", {
  roleId: "new-role-id",
});

Returns: Promise<SpaceInvite>


sdk.spaceInvites.accept(inviteId)

Accept a space invite.

const invite = await sdk.spaceInvites.accept("invite-link-id");

Returns: Promise<SpaceInvite>


sdk.spaceInvites.reject(inviteId)

Reject a space invite.

const invite = await sdk.spaceInvites.reject("invite-link-id");

Returns: Promise<SpaceInvite>


sdk.spaceInvites.delete(inviteId)

Delete a space invite.

const deleted = await sdk.spaceInvites.delete("invite-id");

Returns: Promise<SpaceInvite>


sdk.spaceInvites.getPendingUsers(spaceId)

Fetch pending invites for a space.

const invites = await sdk.spaceInvites.getPendingUsers("space-id");

Returns: Promise<SpaceInvite[]>


sdk.spaceInvites.getPendingUserByInviteId(inviteId)

Fetch a pending space invite by invite link ID.

const invite =
  await sdk.spaceInvites.getPendingUserByInviteId("invite-link-id");

Returns: Promise<SpaceInvite | null>


Upload

sdk.upload.getPresignedUrl(fileType)

Create a presigned URL to upload a file to storage.

const presigned = await sdk.upload.getPresignedUrl("image/png");

// Upload from Node.js (example)
await fetch(presigned.url, {
  method: presigned.method,
  headers: presigned.headers,
  body: yourFileBuffer,
});

Returns: Promise<UploadPresignedUrl>


Types Reference

Most types are exported directly from the package root:

import type { ... } from "@alliumcloud/organization-service";

Note: SpaceItem, UnrealProject, Room, RoomSpaceSummary, RoomWithSpaceSummary, and UpdateSpaceInviteRoleInput are documented below for reference but are not currently re-exported from the package root — importing them by name will fail until they're added to the SDK's export list.


Config

type OrganizationSDKConfig = {
  apiKey: string;
  jwksUri?: string;
  accessTokenProvider: () => string | Promise<string>;
  timeout?: number;
};

Common

type PaginationQuery = {
  page?: number;
  limit?: number;
};

type PaginationMeta = {
  total: number;
  page: number;
  limit: number;
  totalPages: number;
};

type InviteStatus = "PENDING" | "ACCEPTED" | "REJECTED" | "EXPIRES";

type InviteType = "EMAIL" | "LINK";

type OdysseyMobileControls = "ON" | "OFF" | "JOYSTICK_ONLY";

type AvatarType = "STANDARD" | "AEC";

type AvatarControlSystem = "EVENT_MODE" | "GAME_MODE" | "FLIGHT_MODE";

type RoomState =
  | "DEPROVISIONED"
  | "PROVISIONING"
  | "POD_READY"
  | "DEPROVISIONING"
  | "FAILED_PROVISIONING"
  | "FAILED_DEPROVISIONING"
  | "TIMED_OUT_PROVISIONING";

Organization Types

type Organization = {
  id: string;
  name: string;
  domain: string;
  logoSmallUrl: string | null;
  sdkKeyId?: string | null;
  whitelabel: boolean | null;
  allowSharedInviteLinks: boolean | null;
  alliumOrganizationId: string | null;
  projectId: string | null;
  createdAt: string;
  updatedAt: string;
};

type OrganizationRole = {
  id: string;
  name: string;
  key: string;
  resourceType: string;
  createdAt: string;
  updatedAt: string;
};

type OrganizationUser = {
  id: string;
  orgId: string;
  projectId?: string | null;
  userId: string;
  email: string;
  name?: string | null;
  roleId: string;
  avatarUrl?: string | null;
  avatarReadyPlayerMeImg: string | null;
  createdAt: string;
  updatedAt: string;
  role?: OrganizationRole | null;
  organization?: Organization;
};

type OrganizationConfiguration = {
  id: string;
  orgId: string;
  unrealImageId: string | null;
  unrealImageRepo: string | null;
  workloadClusterProvider: string | null;
  newShardParticipantsThreshold: number | null;
  defaultRegion: string | null;
  createdAt: string;
  updatedAt: string;
  organization?: Organization;
};

type CreateOrganizationInput = {
  domain?: string | null;
  name: string;
};

type UpdateOrganizationInput = {
  name?: string | null;
  domain?: string | null;
  logoSmallUrl?: string | null;
};

type UpdateOrganizationUserInput = {
  roleId?: string;
  avatarReadyPlayerMeImg?: string;
};

type OrganizationInvite = {
  id: string;
  orgId: string;
  projectId: string | null;
  email: string;
  roleId: string;
  inviteLinkId: string;
  avatarReadyPlayerMeImg: string | null;
  actionAt: string | null;
  status: InviteStatus;
  type: InviteType;
  createdAt: string;
  updatedAt: string;
  organization?: Organization;
};

type CreateOrganizationInviteInput = {
  redirectUrl?: string | null;
  orgId: string;
  email: string;
  roleId: string;
};

type UpdateOrganizationInviteRoleInput = {
  roleId: string;
};

type OrganizationsBySdkKeyResult = {
  organization: Organization[];
};

Space Types

type UnrealProject = {
  unrealProjectName: string;
  unrealProjectId: string;
  unrealProjectVersionId: string;
};

type GetSpaces = {
  unrealProjectName: string;
  unrealProjectId: string;
  space: Space[];
};

type SpaceConfiguration = {
  id: string;
  spaceId: string;
  orgId: string;
  type: SpaceConfigurationType;
  workloadClusterProvider: string | null;
  workloadClusterProviders: unknown;
  workloadRegion: string | null;
  unrealImageId: string | null;
  unrealImageRepo: string | null;
  unrealCpuM: number | null;
  unrealMemoryMb: number | null;
  unrealBaseCliArgs: string | null;
  unrealOverrideCliArgs: string | null;
  unrealMountContent: boolean | null;
  unrealMountImageId: string | null;
  unrealMountImageRepo: string | null;
  unrealMountContainsClientAndServer: boolean | null;
  unrealProjectName: string | null;
  firebaseBridgeImageId: string | null;
  firebaseBridgeImageRepo: string | null;
  firebaseApiKey: string | null;
  newShardParticipantsThreshold: number | null;
  createdAt: string;
  updatedAt: string;
};

type SpaceItem = {
  id: string;
  spaceId: string;
  name: string;
  type: string;
  thumb: string | null;
  isLocked: boolean | null;
  userId: string | null;
  data: unknown;
  position: unknown;
  rotation: unknown;
  offsetUpRotation: number;
  createdAt: string;
  updatedAt: string;
  space?: Space;
};

type Room = {
  id: string;
  spaceId: string;
  orgId: string;
  name: string;
  region: string;
  state: RoomState;
  avatarControlSystem: AvatarControlSystem;
  currentAdminCount: number;
  currentParticipantCount: number;
  participantCount: number;
  provisioningFailures: number;
  deprovisioningFailures: number;
  enableSharding: boolean;
  isLiveStreamActive: boolean;
  isPublic: boolean;
  shardOf: string | null;
  serverAddress: string | null;
  staticServer: boolean | null;
  levelId: string | null;
  graphicsBenchmark: number | null;
  lastPingFromServer: string | null;
  createdAt: string;
  updatedAt: string;
  space?: Space;
  organization?: Organization;
};

type RoomSpaceSummary = {
  id: string;
  name: string;
};

type RoomWithSpaceSummary = Omit<Room, "space"> & {
  space?: RoomSpaceSummary;
};

type Space = {
  id: string;
  orgId: string;
  projectId: string | null;
  spaceTemplateId: string | null;
  name: string;
  description: string | null;
  thumb: string | null;
  unrealProjectId: string | null;
  unrealProjectName: string | null;
  unrealProjectVersionId: string | null;
  ueId?: string | null;
  alliumOrganizationId: string | null;
  sdkKeyId: string | null;
  originalSpaceId?: string | null;
  currentParticipantSum: number;
  spaceItemSum: number;
  createdAt: string;
  updatedAt: string;
  organization?: Organization;
  spaceSetting?: SpaceSetting | null;
  spaceConfigurations?: SpaceConfiguration[];
  spaceTemplate?: SpaceTemplate | null;
  spaceUsers?: SpaceUser[];
  rooms?: Room[];
  spaceInvites?: SpaceInvite[];
  spaceItems?: SpaceItem[];
  spaceHistories?: unknown[];
  spaceStreams?: unknown[];
  participantUsages?: unknown[];
  completedParticipants?: unknown[];
  recentSpaceUsers?: unknown[];
};

type SpaceSetting = {
  id: string;
  spaceId: string;
  isPublic: boolean;
  afkTimer: number;
  maxSessionLength: number;
  allowAnonymousUsers: boolean;
  allowEmbed: boolean;
  allowConfigurationToolbarForAllUsers: boolean;
  disableChat: boolean;
  disableComms: boolean;
  enableSharding: boolean;
  isLiveStreamActive: boolean;
  showHelpMenu: boolean;
  showLoadingBackground: boolean;
  showLoadingBackgroundBlur: boolean;
  showOdysseyEditorMenu: boolean;
  showSpaceInformation: boolean;
  nonViewerHuddle: boolean;
  maximumResolution?: unknown;
  odysseyMobileControls: OdysseyMobileControls;
  avatarType: AvatarType;
  avatarControlSystem: AvatarControlSystem;
  createdAt: string;
  updatedAt: string;
  space?: Space;
};

type SpaceUser = {
  id: string;
  spaceId: string;
  email: string;
  name: string;
  userId: string;
  roleId: string;
  isPending: boolean;
  avatarUrl: string | null;
  createdAt: string;
  updatedAt: string;
  role?: SpaceRole | null;
  space?: Space;
};

type SpaceRole = {
  id: string;
  name: string;
  key: string;
  resourceType: string;
  createdAt: string;
  updatedAt: string;
};

type SpaceInvite = {
  id: string;
  spaceId: string;
  email: string;
  roleId: string;
  inviteLinkId: string;
  actionAt: string | null;
  status: InviteStatus;
  type: InviteType;
  createdAt: string;
  updatedAt: string;
  space?: Space | { orgId: string; projectId: string } | null;
};

type CreateSpaceInput = {
  id?: string | null;
  name: string;
  orgId: string;
  spaceTemplateId?: string;
  unrealProject?: UnrealProject;
};

type UpdateSpaceInput = {
  name?: string;
  description?: string | null;
  thumb?: string | null;
};

type UpdateSpaceSettingInput = {
  isPublic?: boolean;
  afkTimer?: number;
  maxSessionLength?: number;
  allowAnonymousUsers?: boolean;
  allowEmbed?: boolean;
  allowConfigurationToolbarForAllUsers?: boolean;
  disableChat?: boolean;
  disableComms?: boolean;
  enableSharding?: boolean;
  isLiveStreamActive?: boolean;
  showHelpMenu?: boolean;
  showLoadingBackground?: boolean;
  showLoadingBackgroundBlur?: boolean;
  showOdysseyEditorMenu?: boolean;
  showSpaceInformation?: boolean;
  nonViewerHuddle?: boolean;
  maximumResolution?: unknown;
  odysseyMobileControls?: OdysseyMobileControls;
  avatarType?: AvatarType;
  avatarControlSystem?: AvatarControlSystem;
};

type UpdateSpaceUserInput = {
  roleId?: string;
  avatarUrl?: string;
};

type CreateSpaceInviteInput = {
  inviteLinkId: string | null;
  redirectUrl?: string;
  spaceId: string;
  email: string;
  roleId: string;
};

type UpdateSpaceInviteRoleInput = {
  roleId: string;
};

Space Template Types

type SpaceTemplateType = "ODYSSEY" | "BRIDGE";

type SpaceConfigurationType = "ODYSSEY_SERVER" | "ODYSSEY_CLIENT_POD";

type SpaceTemplate = {
  id: string;
  orgId: string;
  name: string;
  description: string | null;
  thumb: string | null;
  type: SpaceTemplateType;
  ueId: string | null;
  isPublic: boolean;
  hasSpaceItems: boolean | null;
  demoUrl: string | null;
  unrealProjectId: string | null;
  unrealProjectVersionId: string | null;
  createdAt: string;
  updatedAt: string;
};

type SpaceTemplateItem = {
  id: string;
  spaceTemplateId: string;
  itemTemplateId: string;
  name: string;
  type: string;
  denormalizeOnUpdate: boolean;
  data: unknown;
  position: unknown;
  rotation: unknown;
  offsetUpRotation: number;
  createdAt: string;
  updatedAt: string;
};

Upload Types

type UploadPresignedUrl = {
  url: string;
  method: "PUT";
  headers: {
    "Content-Type": string;
  };
};

Health Types

type RedisHealthResponse =
  | { connected: true; message: string; ping: "success" | "failed" }
  | { connected: false; message: string; error?: string };

Error Types

interface AlliumError extends Error {
  readonly code: string;
}

function isAlliumError(err: unknown): err is AlliumError;

Versioning

This SDK follows semantic versioning:

| Bump | When | | ----------------- | ---------------------------------------------------------- | | patch - x.x.1 | Bug fixes with no public API changes. | | minor - x.1.0 | New methods or fields added in a backwards-compatible way. | | major - 2.0.0 | Breaking changes to existing method signatures or types. |


License

MIT