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@andyfischer/remote-streams

v0.1.1

Published

Send and receive streams (using @andyfischer/streams) across remote connections

Readme

Outline

Library for remote transmission of data on Stream objects. (using @andyfischer/streams).

Each connection is multiplexed so it can support multiple streams at once. For example, the HTTP client can receive data for multiple Streams as part of a single HTTP request.

Supports a few builtin transport types and supports custom transports.

Provides a generic Connection interface, so that most of the code can be agnostic about what the connection's transport is.

Builtin transports

  • HttpClient - Client using fetch to make HTTP requests.
  • MessagePort - Client using Javascript MessagePort objects (used in web workers)
  • WebSocket - Client using a WebSocket connection.
  • HttpServer - Server that handles HTTP requests.
  • WebSocketServer - Server that handles WebSocket connections.

Overview

Each remote connection has two layers:

  • Connection layer

    • Implemented by the Connection class.
    • Same class used for all types of protocols.
    • Handles multiplexing of request & response streams across the transport.
    • Handles the connection state (connected / closed / etc)
    • Handles creating the Transport as needed.
    • Handles queueing of incoming messages if we're waiting to establish the connection.
  • Transport layer

    • Seperate implementations for different protocols: HTTP, WebSocket, etc.
    • Lower level, handles the details of sending the message across some remote protocol.
    • Responsible for transporting messages to & from the Connection.

How to write a new Transport

The transport interface looks like:

interface ConnectionTransport<RequestType, ResponseType> {
    send(message: TransportMessage<RequestType>): void
    incomingEvents: Stream< TransportMessage<RequestType> >
    close(): void
}