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@animus-ui/system

v0.1.11

Published

Animus design system builder — tokens, prop groups, global styles

Downloads

1,474

Readme

@animus-ui/system

Design system builder for React. Type-driven CSS-in-JS with zero runtime — styles extract to static CSS at build time.

Install

npm install @animus-ui/system

Pair with a bundler plugin for extraction:

Quick Start

1. Define the theme

import { createTheme } from '@animus-ui/system';

const theme = createTheme()
  .addBreakpoints({ sm: 480, md: 768, lg: 1024 })
  .addColors({
    gray: { 100: '#f0f0f0', 800: '#1a1a1a' },
    blue: { 400: '#3d94ff', 700: '#003d99' },
  })
  .addColorModes('dark', {
    dark: { primary: 'blue.400', bg: 'gray.800', text: 'gray.100' },
    light: { primary: 'blue.700', bg: 'gray.100', text: 'gray.800' },
  })
  .addScale({
    name: 'space',
    values: { sm: '0.5rem', md: '1rem', lg: '1.5rem' },
  })
  .build();

type AppTheme = typeof theme;

declare module '@animus-ui/system' {
  interface Theme extends AppTheme {}
}

2. Create system with prop groups

Pre-built groups ship with the package. Compose them into your own semantic groups:

import { createSystem } from '@animus-ui/system';
import {
  space,
  color,
  typography,
  border,
  shadows,
  background,
  flex,
  layout,
} from '@animus-ui/system/groups';

export const { system: ds, createGlobalStyles } = createSystem()
  .addGroup('surface', { ...color, ...border, ...shadows, ...background })
  .addGroup('space', space)
  .addGroup('text', typography)
  .addGroup('arrange', { ...flex, ...layout })
  .build();

To build on a published design-system kit, start either chain with .extend() — it merges the kit's registries/tokens into yours (kit as base, your later calls win on conflict), and the extraction pipeline discovers the kit through the same edge:

import { system as kitSystem, theme as kitTheme } from '@acme/kit';

const theme = createTheme().extend(kitTheme).build();
export const { system: ds } = createSystem()
  .extend(kitSystem)
  // Additive only — the kit's groups/props arrive through the merge.
  .addProps({ cursor: { property: 'cursor' } })
  .build();

(createSystem({ includes: [...] }) and .from() are deprecated aliases from the pre-merge era; they keep their old no-merge semantics for one more minor release.)

Each group becomes an opt-in set of props that components can enable via .system():

const Box = ds
  .styles({})
  .system({ surface: true, space: true })
  .asElement('div');

// Box now accepts: color, bg, border, shadow, p, m, gap, etc.
<Box bg="surface" p="md" borderBottom="1" />;

3. Build components

export const Alert = ds
  .styles({
    display: 'flex',
    alignItems: 'flex-start',
    p: 12,
    borderRadius: '4px',
    fontSize: 14,
    lineHeight: '1.5',
  })
  .variant({
    prop: 'variant',
    variants: {
      filled: { color: 'background' },
      outline: { bg: 'transparent', borderWidth: '1px', borderStyle: 'solid' },
    },
  })
  .variant({
    prop: 'intent',
    variants: {
      info: { bg: 'primary' },
      danger: { bg: 'danger' },
      success: { bg: 'secondary' },
    },
  })
  .compound(
    { variant: 'outline', intent: 'info' },
    { borderColor: 'primary', color: 'primary' }
  )
  .compound(
    { variant: 'outline', intent: 'danger' },
    { borderColor: 'danger', color: 'danger' }
  )
  .compound(
    { variant: 'outline', intent: 'success' },
    { borderColor: 'secondary', color: 'secondary' }
  )
  .surface({ space: true })
  .asElement('div');

<Alert variant="filled" intent="success" m={8} disabled />;

Builder Chain

The chain enforces cascade ordering — each method maps to a CSS @layer:

ds.styles()    → @layer base
  .variant()   → @layer variants
  .compound()  → @layer compounds
  .states()    → @layer states
  .system()    → @layer system
  .props()     → @layer custom
  .asElement() → typed React component

The type system prevents calling methods out of order. .variant() after .states() is a type error.

Color Modes

addColorModes(initialMode, modeConfig) emits a [data-color-mode="…"] block per mode. An optional third argument opts the theme into OS participation:

const theme = createTheme()
  .addColors({ gray: { 100: '#f0f0f0', 800: '#1a1a1a' } })
  .addColorModes(
    'dark',
    {
      dark: { bg: 'gray.800', text: 'gray.100' },
      light: { bg: 'gray.100', text: 'gray.800' },
    },
    {
      // OS preference → declared mode name.
      systemPreference: { light: 'light', dark: 'dark' },
      // CSS `color-scheme` per mode. The two mapped modes default to
      // 'light'/'dark' (the mapping forces them), so `{}` is the whole
      // opt-in here; classify any ADDITIONAL modes explicitly.
      browserColorScheme: {},
    }
  )
  .build();

systemPreference enables guarded fallback emission:

@media (prefers-color-scheme: dark) {
  :root:not([data-color-mode]) {
    /* the dark mode's declarations */
  }
}

The :not([data-color-mode]) guard is what makes an explicit attribute win — in CSS alone, with no script. Both values must name declared modes.

browserColorScheme adds the CSS color-scheme property so native scrollbars, form controls, and UA styling track the active mode. When supplied it must classify every declared mode, otherwise a mode would silently inherit the previous one's native scheme — with one carve-out: the two modes named by systemPreference are forced to light/dark by validation anyway, so they default and may be omitted. An explicit entry on a mapped mode is honored and still conflict-checked.

A theme that opts into neither emits exactly the bytes it emitted before.

"System" is the absence of the attribute

There is no data-color-mode="system" — the OS-following state is the attribute being absent, which is the only value the media guard above can fall through. system is a reserved mode name and is rejected.

The appearance record

Persisted appearance lives under one versioned key, animus:appearance:

{ "v": 1, "mode": "system" | "<mode name>", "theme": "default" }

The theme axis is reserved and currently ignored — a writer that owns only the mode axis must preserve the fields it does not own. The package ships that write discipline so you don't hand-roll it: @animus-ui/system/appearance is a tiny, storage-only runtime subpath (no React, no listeners, no DOM — applying data-color-mode stays yours):

import {
  SYSTEM_MODE,
  migrateLegacyModeKey,
  persistColorMode,
} from '@animus-ui/system/appearance';

persistColorMode('midnight'); // read-modify-write; unowned fields survive
persistColorMode(SYSTEM_MODE); // "follow the OS" — bootstrap restores absence

// One-shot: move YOUR app's old key into the record, then delete it.
migrateLegacyModeKey('my-app-color-mode', ['midnight', 'paper']);

It refuses to downgrade a record written by a newer version, and refuses to migrate the shared color-mode key (that one may belong to another app on your origin; the bootstrap already reads it, read-only).

To restore it before first paint, generate an inline snippet from the built theme:

import { createAppearanceBootstrap } from '@animus-ui/system/bootstrap';

const { code, cspHash } = createAppearanceBootstrap(theme, {
  storageKey: 'animus:appearance', // default
});

code is a dependency-free IIFE for the document head: it reads the record, validates mode against the theme's declared names, sets data-color-mode for a valid explicit mode, and removes the attribute for "system", a missing record, or an unrecognized value — handing control back to the media query. It never writes storage and never calls matchMedia (materializing the OS answer into the attribute would freeze it against later OS changes). The pre-record plain-string color-mode key is read once, only when the record is absent, and is never written.

cspHash authorizes that exact script. Derive the header from the artifact at build time and single-quote the value — script-src 'sha256-…'. Unquoted it parses as a host source and silently blocks the script; hand-copied, it goes stale the moment a mode is renamed.

This subpath is build tooling. It is never imported by the component or runtime entries, so it cannot reach an extracted application bundle — generate the artifact in your bundler config and hand it to the plugin (@animus-ui/vite-plugin accepts appearanceBootstrap; in Next.js the application places code itself, so it can control CSP nonce and ordering).

Exports

| Path | What's in it | | ------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------ | | @animus-ui/system | Full API — builder, theme, runtime, types | | @animus-ui/system/groups | Pre-built prop groups: space, color, typography, layout, flex, grid, border, shadows, background, positioning, transitions | | @animus-ui/system/bootstrap | createAppearanceBootstrap — build-time only, never imported by application code | | @animus-ui/system/appearance | persistColorMode, migrateLegacyModeKey, SYSTEM_MODE — storage-only appearance record write path (runtime, client-safe) |

License

MIT