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@antv/g6-wx

v0.0.1

Published

微信小程序g6组件

Downloads

3

Readme

g6-component-wx

G6 Component for wechat miniapp, it's part of G6Mobile

| 属性名 | 默认值 | 类型 | 是否必传 | 描述 | | ------------ | ------ | -------- | -------- | --------------------------------------------------------------------------------------------------------- | | width | 100 | Number | 否 | canvas 的宽度,这个值是页面中组件的宽度 | | height | 100 | Number | 否 | canvas 的高度,这个值是页面中组件的高度 | | pixelRatio | 1 | Number | 否 | 设备像素比,这个字段很关键!!!不传递绘制的图非高清!!!字段来自 getSystemInfo/getSystemInfoSync | | onInit | 空 | Function | 否 | canvas 初始化完成后返回,会携带相关的信息回来,具体看下方表格 | | onTouchEvent | 空 | Function | 否 | 所有的 touch 事件都来源这里,如果需要 g6 处理事件,都需自行传递,未统一处理的原因为,业务方可能需自行定制 | | onError | 空 | Function | 否 | canvas 创建失败的回调 | | style | 空 | String | 否 | 就是简单的 css 样式 |

onInit 函数的回调

| 参数 | 描述 | | -------- | -------------------------------------------------------------------------------------------------------- | | context | canvas 的 context,由组件创建 | | rect | 组件当前所在的位置 | | canvas | native canvas 返回的 element | | renderer | 渲染模式,在小程序下,G6Mobile 由两种模式, minimini-native 分别对应 web-canvas 和 native-canvas |

demo

https://github.com/openwayne/g6-component-wx-demo