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@astra-camp/lens

v0.1.11

Published

A modern, plugin-based WebGL rendering engine built with TypeScript and React.

Readme

Lens

A modern, plugin-based WebGL rendering engine built with TypeScript and React. Lens provides a flexible and extensible architecture for creating interactive 3D experiences, with a particular focus on panoramic viewing and virtual tours.

Features

  • 🎥 Plugin-based architecture for easy extensibility
  • 🖼️ Built-in support for equirectangular panoramas
  • 🎮 Interactive camera controls (orbit, click)
  • 🔍 Hotspot system for interactive elements
  • ⚛️ First-class React integration
  • 📱 Responsive design with proper device pixel ratio handling
  • 🎯 TypeScript support with comprehensive type definitions

Installation

npm install @astra-camp/lens
# or
yarn add @astra-camp/lens

Quick Start

import { useLens } from '@astra-camp/lens';
import { equirectangularPano } from '@astra-camp/lens/plugins/geometry';
import { orbitControls } from '@astra-camp/lens/plugins/interaction';

function PanoramaViewer() {
  const plugins = useMemo(() => [
    equirectangularPano({ image: panoramaImage }),
    orbitControls(),
  ], [panoramaImage]);

  const { canvasRef } = useLens({ plugins });

  return (
    <canvas
      ref={canvasRef}
      style={{ width: '100%', height: '100vh' }}
    />
  );
}

Core Concepts

Plugins

Lens uses a plugin-based architecture that allows you to extend its functionality. Each plugin can:

  • Modify the rendering state
  • Add draw commands
  • Register lifecycle callbacks
  • Handle user interactions

Example plugin:

import { Plugin } from '@astra-camp/lens';

const myPlugin: Plugin = (getState, setState, registerCallbacks) => {
  // Register setup callback
  registerCallbacks.onSetup(() => {
    // Initialize resources
  });

  // Register frame callback
  registerCallbacks.onFrame(({ dt, elapsed }) => {
    // Update state each frame
  });

  // Register cleanup callback
  registerCallbacks.onCleanup(() => {
    // Clean up resources
  });

  // Return initial state update
  return {
    // State updates
  };
};

State Management

Lens maintains a central state that includes:

  • Camera parameters (yaw, pitch, FOV)
  • WebGL context and resources
  • Draw commands
  • Canvas properties

State updates are handled immutably through the setState function:

setState((state) => ({
  camera: {
    ...state.camera,
    yaw: newYaw,
    pitch: newPitch
  }
}));

Built-in Plugins

Geometry

  • equirectangularPano: Renders equirectangular panorama images
  • sphereMesh: Creates sphere meshes for panorama viewing

Interaction

  • orbitControls: Provides orbit camera controls
  • clickRay: Handles click interactions and ray casting
  • pointerPan: Base plugin for pointer-based panning

Tour

  • drawHotSpots: Renders interactive hotspots
  • hotSpotClick: Handles hotspot click interactions

React Integration

Lens provides a useLens hook for easy integration with React:

const { canvasRef, setState } = useLens({
  plugins: [...],
  reglOptions: {...},
  clearOptions: {...}
});

The hook handles:

  • Canvas lifecycle management
  • Device pixel ratio
  • Window resizing
  • Plugin initialization and cleanup

Performance Considerations

  • Lens automatically handles device pixel ratio for crisp rendering
  • Draw commands are batched and optimized
  • Resources are properly cleaned up when components unmount
  • State updates are immutable and efficient

Contributing

Contributions are welcome! Please feel free to submit a Pull Request.