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@astx/runtime

v3.1.1

Published

Runtime library for a tiny JS AST based binary file format

Readme

@astx/runtime

Decodes and executes ASTX binary files. Part of the ASTX monorepo.


Installation

npm install @astx/runtime

API

loadFromBuffer(buffer, opts?): Promise<CompiledProgram>

Decodes an ASTX binary from a Uint8Array or Buffer.

import { loadFromBuffer, run } from "@astx/runtime";

const response = await fetch("/app.astx");
const bytes = new Uint8Array(await response.arrayBuffer());
const program = await loadFromBuffer(bytes);
run(program);

Options (LoadBufferOptions):

| Option | Type | Default | Description | |---|---|---|---| | codec | AstxCodec | Node.js built-in zstd | Custom decompression implementation | | dict | Uint8Array | — | Zstd dictionary (must match the one used when compiling) |


loadFromFile(filename, opts?): Promise<CompiledProgram>

Reads an .astx file from disk and decodes it. Node.js only.

import { loadFromFile, run } from "@astx/runtime";

const program = await loadFromFile("app.astx");
run(program, { mode: "vm" });

run(program, opts?)

Executes a decoded CompiledProgram.

run(program, {
  mode: "vm",          // 'vm' (Node.js vm module) | 'eval' (direct eval)
  inject: {            // variables injected into the program's scope
    __dirname: "/app",
    __filename: "/app/index.astx",
  },
});

generateJSCode(program): string

Converts a decoded CompiledProgram back to JavaScript source. Useful for debugging — the output is not minified or human-readable.

import { loadFromFile, generateJSCode } from "@astx/runtime";

const program = await loadFromFile("app.astx");
console.log(generateJSCode(program));

Browser support

All APIs are browser-compatible. The default codec uses node:zlib via a dynamic import — in a browser you must supply a custom AstxCodec:

import { decompress } from "fzstd"; // pure-JS Zstd decompressor
import { loadFromBuffer, run } from "@astx/runtime";

const bytes = new Uint8Array(await (await fetch("/app.astx")).arrayBuffer());
const program = await loadFromBuffer(bytes, {
  codec: {
    compress: async () => { throw new Error("not needed"); },
    decompress: async (data) => decompress(data),
  },
});
run(program);

Known limitations

  • Relative require/import paths – resolved relative to the working directory of the host process, not the .astx file's original location. Use the inject option to set __dirname / __filename when using vm mode.
  • Dynamic import() inside .astx – partially supported in vm mode.

License

GPL-3.0 — see LICENSE.