@atlaskit/editor-plugin-interactivity
v1.2.0
Published
Interactivity plugin for @atlaskit/editor-core
Readme
Editor Plugin Interactivity
Interactivity plugin for @atlaskit/editor-core
Note: This component is designed for internal Atlassian development. External contributors will be able to use this component but will not be able to submit issues.
Overview
The Interactivity plugin reports the editor interactivity operational event: session-to-date
interaction latency distributions for full page editor sessions, per
RFC 095.
The existing editor inp event reports a single value per session and cannot answer how many
interactions were slow, so this plugin keeps bucketed counts instead.
What it reports
page— every interaction on the page, astotalCount,observedCount,sumMs,maxMs,bucketsandpercentilesMs.totalCountcomes fromperformance.interactionCountand includes interactions below the 16 ms Event Timing reporting threshold, sototalCount - observedCountis the sub-threshold count.editorTyping,editorPointerandeditorOther— the interactions with the editor, in the same shape aspage. Event Timing observes the whole document, sopagealone cannot say whether a regression is in the editor or elsewhere on the page; these can. Every interaction with the editor is in exactly one of them, and inpageas well.percentilesMsis temporary. It holds percentiles of the same interactions, keyed by percentile and exact to the 8 ms Event Timing reports durations at, to confirm that a percentile read offbucketslands where the latencies actually are.- Bucket keys are the upper boundary of the bucket in milliseconds and count only interactions above
the previous boundary. Buckets are not cumulative and empty buckets are omitted, so a missing
bucket means zero. The boundaries are versioned by
schema. - Snapshots are session-to-date, so a cohort query takes the highest
seqperinteractivitySessionIdand then sums bucket counts. slowest— up to five of the slowest interactions of the session, slowest first. See below.
The slowest interactions
The histograms count how many interactions were slow. They cannot say what was interacted with, so a regression they show cannot be diagnosed from telemetry alone. Each record carries the group and the event type, the latency, the phases it divides into — input delay, processing, presentation delay — a name for the target, and what the frame it ran in says about it.
Only interactions above 200 ms, the Google INP "good" threshold, are candidates, and slowest is
left out of the event when none crossed it, which is the common case. That is also what keeps the
cost down: a target is named only for the few interactions slow enough to be recorded, never for
every one the browser reports.
Records are kept per interaction, because an interaction's latency grows as later entries arrive:
one that is already recorded is replaced by its slower self instead of taking a second place. Its
attribution comes from the entry that measured it at its slowest, read as that entry arrives —
entry.target is null once the element has left the document, so there is no reading it later.
The target is a short path of tag names plus the first allow-listed attribute above it, such as
div[data-vc="editor"] > p > span. Nothing in it is document content: a tag name comes from the
schema, and the only attributes read are ones we put there ourselves. Ids, roles, class names, text
and accessibility labels are all left out, and the path is bounded in both depth and length.
The rest of a record comes from the Long Animation Frames of the interaction, attributed the way
web-vitals attributes INP:
every frame overlapping the interaction counts, and the script that counts is the one with the
longest part inside it.
longestScriptMs,functionName,scriptName,invokerTypeandscriptSubpartdescribe that one script — how much of it fell inside the interaction, the function it ran in, the file it came from as the browser named it without its origin or query, what ran it, and which phase of the interaction it ran in. The phase is what keeps a script named for an interaction that waited on the main thread from being mistaken for one its handlers ran.totalScriptDurationMs,totalStyleAndLayoutDurationMs,totalPaintDurationMsandtotalUnattributedDurationMsdivide the latency itself across every frame of the interaction. The time a script forced into style and layout counts as style and layout rather than as script, the same split DevTools shows.totalUnattributedDurationMsis what the frames explain nothing about, and it is not idle time: the browser reports no frame under 50 ms, so the work of those lands here as well.
A record is attributed as soon as a frame of it is known, and worked out again on every batch of
frames after that. The browser reports a frame in no fixed order — it can deliver one after the entry
measuring the interaction that ran in it, and the frames of one interaction in several batches — so a
record can go out without these fields, or with what one frame said, and be corrected in a later
snapshot of the same session. That is another reason a query takes the highest seq. All of them are
absent when the browser reported no frame at all, which it does for frames under 50 ms and outside
Chromium, and the fields describing one script are absent when no script of those frames overlapped
the interaction.
The phases are the gaps between four moments: the user acted, the interaction's handlers started
running, they finished, the screen updated. The first and the last come from the entry that measured
the interaction at its slowest. The two in between come from the paint that presented that entry,
which is every event whose startTime + duration agrees within 8 ms — the rounding Event Timing
applies to duration, and the only thing it says about which paint presented an event. So a
pointerover handler that was still running when the user clicked reads as processing of the click
rather than as time the click waited for nothing, which is also the split web-vitals reports. The
four are clamped as it clamps them, so they stay in order whatever the browser reported.
A paint keeps growing while the browser reports the rest of the events it presented, so an interaction is reported again whenever its paint grew — including when what grew it was another interaction presented by the same paint, or an event that is no interaction at all. The last handlers of a paint are usually reported after the event that measured the interaction, so the phases of a record are corrected in a later snapshot of the same session.
One thing we do not copy: their style and layout total takes the frame's render phase unguarded; we report zero for a frame the browser said did none, which their formula would otherwise turn into an absolute timestamp.
An interaction that is not the editor's is recorded as group: 'outsideEditor', so the records also
answer whether the slow interactions of a session were the editor's at all. That group is not the
page histogram: page counts the editor's interactions as well, outsideEditor counts only the
ones that are not.
Collecting them is its own experiment, platform_editor_editor_interactivity_slowest, read where a
session decides whether to keep them rather than where the plugin is added to a preset: the plugin
only exists when the experiment reporting the histograms is on, so the exposure lands on the
sessions that already send the event, and the cost of the records stays separable from the cost of
the event carrying them. Nothing is collected, named or sent when it is off.
The editor groups
An interaction is the editor's when it happened inside the element the editor renders itself into,
which editor-core hands to the plugin's hook as wrapperElement. A second observer reports the
events of those interactions from that element, alongside the Event Timing observer that reports the
latencies, and the tracker makes interactions out of both.
The editor's events are what count the interactions, because there is no
performance.interactionCount per group and the 16 ms reporting threshold is the lowest the spec
allows. An interaction is several events, so it is counted on one of them: typing on keydown,
because a held key repeats and the browser counts every repeat; pointing on pointerup, because a
press taken over by a scroll never gets one — and the browser counts no interaction for it either.
The group comes from the same events, and the one table in interaction-events.ts is read for both
counting and grouping, so the two cannot disagree.
An entry lands in the group of the event it measured, matched by that event's type and timestamp. An
interaction whose events the editor never reported stays in page only.
Known gaps, all of which only move interactions out of the editor groups and never between them:
- What the editor renders outside that element — a dropdown or a dialog in a portal — is counted in
pageonly, as is everything before the element arrives, a render after the editor first paints. editorOtheris the remainder slot: the browser counts only keyboard and pointer interactions today, so it reads zero until that changes.- While an IME composes, the browser can group key presses into fewer interactions than we count, so
editorTyping.totalCountcan run ahead of it.
Cadence
Snapshots are taken 10 s, 30 s and 60 s after the session starts, then every 60 s, plus on every
transition of the tab to hidden, on pagehide and on editor unmount. A snapshot that would repeat
the previous one is skipped, and signals from one lifecycle transition are coalesced into a single
snapshot.
Sessions
A session covers one document in one mode, so its latencies are always comparable with each other.
It normally lasts an editor mount, but it also ends while the editor stays mounted when either of
those changes — Confluence live pages navigate and switch between reading and editing without
remounting the editor. That is reported as reason: 'navigation' or reason: 'modeChange', and the
next session starts with a new interactivitySessionId. Sessions of one editor mount share an
editorSessionId, which is what stitches them back together.
Install
- Install - yarn add @atlaskit/editor-plugin-interactivity
- npm - @atlaskit/editor-plugin-interactivity
- Source - Bitbucket
- Bundle - unpkg.com
Usage
Internal use only
@atlaskit/editor-plugin-interactivity is intended for internal use by the @atlaskit/editor-core and as a plugin dependency of the Editor within your product.
Direct use of this component is not supported.
Please see Atlaskit - Editor plugin interactivity for documentation and examples for this package.
Support
For internal Atlassian, visit the slack channel #help-editor for support or visit go/editor-help to submit a bug.
License
Please see Atlassian Frontend - License for more licensing information.
