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@audio/dynamics

v0.2.5

Published

Dynamics processing — umbrella for @audio/dynamics-* atoms (compressor, limiter, gate, expander, de-esser, ducker, softclip, compand, transient shaper)

Readme

@audio/dynamics test npm license

Dynamics processing — compressor, limiter, gate, expander, de-limiter, de-esser, ducker, softclip, compand, multiband. All built on a single branching envelope follower; differences are purely in the gain curve (multiband composes N compressors across an LR crossover). Part of audiojs.

| | Kind | Gain function | Typical use | |---|---|---|---| | compressor | envelope | soft-knee above threshold | leveling vocals, mix glue | | limiter | lookahead | brickwall at ceiling | master bus, peak control | | gate | envelope | hard cut below threshold | silence between phrases | | expander | envelope | gentle below-threshold reduction | soft gating, noise bed shaping | | unlimit | dual envelope | transient-gated upward expansion | de-limiting, crest restoration | | deesser | sidechain | compressor on sibilance band | harsh 's' / 't' in voice | | ducker | ext. sidechain | compressor keyed by side signal | music-under-voice, podcast | | softclip | waveshaper | static transfer curve | gentle peak limiting + coloration | | compand | envelope | piecewise-linear transfer | SoX-style multi-segment | | multiband | envelope × N bands | LR split + per-band up/down compression | mastering glue, OTT-style upward+downward |

Usage

npm install @audio/dynamics
import { compressor, limiter, gate, ducker } from '@audio/dynamics'

let glued = compressor(samples, { threshold: -18, ratio: 4, attack: 5, release: 100 })
let safe = limiter(glued, { ceiling: -0.3, lookahead: 5 })

let write = compressor({ threshold: -18, ratio: 4 })    // streaming
write(block1)
write(block2)
write()                                                  // → remaining samples

let ducked = ducker(music, voice, { threshold: -30, range: -12 })

Mono Float32Array in/out. For stereo, process channels independently or feed a linked detector. Sample rate defaults to 44100; pass sampleRate for anything else.

envelope

Every processor except softclip is built on this: a branching one-pole follower with separate attack/release time constants, peak or RMS detection.

import { envelope } from '@audio/dynamics'

let follow = envelope({ attack: 5, release: 100, detector: 'peak' })
let level = []
for (let x of samples) level.push(follow(x))

| Param | Default | | |---|---|---| | sampleRate | 44100 | — | | attack | 5 | ms | | release | 50 | ms | | detector | 'peak' | 'peak' or 'rms' | | rmsWindow | 256 | samples, for RMS detector |

compressor

Feed-forward soft-knee downward compressor — Giannoulis-Massberg topology. Envelope → log domain → quadratic soft-knee gain curve → linear gain applied to input.

Downward compression (above threshold, reduces gain) is one half of the canonical four-quadrant dynamics taxonomy — downward/upward compression, downward/upward expansion (Giannoulis, Massberg & Reiss 2012; Izhaki, Mixing Audio). Setting upThreshold engages the other compression half: upward compression lifts quiet passages toward the threshold instead of squashing loud ones — the "OTT up" half popularized by Xfer OTT. Both curves read the same envelope and sum in the dB domain, so a single compressor call can glue loud material down and lift quiet material up at once.

import { compressor } from '@audio/dynamics'

compressor(data, { threshold: -18, ratio: 4 })
compressor(data, { threshold: -24, ratio: 2, knee: 12, attack: 10, release: 200, makeup: 6 })

// upward + downward together (OTT-style): lift quiet passages, squash loud ones
compressor(data, { threshold: -18, ratio: 4, upThreshold: -40, upRatio: 2, upRange: 12 })

| Param | Default | | |---|---|---| | threshold | -20 | dB | | ratio | 4 | — | | knee | 6 | dB (soft-knee width) | | attack | 5 | ms | | release | 100 | ms | | makeup | 0 | dB | | depth | 1 | scales the summed up+down gain before makeup (OTT "Depth" macro; 0 = identity) | | upThreshold | null | dB; null disables upward compression | | upRatio | 2 | — (1 is a mathematical no-op) | | upKnee | 6 | dB | | upRange | 12 | dB, max upward lift — without a ceiling, silence would take unbounded gain |

Use when: vocals, bass, drum bus, mix glue; add upThreshold for OTT-style up+down "aggressive" glue. Not for: peak control at the master bus — use limiter. Transparent loudness shaping — use compand with gentle slope.

limiter

Lookahead brickwall limiter. A sliding-window maximum over the lookahead span drives the envelope, so gain reduction always covers every sample in transit — instant attack lookahead ms before a peak emerges, exponential release after it passes.

import { limiter } from '@audio/dynamics'

limiter(data, { ceiling: -0.3 })
limiter(data, { ceiling: -1, lookahead: 10, release: 100 })

| Param | Default | | |---|---|---| | ceiling | -0.3 | dB (brickwall) | | lookahead | 5 | ms (introduces delay) | | release | 50 | ms |

Use when: master bus ceiling, true-peak safety, preventing inter-sample clipping. Not for: musical dynamics shaping — use compressor. Low-latency paths — use softclip.

gate

Noise gate with hysteresis, hold-then-close logic and look-ahead. Opens above threshold, closes only below closeThreshold (hysteresis prevents chatter around a single threshold); below it, signal is attenuated by range dB. A hold timer keeps the gate open after a drop-out; attack/release smooth the gain transitions. lookahead runs detection ahead of emission so the gate is already opening when a transient reaches the output — batch calls stay sample-aligned (no silence prefix, no dropped tail); block hosts get the delay declared as atom latency.

import { gate } from '@audio/dynamics'

gate(data, { threshold: -40 })
gate(data, { threshold: -35, range: -80, hold: 20, attack: 1, release: 150, lookahead: 5 })

| Param | Default | | |---|---|---| | threshold | -40 | dB, open above | | closeThreshold | threshold − 6 | dB, close below (hysteresis) | | range | -60 | dB attenuation when closed | | hold | 10 | ms | | attack | 0.1 | ms (opening) | | release | 100 | ms (closing) | | lookahead | 0 | ms, detection leads emission |

Use when: drum mics, voice dialogue with ambient noise, removing hiss between phrases. Not for: subtle low-level reduction — use expander.

expander

Downward expander (mode: 'downward', default) — a softer gate. Below threshold, gain is reduced by (threshold − level) × (ratio − 1) dB, clamped at range.

mode: 'upward' switches to upward expansion — the de-compression complement, raising gain above threshold instead of cutting it below. Classical substrate for de-limiting: transient-aware upward expansion restores crest factor a brickwall limiter (or an over-eager mix bus compressor) flattened. Same four-quadrant taxonomy as compressor's upward mode (Giannoulis/Reiss; Izhaki, Mixing Audio).

import { expander } from '@audio/dynamics'

expander(data, { threshold: -30, ratio: 2 })

// de-limiting: expand transients back out above threshold
expander(data, { mode: 'upward', threshold: -20, ratio: 1.5, range: 20 })

| Param | Default | | |---|---|---| | mode | 'downward' | 'downward' | 'upward' | | threshold | -30 | dB | | ratio | 2 | — | | knee | 6 | dB | | range | -40 (downward) / 20 (upward) | dB, max reduction (downward, negative) or max lift (upward, positive) | | attack | 5 | ms | | release | 50 | ms |

Use when: gentle noise-floor suppression without the abruptness of a gate (downward); restoring dynamics to over-compressed or over-limited material (upward). Not for: hard removal of sound between phrases — use gate.

unlimit

De-limiter. iZotope Ozone 12's "Unlimiter" (Sept 2025) created the de-limiting category with a trained ML model; this atom is the classical counterpart — transient-synchronous upward expansion, restoring the crest factor a brickwall limiter (or an over-eager bus compressor) flattened. Program-adaptive upward expansion gated to transients, not level — one more cell in the four-quadrant dynamics taxonomy (Giannoulis, Massberg & Reiss 2012, JAES 60(6); Izhaki, Mixing Audio), built on expander's upwardExpanderGain curve.

A fast envelope (fastAttack/fastRelease, near-instant) and a slow envelope (slowAttack/slowRelease, sluggish) both track the input; their gap in dB — transientness — rises sharply on attacks and sits near zero on sustained material. Gain lift follows transientness, not absolute level: an absolute-level upward expander would pump sustains; gating on the fast/slow gap instead is what makes this a de-limiter rather than a leveler.

import { unlimit } from '@audio/dynamics'

unlimit(data, { amount: 9, drive: 2 })                  // deliberate restoration
unlimit(data, { amount: 9, drive: 2, ceiling: -1 })      // guard restored peaks at -1 dBFS

| Param | Default | | |---|---|---| | amount | 6 | dB, max crest restoration (range 0–18) | | drive | 1 | scales the deficit-driven restoration (1 = restore attacks to crestTarget); in adaptive: false mode, dB of lift per dB of transientness | | adaptive | true | deficit mode (see below); false = raw proportional transient-following (a transient exaggerator, for manual sound design) | | crestTarget | 10 | dB of transientness a healthy attack is expected to show; flattened attacks get lifted by what they're missing | | ceiling | null | dBFS; post guard so restored peaks don't exceed it. null (default): peaks may exceed 0 dBFS by design (float domain) | | fastAttack | 0.5 | ms | | fastRelease | 20 | ms | | slowAttack | 20 | ms | | slowRelease | 200 | ms |

The default mode lifts by transient deficit, not transient presence — the inverse-limiter insight: a brickwall limiter's fingerprint is attacks that are too small (3–8 dB of fast-over-slow transientness where healthy program shows 12–25 dB), so each onset gets back crestTarget − measured dB, and a naturally healthy attack gets structurally zero lift. Safety on dynamic material is a property of the curve, not a timid default: measured on the test fixture, defaults change never-limited program by ≤ 0.2 dB RMS while amount: 9 recovers ~4.5 dB of crest from a 9 dB-crushed brickwall (see tests). Three gates make that separation robust — peak-hold (deficit is judged against an attack's peak transientness, not its rise samples), a 10 ms attack window (a decaying tail keeps the fast envelope above the slow one for its whole length; a decay is not an onset), and a ~3 ms confirmation ramp (a healthy attack outruns crestTarget in ~1.5 ms, collapsing its own deficit before lift confirms; a limiter-flattened plateau is still standing).

Honest scope: this restores dynamics/crest — it cannot recover information a clipper already destroyed (pair with @audio/denoise-declip for that), and it does not un-mix limiter pumping artifacts baked into the waveform's history. Over-driving amount/drive invents transients that were never there. v1 is zero-latency with no lookahead — it reacts to a transient already underway, it cannot anticipate one; lookahead attack-anticipation is a future option.

Use when: restoring life to over-limited masters, streaming-loudness-flattened stems, squashed dialogue or game audio. Not for: recovering clipped/distorted peaks — use a declipper. Undoing audible limiter pumping — remix from an earlier, unlimited stage if one exists.

deesser

Sibilance reduction, two architectures behind mode: broadband (default) — a biquad bandpass drives the envelope follower and the gain reduction is applied broadband; simple and transparent. band — an HP-filtered sidechain drives a dynamic peaking EQ at freq, so only the sibilance band is cut and program below it stays untouched even during deep reduction (wideband/split-band precedent).

import { deesser } from '@audio/dynamics'

deesser(data, { freq: 6500, threshold: -20 })
deesser(data, { freq: 5500, q: 3, threshold: -24, ratio: 6 })
deesser(data, { mode: 'band', freq: 7000, threshold: -30, ratio: 8 })

| Param | Default | | |---|---|---| | mode | 'broadband' | 'broadband' | 'band' | | freq | 6500 | Hz, sibilance center | | q | 2 | bandpass Q (broadband) / 1.4 peaking-cut Q (band) | | threshold | -20 | dB (on sidechain level) | | ratio | 4 | — | | knee | 6 | dB (broadband only) | | attack | 1 | ms | | release | 40 | ms |

Use when: harsh 's' / 't' / 'sh' in close-miked voice, bright vocal takes; mode: 'band' when the voice sits with program that must not pump. Not for: broadband brightness — use an EQ. Generic compression — use compressor.

ducker

External-sidechain compressor. Main signal's gain tracks the level of a separate side signal.

import { ducker } from '@audio/dynamics'

// batch
let podcast = ducker(music, voice, { threshold: -30, range: -12 })

// streaming — callable takes (main, side); call with no args to flush
let duck = ducker({ threshold: -30, range: -15 })
let out1 = duck(musicBlock1, voiceBlock1)
let out2 = duck(musicBlock2, voiceBlock2)
let tail = duck()

| Param | Default | | |---|---|---| | threshold | -30 | dB (on side level) | | ratio | 4 | — | | knee | 6 | dB | | range | -24 | dB, max reduction | | attack | 20 | ms | | release | 300 | ms |

Use when: music-under-voice podcasts, dialogue ducking, sidechain-pumped mixes. Not for: sidechain from the same signal — use compressor.

softclip

Static waveshaping — no time state, no pumping. Maps input through a fixed transfer curve; peaks saturate smoothly, introducing controlled harmonic content.

Hard/high-drive clipping generates harmonics above Nyquist that fold back as audible aliasing. oversample (1/2/4/8, default 1) runs the transfer at N× rate and decimates back down through a windowed-sinc anti-alias filter, same technique as @audio/saturate's oversampled shapers — oversample: 1 is the exact non-oversampled path (no resampling, zero cost).

import { softclip } from '@audio/dynamics'

softclip(data, { curve: 'tanh', drive: 1.5 })
softclip(data, { curve: 'cubic', drive: 2, ceiling: 0.9 })
softclip(data, { curve: 'hard', drive: 4, oversample: 4, fs: 44100 })   // clean high-drive clip

| Param | Default | | |---|---|---| | curve | 'tanh' | 'tanh', 'atan', 'cubic', 'sin', 'hard' | | drive | 1 | input pre-gain | | ceiling | 1 | output asymptote | | oversample | 1 | 1, 2, 4, 8 — anti-aliased oversampling | | fs | 44100 | Hz, sample rate (only used when oversample > 1) |

Use when: gentle peak control with musical saturation, avoiding pumping artifacts of a limiter, lo-fi character; oversample for hard/high-drive clipping that must stay alias-free. Not for: transparent true-peak safety — use limiter. Clean gain reduction — use compressor.

compand

SoX-style multi-segment compander. Arbitrary piecewise-linear transfer in dB unifies compression, expansion, and gating under one curve — points below the identity line compress; above, they expand.

import { compand } from '@audio/dynamics'

// Default: compress above -20 dB
compand(data)

// Broadcast leveler: lift -40..-20 dB, compress above -10 dB
compand(data, {
  points: [[-90, -90], [-40, -30], [-20, -18], [-10, -10], [0, -4]],
  attack: 20, release: 500
})

| Param | Default | | |---|---|---| | points | [[-90,-90],[-60,-60],[-20,-20],[0,-8]] | [[inDb, outDb], ...] | | attack | 5 | ms | | release | 200 | ms |

Use when: broadcast leveling, speech normalization, any time a single compressor's fixed ratio is too rigid. Not for: simple threshold compression — use compressor.

multiband

Multiband compressor — Linkwitz-Riley crossover split, an independent compressor per band (upward half included), flat sum by construction (SoX mcompand class). The manifest (multiband/audio) is a 3-band "one-knob" mastering stage — one shared setting across low/mid/high, split at low/high. The kernel (multiband(data, opts)) takes N-1 crossover points and per-band settings directly, for full control; every bands entry is spread straight into compressor(), so upward compression and depth are already there per band.

import { multiband } from '@audio/dynamics'

// one-knob: shared setting across 3 bands split at 200/2000 Hz
multiband(data, { freqs: [200, 2000], bands: { threshold: -24, ratio: 3 } })

// per-band settings, N bands (mutates data in place)
multiband(data, {
  freqs: [400, 4000],
  bands: [
    { threshold: -24, ratio: 3 },               // low
    { threshold: -20, ratio: 4, makeup: 2 },     // mid
    null,                                        // high: pass through uncompressed
  ],
})

OTT-class upward+downward multibandXfer OTT's "upward + downward compression on 3 bands" recipe, reproduced with this atom's upThreshold/upRatio/depth:

let depth = 1   // OTT's "Depth" macro — 0 is a transparent pass, 1 is full effect, up to 2 overshoots it
multiband(data, {
  freqs: [88.3, 2500],   // OTT's own crossover points
  bands: [
    { threshold: -24, ratio: 4, upThreshold: -30, upRatio: 2, attack: 2, release: 35, depth },  // low
    { threshold: -24, ratio: 4, upThreshold: -30, upRatio: 2, attack: 5, release: 60, depth },  // mid
    { threshold: -24, ratio: 4, upThreshold: -30, upRatio: 2, attack: 2, release: 35, depth },  // high
  ],
})

| Param | Default | | |---|---|---| | freqs | [200, 2000] | Hz, N-1 crossover points for N bands | | bands | — | per-band {threshold, ratio, knee, attack, release, makeup, upThreshold, upRatio, upKnee, upRange, depth}, or one object shared by all bands; null passes a band through uncompressed | | order | 4 | Linkwitz-Riley crossover order (2, 4, 8) | | fs | 44100 | Hz |

Manifest params (3-band one-knob form): low, high, threshold, ratio, upThreshold, upRatio, depth, attack, release, makeup.

Use when: mastering-stage glue across the spectrum; OTT-style "upward + downward everywhere" aggressive multiband; taming one band without touching others. Not for: single-band dynamics — use compressor directly.

See also

  • denoise — umbrella for everything noise; its gate/deesser are seconds-unit adapters over this package (2026-07 near-dupe merge)
  • filter — biquads for deesser sidechain
  • effect — modulation effects
  • stretch — sibling package

References

  • Giannoulis, D., Massberg, M. & Reiss, J.D. (2012). "Digital dynamic range compressor design — a tutorial and analysis." JAES, 60(6).
  • Izhaki, R. Mixing Audio: Concepts, Practices and Tools. Focal Press / Routledge. Four-quadrant dynamics taxonomy — downward/upward compression, downward/upward expansion.
  • Zölzer, U. (ed., 2011). DAFX — Digital Audio Effects (2nd ed.), chapter on dynamics processing.
  • Reiss, J.D. & McPherson, A. (2014). Audio Effects — Theory, Implementation and Application, Ch. 6.
  • Bristow-Johnson, R. (2005). "Audio EQ Cookbook." (RBJ biquad formulae, used in deesser sidechain.)
  • SoX manual — compand (piecewise-linear compander semantics).

MIT