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@avatarsd-llc/libtracer-ws

v0.3.0

Published

WebSocket transport for libtracer (ADR-0029) — an RFC 6455 frame codec plus a TransportWs client that carries libtracer TLV frames over WebSocket, wire-compatible with the C++ tr::net::transport_ws. The core (@avatarsd-llc/libtracer) is a peerDependency.

Downloads

148

Readme

@avatarsd-llc/libtracer-ws

WebSocket transport for libtracer — an RFC 6455 frame codec plus a TransportWs client that carries libtracer TLV frames over WebSocket. It is wire-compatible with the C++ tr::net::transport_ws (core/include/libtracer/ws.hpp, core/src/transport_ws.cpp): a TS client interoperates with a C++ server and vice versa.

A transport is a vertex behind a swappable seam (ADR-0027), and WebSocket is the first reliable transport (ADR-0029). The core (@avatarsd-llc/libtracer) is a peerDependency (ADR-0033), so this package never pulls a WebSocket dependency into a consumer that only needs the in-process codec.

Two entry points

// 1) The pure, socket-free RFC 6455 frame codec (cross-validated byte-for-byte
//    against the C++ codec). Use it where you frame bytes yourself.
import { acceptKey, encodeClientFrame, decodeFrame, Opcode } from '@avatarsd-llc/libtracer-ws/ws';

// 2) The TransportWs client (delegates framing to the runtime's WebSocket).
import { TransportWs } from '@avatarsd-llc/libtracer-ws';
import { encode, TYPE } from '@avatarsd-llc/libtracer';

Carrying a TLV

A libtracer TLV is carried as one RFC 6455 BINARY frame (opcode 0x2), exactly as the C++ transport does. The client masks its frames (RFC 6455 §5.1); the server's frames are unmasked. TransportWs.send() puts the whole TLV on the wire as a single BINARY frame, and onFrame() delivers each inbound frame's payload.

const transport = new TransportWs('ws://host:9000');
transport.onFrame((bytes) => {
  /* bytes is one inbound TLV */
});
await transport.connect();
transport.send(encode({ type: TYPE.NAME, opt: { pl: false }, payload, children: [], trailer: null }));

WebSocket implementation

Framing is delegated to the runtime's WebSocket — native in the browser and in Node >= 22. On older Node, pass an implementation explicitly:

import { WebSocket } from 'ws';
const transport = new TransportWs('ws://host:9000', { WebSocket });

The hand-rolled codec at the /ws subpath is what guarantees cross-implementation agreement and is available for environments without a WebSocket.