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@awsless/redis-server

v0.1.1

Published

Readme

@awsless/redis-server

A local Redis server for tests and the awsless local dev environment. The default engine is a pure TypeScript in-memory implementation that speaks RESP over TCP, so nothing needs to be downloaded or compiled. The real redis binary is available as an opt-in engine.

Usage

import { RedisServer } from '@awsless/redis-server'

// In-memory engine (default)
const server = new RedisServer()

// Or the real binary, built through redis-memory-server on first use
const server = new RedisServer({ engine: 'redis', version: '7.2.4' })

await server.listen()
console.log(server.host, server.port)

await server.flushAll()
await server.close()

Options

| Option | Description | | ----------- | ----------------------------------------------------------------- | | engine | 'memory' (default) or 'redis' for the real binary. | | host | Bind address, 127.0.0.1 by default. | | port | Port to bind, 0 (OS assigned) by default. | | databases | Number of databases, 16 by default. | | version | Real engine only: the redis version to build, 7.2.4 by default. | | args | Real engine only: extra redis-server arguments. |

In-memory engine

Covers the commands the @awsless/redis client library issues, plus what ioredis, the dev dashboard and the pubsub relay need: strings, hashes (including field expiry), lists, sets, sorted sets, keys and expiry, pub/sub, transactions, pipelining, INFO, SCAN and Lua scripting (EVAL, EVALSHA, SCRIPT) through a Lua 5.3 VM. RESP2 and RESP3 are both supported.

Anything not implemented replies with a Redis-style error, never a silent no-op.

Known simplifications: Lua is 5.3 rather than 5.1, memory statistics in INFO are fake, blocking commands, streams, geo, hyperloglog and bitmaps are not implemented.

Real engine

engine: 'redis' uses redis-memory-server, which downloads and compiles redis from source on first use. It needs network access and a C compiler. The opt-in test runs with AWSLESS_LOCAL_ENGINE=real pnpm test.