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@axijs/emitter

v1.0.1

Published

A minimalistic, type-safe library for single-event and state emitting

Readme

@axijs/emitter

NPM version

A minimalistic, type-safe library for single-event and state emitting.

Inspired by the Observer pattern and RxJS (like BehaviorSubject), it provides a clean way to manage subscriptions.

Installation

npm install @axijs/emitter
# or
pnpm add @axijs/emitter
# or
yarn add @axijs/emitter

Features

  • Strictly Typed: Full TypeScript support for event arguments.
  • No Magic Strings: Object-based emitters instead of string keys (e.g., on('event-name')).
  • State Emitting: StateEmitter remembers the last emitted value and immediately triggers new subscribers.
  • Composite Subscriptions: Easily group multiple subscriptions and teardown logic into a single Subscription object to prevent memory leaks.

Usage

1. Basic Event Emitter

Create an isolated, strongly-typed event emitter.

import { Emitter } from '@axijs/emitter';

// Define an emitter that expects a string and a number
const onPlayerMove = new Emitter<[string, number]>();

// Subscribe to the event
const sub = onPlayerMove.subscribe((player, x) => {
  console.log(`${player} moved to ${x}`);
});

// Fire the event
onPlayerMove.emit('Alice', 10); 

// Subscribe to fire only once
onPlayerMove.once((player, x) => {
  console.log('This will only run once!');
});

// Unsubscribe when no longer needed
sub.unsubscribe();

2. State Emitter

Acts like a state container (similar to BehaviorSubject). It holds the latest value and immediately provides it to new subscribers.

import { StateEmitter } from '@axijs/emitter';

// Initialize with a default state
const health = new StateEmitter<[number]>([100]);

// New subscribers immediately receive the current state (100)
health.subscribe((currentHealth) => {
  console.log(`Health is: ${currentHealth}`);
});

// Emit a new state. All listeners will be notified.
health.emit(80);

// Get current state synchronously without subscribing
console.log(health.value); // [80]

3. Composite Subscriptions

Group multiple unsubscriptions together. Very useful for cleaning up UI components or game objects.

import { Emitter, Subscription } from '@axijs/emitter';

const onJump = new Emitter<[]>();
const onShoot = new Emitter<[]>();

const masterSub = new Subscription();

// Add multiple subscriptions to the master Subscription
masterSub.add(onJump.subscribe(() => console.log('Jumped!')));
masterSub.add(onShoot.subscribe(() => console.log('Pew pew!')));

// You can also add custom teardown functions
masterSub.add(() => {
  console.log('Custom cleanup logic executed');
});

// Later, when the component/object is destroyed:
masterSub.unsubscribe(); 
// This automatically unsubscribes from both events and runs the custom logic

API Documentation

For a complete list of classes, interfaces, and methods, please visit the API Documentation.

License

MIT