@basementuniverse/debug
v1.0.2
Published
A component for rendering debug output on a canvas
Downloads
6
Readme
Game Component: Debug
A component for rendering debug output on a canvas.
How to use
Initialise debug before use:
import Debug from '@basementuniverse/debug';
Debug.initialise();
Render the debug output:
class Game {
// ...
public draw(context: CanvasRenderingContext2D) {
// Draw everything else...
Debug.draw(context);
}
}
Show a value in a corner of the screen:
Debug.value('FPS', game.fps);
Show a marker somewhere on the screen:
Debug.marker('player', player.name, player.position);
Options
const options = { ... };
Debug.initialise(options);
| Option | Type | Default | Description |
| --- | --- | --- | --- |
| margin
| number
| 10
| Edge of screen margin |
| padding
| number
| 4
| Padding between debug text and background |
| font
| string
| 10pt Lucida Console, monospace
| The font to use |
| lineHeight
| number
| 12
| The height of a line of text |
| foregroundColour
| string
| #fff
| The colour of the text |
| backgroundColour
| string
| #333
| The colour of the background |
| defaultValue
| DebugValue
| (see below) | Default options for values |
| defaultMarker
| DebugMarker
| (see below) | Default options for markers |
Value options
const options = { ... };
Debug.value('FPS', game.fps, options);
| Option | Type | Default | Description |
| --- | --- | --- | --- |
| align
| 'left' | 'right'
| 'left'
| Screen alignment |
| showLabel
| boolean
| true
| Show the label |
| padding
| number
| 4
| Padding between debug text and background |
| font
| string
| 10pt Lucida Console, monospace
| The font to use |
| foregroundColour
| string
| #fff
| The colour of the text |
| backgroundColour
| string
| #333
| The colour of the background |
Marker options
const options = { ... };
Debug.marker('player', player.name, player.position, options);
| Option | Type | Default | Description |
| --- | --- | --- | --- |
| showLabel
| boolean
| true
| Show the label |
| showValue
| boolean
| true
| Show the value |
| showMarker
| boolean
| true
| Show a marker icon |
| markerSize
| number
| 6
| The size of the marker icon in px |
| markerStyle
| 'x' | '+' | '.'
| 'x'
| The style of the marker icon |
| markerColour
| string
| #ccc
| The colour of the marker icon |
| space
| 'world' | 'screen'
| 'world'
| Position this marker in world or screen space |
| padding
| number
| 4
| Padding between debug text and background |
| font
| string
| 10pt Lucida Console, monospace
| The font to use |
| labelOffset
| vec
| { x: 10, y: 10 }
| The offset of the label from the marker |
| foregroundColour
| string
| #fff
| The colour of the text |
| backgroundColour
| string
| #333
| The colour of the background |