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@basementuniverse/debug

v1.0.2

Published

A component for rendering debug output on a canvas

Downloads

6

Readme

Game Component: Debug

A component for rendering debug output on a canvas.

How to use

Initialise debug before use:

import Debug from '@basementuniverse/debug';

Debug.initialise();

Render the debug output:

class Game {
  // ...

  public draw(context: CanvasRenderingContext2D) {
    // Draw everything else...

    Debug.draw(context);
  }
}

Show a value in a corner of the screen:

Debug.value('FPS', game.fps);

Show a marker somewhere on the screen:

Debug.marker('player', player.name, player.position);

Options

const options = { ... };
Debug.initialise(options);

| Option | Type | Default | Description | | --- | --- | --- | --- | | margin | number | 10 | Edge of screen margin | | padding | number | 4 | Padding between debug text and background | | font | string | 10pt Lucida Console, monospace | The font to use | | lineHeight | number | 12 | The height of a line of text | | foregroundColour | string | #fff | The colour of the text | | backgroundColour | string | #333 | The colour of the background | | defaultValue | DebugValue | (see below) | Default options for values | | defaultMarker | DebugMarker | (see below) | Default options for markers |

Value options

const options = { ... };
Debug.value('FPS', game.fps, options);

| Option | Type | Default | Description | | --- | --- | --- | --- | | align | 'left' | 'right' | 'left' | Screen alignment | | showLabel | boolean | true | Show the label | | padding | number | 4 | Padding between debug text and background | | font | string | 10pt Lucida Console, monospace | The font to use | | foregroundColour | string | #fff | The colour of the text | | backgroundColour | string | #333 | The colour of the background |

Marker options

const options = { ... };
Debug.marker('player', player.name, player.position, options);

| Option | Type | Default | Description | | --- | --- | --- | --- | | showLabel | boolean | true | Show the label | | showValue | boolean | true | Show the value | | showMarker | boolean | true | Show a marker icon | | markerSize | number | 6 | The size of the marker icon in px | | markerStyle | 'x' | '+' | '.' | 'x' | The style of the marker icon | | markerColour | string | #ccc | The colour of the marker icon | | space | 'world' | 'screen' | 'world' | Position this marker in world or screen space | | padding | number | 4 | Padding between debug text and background | | font | string | 10pt Lucida Console, monospace | The font to use | | labelOffset | vec | { x: 10, y: 10 } | The offset of the label from the marker | | foregroundColour | string | #fff | The colour of the text | | backgroundColour | string | #333 | The colour of the background |

Other components