@bignum/template
v2.0.0
Published
Write formulas with template literals.
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@bignum/template
Write formulas with template literals.
🚀 Features
- You can write formulas with template literals.
(f`0.3 - 0.1`is easier to read than a statement likenew Big(0.3).minus(0.1).) - Returns exact calculation results using arbitrary-precision arithmetic with BigInt.
(Similar to big.js.) - The calculation engine is customizable.
- You can pre-compile expressions using @bignum/babel-plugin.
- Repeated calls from the same tagged template callsite reuse the compiled expression at runtime.
💿 Installation
npm install @bignum/template📖 Usage
import { f } from "@bignum/template";
const num = 0.1;
const result = f`${num} + 0.1 * 2`;
console.log(result); // 0.3
// Perform exact calculations using arbitrary-precision arithmetic with BigInt.
console.log(f`${0.2} + ${0.1}`); // 0.3
console.log(0.2 + 0.1); // 0.30000000000000004
console.log(f`1 / 3`); // "0.33333333333333333333"
console.log(f`trunc(1 / 3, 25)`); // "0.3333333333333333333333333"
console.log(f`round(1 / 3, 2)`); // 0.33🧮 API
f: BTEngine
The standard calculation engine.
setupEngine([context]): BTEngine
Returns the calculation engine.
context: An object for customizing calculations.
By default, calculations are performed using BigNum.
setupEngine context
The context object can define:
binaryOperations: handlers for binary operators such as+,-,*,/,%,**,==,!=,<=,<,>=, and>.unaryOperations: handlers for unary operators such as+and-.variables: identifier values that can be referenced from expressions. The default variables (E,PI, and so on) come fromMath, so they are convenient aliases, not arbitrary-precision constants.functions: callable functions such assqrt(...).normalizeResult: a final conversion step for the computed result.
BTEngine
Perform calculations using template literals.
Example:
import { setupEngine } from "@bignum/template";
const f = setupEngine();
console.log(f`${0.1} + 0.2`); // 0.3Repeated evaluation from the same tagged template callsite reuses the compiled expression. Different callsites are cached independently.
The default engine performs calculations as exact rational arithmetic. It usually returns a number, but if converting the result to number would lose precision, it returns a string instead.
For finite decimals, that string preserves the exact value. For non-terminating decimals, the internal calculation is still exact, and the default engine returns the library's compact decimal form. Values with an integer part keep up to 20 digits after the decimal point, while values smaller than 1 preserve leading fractional zeros and then emit up to 20 further digits. For example, f`1 / 3` returns "0.33333333333333333333", and f`3 / 2.25` returns "1.33333333333333333333".
If you need a finite decimal value at a specific scale, change the value in the expression first. For example, f`trunc(1 / 3, 25)` returns "0.3333333333333333333333333", and f`round(1 / 3, 2)` returns 0.33. This is value conversion, not display-only formatting.
📝 Supported Syntax
Operators
The following operators are supported:
/* Arithmetic Operators */
// add
f`0.1 + 0.2`; // 0.3
// subtract
f`0.3 - 0.1`; // 0.2
// multiply
f`0.07 * 100`; // 7
// divide
f`0.6 / 0.2`; // 3
// modulo
f`0.6 % 0.2`; // 0
// pow / nth root
f`2 ** 3`; // 8
f`4 ** (1/2)`; // 2
f`8 ** (1/3)`; // 2
/* Parentheses */
f`(0.1 + 0.2) * 10`; // 3
f`0.1 + 0.2 * 10`; // 2.1
/* Unary Operators */
f`${0.3} + -${0.1}`; // 0.2
/* Logical Operators (Returns 0/1 for value compatibility) */
f`41 == 41`; // 1
f`41 == 1`; // 0
f`41 != 41`; // 0
f`41 != 1`; // 1
f`1 <= 2`; // 1
f`1 <= 1`; // 1
f`1 <= 0`; // 0
f`1 < 2`; // 1
f`2 < 1`; // 0
f`1 < 1`; // 0
f`2 >= 1`; // 1
f`1 >= 1`; // 1
f`0 >= 1`; // 0
f`2 > 1`; // 1
f`1 > 1`; // 0
f`0 > 1`; // 0Operand
Either write a numeric literal directly in the template, or use a template literal substitution as an operand.
f`0.3 + -${0.1}`; // 0.2Variables
Variables can be accessed using identifiers. The supported variables are:
f`E`; // Same as Math.E
f`LN10`; // Same as Math.LN10
f`LN2`; // Same as Math.LN2
f`LOG2E`; // Same as Math.LOG2E
f`LOG10E`; // Same as Math.LOG10E
f`PI`; // Same as Math.PI
f`SQRT1_2`; // Same as Math.SQRT1_2
f`SQRT2`; // Same as Math.SQRT2These default values come from JavaScript's Math object, so they inherit double-precision floating-point approximations. If you need stricter values for constants such as PI, provide custom variables via setupEngine(...).
Functions
You can call built-in functions by writing a call expression.
f`trunc(12.34)`; // Returns the value by truncating the given value.
f`trunc(12.34, 1)`; // Truncates the value to 1 decimal place.
f`round(12.34)`; // Returns the given value rounded to the nearest integer.
f`round(1 / 3, 2)`; // Rounds the value to 2 decimal places.
f`floor(12.34)`; // Returns the greatest integer less than or equal to the given value.
f`floor(1234.56, -2)`; // Floors the value to the nearest 100.
f`ceil(12.34)`; // Returns the smallest integer greater than or equal to the given value.
f`abs(-1)`; // Returns the absolute value.
f`sqrt(2)`; // Returns the square root of 2.🛸 Prior Art
- bigjs-literal
This package is similar to bigjs-literal in that it uses template literals for calculations, but bigjs-literal has a 48.3 KB file for the parser alone.
The JavaScript file for the compiler that@bignum/templatehas is 7.6 KB (without minify) .
