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@blinn-motion/dom

v0.1.3

Published

Blinn Motion DOM adapter — plays a MotionDoc into nested DOM/CSS layers (transforms, SVG paths, masks, procedural shaders). Built on @blinn-motion/core.

Readme

@blinn-motion/dom

npm license

Full-fidelity DOM / CSS / SVG adapter for Blinn Motion.

Builds nested absolutely positioned layers and, each frame, samples the MotionDoc with @blinn-motion/core then writes CSS transforms, paints, masks, and SVG paths. Same render method as Canvas and every framework adapter — identical timing.

Install

npm install @blinn-motion/dom
# pulls in @blinn-motion/core

Browser-only (needs HTMLElement / CSSOM). For a pure canvas path, use @blinn-motion/canvas.

Quick start

import { create } from "@blinn-motion/dom";
import doc from "./card.motion.json";

const stage = document.getElementById("stage")!;
const player = create(stage, doc, {
  loop: true,
  autoplay: true,
  rate: 1,
  onframe: (time, fraction) => {
    // live scrubber / debug
  },
});

player.pause();
player.seek(0.8);
player.seekFraction(0.5);
player.setProgress(0.25); // 0…1 — scroll / gesture driven
player.setRate(1.5);
player.play();
<div id="stage" style="position:relative;width:375px;height:600px"></div>

What it paints

  • Transforms (translate, rotate, scale) with layer anchors
  • Solid / linear / radial / angular / diamond fills + animated gradient stops
  • Strokes (uniform + per-side), blend modes, opacity
  • Text layers, images
  • Vector paths with PATH_TRIM (stroke reveal)
  • Polygon / star / arc via clip-path
  • Masks, drop/inner shadows, blur, glass/backdrop filters
  • Nested layer trees (parent transforms compose like the DOM)

API

create(container, doc, options?) → DomPlayer

| Option | Default | Description | |--------|---------|-------------| | loop | true | Loop when the timeline ends | | rate | 1 | Playback speed multiplier | | autoplay | false | Start the ticker immediately (true in most framework wrappers) | | onframe | — | (time, fraction) => void each frame |

DomPlayer

| Method | Description | |--------|-------------| | play() / pause() / stop() / toggle() | Transport | | seek(time) | Seek to absolute seconds | | seekFraction(f) | Seek with f ∈ [0, 1] | | setProgress(p) | Controlled 0…1 (pauses clock drive) | | setRate(rate) | Speed multiplier | | (host cleanup) | Call pause() and clear the container when unmounting |

Also exported: paintToCss, effectsToCss, colorCss, shapeClipCss for custom tooling.

Live demo

vanilla.blinnmotion.com — dual DOM + Canvas lab.

Framework wrappers

Prefer a component when you use a UI framework:

| Stack | Package | |-------|---------| | React | @blinn-motion/react | | Vue | @blinn-motion/vue | | Svelte | @blinn-motion/svelte | | Angular | @blinn-motion/angular | | Lit | @blinn-motion/lit |

All of them call this adapter (or Canvas) under the hood.

Docs

License

MIT © Blinn Motion