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@bradmax/player-ag

v0.1.2

Published

Bradmax Player AngularJs module.

Readme


BradmaxAngularJs


Repository contains bradmax player AngularJs modules.


Npm submodules:

| name | npm package | language | module | description | |:---:|:---|:---:|:---:|:---| | gorilla | @bradmax/player-ag/gorilla | js | CommonJs+AngularJs | AngularJs module with bradmax player gorilla skin. | | mole | @bradmax/player-ag/mole | js | CommonJs+AngularJs | AngularJs module with bradmax player mole skin. | | snake | @bradmax/player-ag/snake | js | CommonJs+AngularJs | AngularJs module with bradmax player snake skin. | | zebra | @bradmax/player-ag/zebra | js | CommonJs+AngularJs | AngularJs module with bradmax player zebra skin. |


Example project:


Usage:

1. Include bradmax player ag in your app module:

angular
 .module('myApp', [
  'bradmax.player.ag.gorilla', // if you want bradmax player with 'Gorilla' skin.
  'bradmax.player.ag.mole',    // if you want bradmax player with 'Mole' skin.
  'bradmax.player.ag.snake',   // if you want bradmax player with 'Snake' skin.
  'bradmax.player.ag.zebra',   // if you want bradmax player with 'Zebra' skin.
 ])

If bradmax player configuration is set as angular constant named BRADMAX_PLAYER_CONFIGURATION:

angular
 .module('myApp', [...])
 .constant('BRADMAX_PLAYER_CONFIGURATION', CONFIG_JSON);

Replace CONFIG_JSON with valid bradmax player configuration json object.

NOTE: angular constant means single configuration for every player.

2. Include bradmax player ag in app html:

<!-- gorilla skin -->
<script src="PATH_TO_NODE_MODULES_DIR/@bradmax/player-ag/gorilla/index.js"></script>

<!-- mole skin -->
<script src="PATH_TO_NODE_MODULES_DIR/@bradmax/player-ag/mole/index.js"></script>

<!-- snake skin -->
<script src="PATH_TO_NODE_MODULES_DIR/@bradmax/player-ag/snake/index.js"></script>

<!-- zebra skin -->
<script src="PATH_TO_NODE_MODULES_DIR/@bradmax/player-ag/zebra/index.js"></script>

Replace PATH_TO_NODE_MODULES_DIR with relative path pointing to directory where yarn install dependencies, usually node_modules in project root dir.

<!-- gorilla skin -->
<bradmax-player-gorilla></bradmax-player-gorilla>

<!-- mole skin -->
<bradmax-player-mole></bradmax-player-mole>

<!-- snake skin -->
<bradmax-player-snake></bradmax-player-snake>

<!-- zebra skin -->
<bradmax-player-zebra></bradmax-player-zebra>
<!-- gorilla skin -->
<bradmax-player-gorilla>CONFIG_JSON_STRING</bradmax-player-gorilla>

<!-- mole skin -->
<bradmax-player-mole>CONFIG_JSON_STRING</bradmax-player-mole>

<!-- snake skin -->
<bradmax-player-snake>CONFIG_JSON_STRING</bradmax-player-snake>

<!-- zebra skin -->
<bradmax-player-zebra>CONFIG_JSON_STRING</bradmax-player-zebra>

Replace CONFIG_JSON_STRING with valid stringified bradmax player configuration json object.

<!-- gorilla skin -->
<bradmax-player-gorilla config-url="URL_TO_CONFIG"></bradmax-player-gorilla>

<!-- mole skin -->
<bradmax-player-mole config-url="URL_TO_CONFIG"></bradmax-player-mole>

<!-- snake skin -->
<bradmax-player-snake config-url="URL_TO_CONFIG"></bradmax-player-snake>

<!-- zebra skin -->
<bradmax-player-zebra config-url="URL_TO_CONFIG"></bradmax-player-zebra>

Replace URL_TO_CONFIG with url pointing to valid bradmax player configuration json file


License MIT


More info @ bradmax.com