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@breadai/ui-orb

v0.1.1

Published

Bread's WebGPU liquid-orb UI widget — an idle/thinking status indicator for agent UIs, framework-agnostic (plain factory + optional custom element).

Readme

@breadai/ui-orb

A WebGPU-rendered liquid orb that visualizes an idle/thinking status — bread's brand amber/cream/ink palette by default, framework-agnostic, and safe to use more than once on a page.

bun add @breadai/ui-orb   # or: npm i @breadai/ui-orb

Low-level factory — works with any framework, or none:

import { createBreadOrb } from '@breadai/ui-orb'

const canvas = document.querySelector('canvas')!
const orb = createBreadOrb(canvas, { initialState: 'idle' })

orb.setState('thinking') // eases into the active state
orb.getState()           // 'thinking'
orb.destroy()            // stops the render loop, releases the GPU device

Or the custom element — register it once, then use <bread-orb> anywhere (plain HTML, Vue templates, React JSX intrinsics):

import { registerBreadOrbElement } from '@breadai/ui-orb'

registerBreadOrbElement() // never runs automatically on import
<bread-orb state="idle" style="width: 96px; height: 96px"></bread-orb>

Set state="thinking"/.setAttribute('state', 'thinking') to trigger the transition; size it via CSS on the element itself.

Part of bread — an explicit-by-design framework for AI agents. Docs: orb · all docs.

Credits

The WebGPU rendering engine and shader are adapted from the Liquid Orb Editor by LerSent001 (MIT licensed) — bread's palette and flow preset were customized from an export produced by that editor. All credit for the underlying optical/fluid shader work belongs to the original project.

License

MIT © Matteo Zambon