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@bun-win32/mfplat

v2.0.1

Published

Zero-dependency, zero-overhead Win32 MFPLAT bindings for Bun (FFI) on Windows.

Readme

@bun-win32/mfplat

Zero-dependency, zero-overhead Win32 Mfplat bindings for Bun on Windows.

Overview

@bun-win32/mfplat exposes the documented mfplat.dll exports using Bun's FFI. It provides a single class, Mfplat, which lazily binds native symbols on first use. You can optionally preload a subset or all symbols up-front via Preload().

mfplat.dll is the platform layer of Microsoft Media Foundation — it owns the MF runtime lifecycle (MFStartup / MFShutdown), the system clock (MFGetSystemTime), the MF work-queue thread pool (MFAllocateWorkQueue, MFPutWorkItem), and the foundational factory entry points for media types, attributes, samples, byte streams, events, async results, and the Media Foundation Transform (MFT) registry (MFTEnumEx, MFTRegister*). The bindings are strongly typed for a smooth DX in TypeScript.

Features

  • Bun-first ergonomics on Windows 10/11.
  • Direct FFI to mfplat.dll (Media Foundation platform layer: lifecycle, clock, work queues, MFT registry, media-type / sample / byte-stream / event factories).
  • In-source docs in structs/Mfplat.ts with links to Microsoft Learn.
  • Lazy binding on first call; optional eager preload (Mfplat.Preload()).
  • No wrapper overhead; calls map 1:1 to native exports.
  • Strongly-typed COM pointer aliases for IMFAttributes, IMFMediaType, IMFSample, IMFMediaBuffer, IMFByteStream, IMFActivate, IMFAsyncResult, IMFMediaEvent, IMFDXGIDeviceManager, and factory parameters (see types/Mfplat.ts).

Requirements

  • Bun runtime
  • Windows 10 or later

Installation

bun add @bun-win32/mfplat

Quick Start

import Mfplat from '@bun-win32/mfplat';

Mfplat.Preload(['MFStartup', 'MFShutdown', 'MFCreateAttributes']);

const MF_VERSION = 0x0002_0070;
const MFSTARTUP_LITE = 0x1;

const startHr = Mfplat.MFStartup(MF_VERSION, MFSTARTUP_LITE);
if (startHr === 0) {
  const attrsOut = Buffer.alloc(8);
  const createHr = Mfplat.MFCreateAttributes(attrsOut.ptr, 4);
  if (createHr === 0) {
    const attributes = attrsOut.readBigUInt64LE(0);
    console.log(`IMFAttributes @ 0x${attributes.toString(16)}`);
  }
  Mfplat.MFShutdown();
}

[!NOTE] AI agents: see AI.md for the package binding contract and source-navigation guidance. It explains how to use the package without scanning the entire implementation.

Examples

Run the included examples:

bun run example:mft-transform-census
bun run example:mfplat-platform-probe

Notes

  • Either rely on lazy binding or call Mfplat.Preload().
  • Most MFCreate* / MFT* / work-queue entry points require ole32!CoInitializeEx (STA or MTA) and Mfplat.MFStartup(MF_VERSION) up-front. Pair them with MFShutdown + CoUninitialize on exit.
  • Constants: MF_VERSION = 0x0002_0070, MFSTARTUP_LITE = 0x1 (or MFSTARTUP_FULL = 0x0 to include socket/network activation). See types/Mfplat.ts.
  • The returned IMFAttributes / IMFMediaType / IMFSample / IMFActivate / IMFByteStream objects are COM interfaces. Drive them through their vtable (see example/mft-transform-census.ts for a GetAllocatedString walkthrough and example/mfplat-platform-probe.ts for IMFAttributes::Set/GetUINT32 and IMFSample::AddBuffer).
  • MFTEnumEx returns a CoTaskMemAlloc'd array of IMFActivate*. Release each activate via its vtable, then free the outer array with ole32!CoTaskMemFree.
  • 25 exports from mfplat.dll are forwarders into RTWorkQ.dll (MFAllocateWorkQueue, MFScheduleWorkItem, etc.). Bun's loader resolves them transparently — no special handling required.
  • Windows only. Bun runtime required.
  • SAL types & naming: nullability is in the typeOptional<T> (formally optional, SAL _*opt_) and Nullable<T> (plain [in]/[out] the docs say can be NULL), the null sentinel derived from T (null for pointers LP*/P*, 0n for handles/by-value addresses); direction is in the parameter name_out (_Out_), _in_out (_Inout_), _In_ bare. See AI.md and the repo AGENTS.md.