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@casoon/atlas-effects

v0.1.0

Published

13+ interactive JavaScript effects - SSR-safe, tree-shakeable, framework-agnostic

Readme

@casoon/atlas-effects

Modern, SSR-safe JavaScript effects for interactive UIs

A collection of 13+ interactive JavaScript effects designed for modern web applications. All effects are SSR-compatible, framework-agnostic, and highly customizable.

Features

  • SSR-Safe - No DOM access at module level
  • Framework Agnostic - Works with React, Vue, Svelte, Astro, vanilla JS
  • Tree Shakeable - Import only the effects you need
  • TypeScript Native - Full TypeScript support with detailed types
  • Performance Optimized - Efficient animations and cleanup
  • Highly Customizable - Extensive configuration options
  • Accessibility Ready - Respects user preferences

Installation

npm install @casoon/atlas-effects

Quick Start

import { ripple, tilt, particles } from '@casoon/atlas-effects';

// Add ripple effect to buttons
const cleanup1 = ripple('.btn', { 
  strength: 0.8, 
  color: '#3b82f6' 
});

// Add 3D tilt to cards
const cleanup2 = tilt('.card', { 
  intensity: 15, 
  glareEffect: true 
});

// Add particle system
const cleanup3 = particles('#hero', { 
  count: 30, 
  interactive: true 
});

// Cleanup when needed
cleanup1();
cleanup2();
cleanup3();

Available Effects

Core Effects

Ripple

Interactive click/touch ripple animations

import { ripple } from '@casoon/atlas-effects/ripple';

const dispose = ripple('#button', {
  strength: 0.5,        // Ripple size multiplier
  duration: 600,        // Animation duration in ms
  color: 'rgba(255, 255, 255, 0.3)'
});

Orbs

Floating animated orb particles with physics

import { orbs } from '@casoon/atlas-effects/orbs';

const dispose = orbs('#container', {
  count: 5,             // Number of orbs
  minSize: 20,          // Minimum orb size
  maxSize: 60,          // Maximum orb size
  speed: 0.5,           // Movement speed
  color: 'rgba(255, 255, 255, 0.1)'
});

Parallax

Scroll-based parallax movement effects

import { parallax } from '@casoon/atlas-effects/parallax';

const dispose = parallax('#element', {
  speed: 0.5,           // Parallax speed
  direction: 'vertical', // 'vertical', 'horizontal', or 'both'
  offset: 0             // Initial offset
});

Advanced Effects

Glass Effects

Interactive glassmorphism with dynamic blur

import { glassEffects } from '@casoon/atlas-effects/glass-effects';

const dispose = glassEffects('#element', {
  intensity: 0.15,      // Background opacity
  blurAmount: 16,       // Blur intensity
  animated: true,       // Animated pulse
  interactiveBlur: true, // Mouse interaction
  color: 'rgba(255, 255, 255, 0.1)'
});

Scroll Reveal

Elements animate in as they enter viewport

import { scrollReveal } from '@casoon/atlas-effects/scroll-reveal';

const dispose = scrollReveal('#element', {
  distance: '20px',     // Animation distance
  duration: 800,        // Animation duration
  delay: 0,             // Delay before animation
  origin: 'bottom',     // Animation origin
  scale: 0.95,          // Initial scale
  once: true            // Animate only once
});

Particles

Configurable particle systems with connections

import { particles } from '@casoon/atlas-effects/particles';

const dispose = particles('#container', {
  count: 30,            // Number of particles
  size: [2, 8],         // Size range [min, max]
  speed: [0.1, 0.5],    // Speed range [min, max]
  color: ['#3b82f6', '#8b5cf6'], // Color array
  interactive: true,    // Mouse interaction
  connectLines: true,   // Connect nearby particles
  maxDistance: 100      // Connection distance
});

Interactive Effects

Cursor Follow

Elements that follow mouse movement

import { cursorFollow } from '@casoon/atlas-effects/cursor-follow';

const dispose = cursorFollow('#element', {
  speed: 0.1,           // Follow speed
  offset: { x: 10, y: -10 }, // Cursor offset
  magnetic: false,      // Magnetic attraction
  magneticThreshold: 100 // Magnetic range
});

Tilt

3D tilt effect with realistic physics and glare

import { tilt } from '@casoon/atlas-effects/tilt';

const dispose = tilt('#element', {
  intensity: 20,        // Tilt intensity
  scale: 1.05,          // Hover scale
  perspective: 1000,    // 3D perspective
  speed: 300,           // Animation speed
  glareEffect: true     // Enable glare overlay
});

Magnetic

Elements attracted to cursor with magnetic fields

import { magnetic } from '@casoon/atlas-effects/magnetic';

const dispose = magnetic('#element', {
  strength: 0.3,        // Magnetic force
  threshold: 100,       // Activation distance
  returnSpeed: 0.1      // Return animation speed
});

Visual Effects

Glow

Dynamic glow and lighting effects

import { glow } from '@casoon/atlas-effects/glow';

const dispose = glow('#element', {
  color: '#3b82f6',     // Glow color
  intensity: 0.5,       // Glow intensity
  size: 20,             // Glow size
  animated: true,       // Animated pulse
  interactive: true     // Hover interaction
});

Morphing

Shape and border-radius morphing animations

import { morphing } from '@casoon/atlas-effects/morphing';

const dispose = morphing('#element', {
  shapes: ['50%', '0%', '25%', '50%'], // Shape sequence
  duration: 2000,       // Animation duration
  autoPlay: true,       // Auto-start animation
  loop: true            // Loop animation
});

Wave

Sine wave movement animations

import { wave } from '@casoon/atlas-effects/wave';

const dispose = wave('#element', {
  amplitude: 10,        // Wave amplitude
  frequency: 0.02,      // Wave frequency
  speed: 0.05,          // Animation speed
  direction: 'horizontal' // 'horizontal' or 'vertical'
});

Typewriter

Animated text typing with cursor

import { typewriter } from '@casoon/atlas-effects/typewriter';

const dispose = typewriter('#element', {
  texts: ['Hello!', 'World!'], // Text array
  speed: 100,           // Typing speed
  deleteSpeed: 50,      // Delete speed
  pause: 1000,          // Pause between texts
  loop: true,           // Loop through texts
  cursor: true,         // Show cursor
  cursorChar: '|'       // Cursor character
});

Framework Integration

React

import { useEffect, useRef } from 'react';
import { ripple } from '@casoon/atlas-effects';

function MyComponent() {
  const buttonRef = useRef<HTMLButtonElement>(null);

  useEffect(() => {
    if (buttonRef.current) {
      const dispose = ripple(buttonRef.current, { strength: 0.8 });
      return dispose; // Cleanup on unmount
    }
  }, []);

  return <button ref={buttonRef}>Click me</button>;
}

Vue 3

<template>
  <button ref="buttonRef">Click me</button>
</template>

<script setup>
import { onMounted, onUnmounted, ref } from 'vue';
import { ripple } from '@casoon/atlas-effects';

const buttonRef = ref(null);
let dispose;

onMounted(() => {
  if (buttonRef.value) {
    dispose = ripple(buttonRef.value, { strength: 0.8 });
  }
});

onUnmounted(() => {
  dispose?.();
});
</script>

Svelte

<script>
  import { onMount } from 'svelte';
  import { ripple } from '@casoon/atlas-effects';
  
  let buttonRef;

  onMount(() => {
    const dispose = ripple(buttonRef, { strength: 0.8 });
    return dispose; // Cleanup on destroy
  });
</script>

<button bind:this={buttonRef}>Click me</button>

Astro

---
import { ripple } from '@casoon/atlas-effects';
---

<button id="my-button">Click me</button>

<script>
  import { ripple } from '@casoon/atlas-effects';
  
  // Client-side only
  if (typeof window !== 'undefined') {
    const dispose = ripple('#my-button', { strength: 0.8 });
  }
</script>

Advanced Usage

Effect Chaining

import { ripple, tilt, glow } from '@casoon/atlas-effects';

// Combine multiple effects
const element = document.querySelector('#my-element');
const cleanups = [
  ripple(element, { strength: 0.6 }),
  tilt(element, { intensity: 10 }),
  glow(element, { color: '#3b82f6', animated: false })
];

// Cleanup all effects
const cleanupAll = () => cleanups.forEach(fn => fn());

Conditional Effects

import { tilt } from '@casoon/atlas-effects';

// Only add effects on non-touch devices
const addTiltEffect = () => {
  if (window.matchMedia('(hover: hover)').matches) {
    return tilt('.card', { intensity: 15 });
  }
  return () => {}; // No-op cleanup
};

const dispose = addTiltEffect();

Dynamic Configuration

import { particles } from '@casoon/atlas-effects';

const configs = {
  subtle: { count: 10, speed: [0.1, 0.2] },
  normal: { count: 20, speed: [0.2, 0.4] },
  intense: { count: 40, speed: [0.4, 0.8] }
};

let currentEffect;
const changeIntensity = (level) => {
  currentEffect?.(); // Cleanup current
  currentEffect = particles('#bg', configs[level]);
};

Performance Guidelines

Optimization Tips

  1. Cleanup Effects: Always call the returned cleanup function
  2. Selective Initialization: Only initialize effects when needed
  3. Throttle/Debounce: Use throttling for resize/scroll events
  4. Prefer CSS: Use CSS animations when possible

Memory Management

// Good: Store and cleanup effects
const effects = new Map();

const addEffect = (element, type, options) => {
  const key = `${element.id}-${type}`;
  const dispose = effectFunctions[type](element, options);
  effects.set(key, dispose);
};

const removeEffect = (element, type) => {
  const key = `${element.id}-${type}`;
  const dispose = effects.get(key);
  if (dispose) {
    dispose();
    effects.delete(key);
  }
};

// Cleanup all effects on page unload
window.addEventListener('beforeunload', () => {
  effects.forEach(dispose => dispose());
  effects.clear();
});

Browser Support

  • Modern Browsers: Full support (Chrome 88+, Firefox 94+, Safari 14+)
  • Internet Explorer: Not supported (uses modern JavaScript features)
  • Mobile: Full support with touch event handling

Performance

  • Bundle Size: ~15KB minified and gzipped
  • Tree Shaking: Import only used effects
  • Runtime: Efficient RAF-based animations
  • Memory: Automatic cleanup prevents memory leaks

Accessibility

All effects respect user preferences:

/* Effects are disabled when user prefers reduced motion */
@media (prefers-reduced-motion: reduce) {
  /* Effects automatically adapt or disable */
}

Migration Guide

From Custom Animation Libraries

// Before (custom solution)
const myRipple = (element) => {
  // Custom ripple implementation...
};

// After (CASOON Effects)
import { ripple } from '@casoon/effects';
const dispose = ripple(element, options);

Version Updates

Effects maintain backward compatibility within major versions. See CHANGELOG.md for breaking changes.

Contributing

See the main CASOON Atlas README for contribution guidelines.

License

MIT