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@casual-simulation/aux-websocket

v4.0.5

Published

Websocket integration with AUX services

Readme

@casual-simulation/aux-websocket

WebSocket integration layer for CasualOS (AUX) services, providing a high-level client for real-time communication with AUX servers.

Overview

This package provides a WebSocket-based connection client specifically designed for communicating with CasualOS (AUX) services. It builds on top of @casual-simulation/websocket to provide a protocol-aware client with automatic message serialization, event filtering, and connection state management.

Main Export

WebsocketConnectionClient

A WebSocket client implementation that conforms to the ConnectionClient interface from @casual-simulation/aux-common. It provides structured communication with AUX services using a standardized message protocol.

Features:

  • Protocol-Aware: Implements the AUX WebSocket message protocol with automatic JSON serialization
  • Event Filtering: Subscribe to specific event types using the event() method
  • Connection State Management: Track connection status via RxJS observables
  • Error Handling: Dedicated error stream for handling connection and protocol errors
  • Request Tracking: Automatic request ID assignment for message correlation
  • Type-Safe: Built with TypeScript for full type safety

Key Methods:

  • connect() - Establish WebSocket connection
  • disconnect() - Close WebSocket connection
  • send(message) - Send a message to the server
  • event<T>(name) - Subscribe to specific event types
  • connectionState - Observable of connection state changes
  • onError - Observable of error events

Usage:

import { WebsocketConnectionClient } from '@casual-simulation/aux-websocket';
import { ReconnectableSocket } from '@casual-simulation/websocket';

// Create underlying WebSocket
const socket = new ReconnectableSocket('wss://example.com/api/ws');

// Create AUX WebSocket client
const client = new WebsocketConnectionClient(socket);

// Listen for connection state changes
client.connectionState.subscribe((state) => {
    console.log('Connected:', state.connected);
});

// Listen for specific event types
client.event('device').subscribe((event) => {
    console.log('Device event:', event);
});

// Handle errors
client.onError.subscribe((error) => {
    console.error('WebSocket error:', error);
});

// Connect and send messages
client.connect();
client.send({
    type: 'login',
    // ... message payload
});

Message Protocol

The client uses a standardized message format:

[eventType: string, requestId: number, message: WebsocketMessage]
  • eventType: Type of the WebSocket event (e.g., 'message', 'error')
  • requestId: Auto-incrementing request identifier
  • message: The actual message payload

Dependencies

  • @casual-simulation/websocket: Low-level WebSocket management
  • @casual-simulation/aux-common: AUX common types and interfaces
  • rxjs: Observable-based event handling

Installation

npm install @casual-simulation/aux-websocket