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@cddr/workout-player

v0.1.0

Published

Plays a workout routine: a timer, stick-figure renderer and content loader

Readme

@cddr/workout-player

Plays a workout routine. It gives you a timer that steps through a routine, a renderer that draws each exercise's stick figure, and a loader for routine and exercise files. It draws nothing and plays no audio itself, so a page decides how to show the steps and play the cues.

Use

import { createLoader, createTimer, figureFrame, figureParts } from "@cddr/workout-player";

const loader = createLoader({ contentBase: "/content" });
const routine = await loader.loadRoutine("7-minute-abs");

const timer = createTimer(routine);
timer.on("step", (step) => console.log(step.state, "-", step.upNext));
timer.on("tick", ({ remaining }) => console.log(remaining));
timer.on("cue", (cue) => console.log(cue.src ?? cue.count));
timer.on("finish", () => console.log("done"));
timer.start();

API

  • createTimer(routine, options?) returns { segments, on, start, pause, resume, stop }. on(event, fn) subscribes and returns a function that unsubscribes. The events are step, tick, cue, exerciseComplete and finish, documented in src/timer.js.
  • createLoader({ contentBase, contentHeaders }) returns loadRoutineList, loadRoutine, fetchJson, contentUrl and headers. contentHeaders() can return headers for every request, for example to unlock protected content.
  • figureFrame(figure, elapsedMs, now) works out the pose for a moment in time. figureParts(pose, yaw) and figureMarkup(pose, yaw) draw it as SVG.
  • cuePaths gives the content paths for the spoken cues.

Content format

Routines, exercises and figures are JSON files. See docs/exercise-format.md.

Examples

The examples show the library on its own: a timer printing its events, and a single figure animating. They're not part of the npm package.

Tests

npm test

Licence

MIT. See LICENSE.