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@cereb/pan

v0.11.3

Published

Pan gesture recognition, designed to work seamlessly with reactive streams and other gesture interactions.

Readme

@cereb/pan

Pan gesture recognition for pointer interactions. Works seamlessly with cereb reactive streams.

Installation

npm install --save cereb @cereb/pan

Quick Start

import { pan } from "@cereb/pan";

pan(element).on((signal) => {
  const { phase, deltaX, deltaY, velocityX, velocityY } = signal.value;

  if (phase === "move") {
    console.log(`Delta: (${deltaX}, ${deltaY}), Velocity: (${velocityX}, ${velocityY})`);
  }
});

With Axis Lock Operator

Use the axisLock operator to lock gesture to the initially detected axis:

import { pan } from "@cereb/pan";
import { axisLock } from "@cereb/pan/operators";

pan(element, { threshold: 10 })
  .pipe(axisLock())
  .on((signal) => {
    const { deltaX, deltaY } = signal.value;

    // One of deltaX/deltaY will always be 0 after axis is determined
    element.style.transform = `translate(${deltaX}px, ${deltaY}px)`;
  });

Documentation

For detailed documentation, examples, and guides, visit cereb.dev/stream-api/pan.

API

pan(target, options?)

Creates a pan gesture stream from an element.

import { pan } from "@cereb/pan";

const stream = pan(element, { threshold: 10, direction: "horizontal" });

Options:

| Option | Type | Default | Description | |--------|------|---------|-------------| | threshold | number | 10 | Minimum movement (px) before gesture starts | | direction | "horizontal" \| "vertical" \| "all" | "all" | Direction constraint for threshold calculation |

panRecognizer(options?)

Operator that transforms single-pointer signals into pan events. Use this when composing with other operators.

import { singlePointer } from "cereb";
import { panRecognizer } from "@cereb/pan";

singlePointer(element)
  .pipe(panRecognizer({ threshold: 10 }))
  .on((signal) => {
    // ...
  });

createPanRecognizer(options?)

Low-level API for imperative usage or custom integrations.

import { createPanRecognizer } from "@cereb/pan";

const recognizer = createPanRecognizer({ threshold: 10 });

singlePointerStream.on((signal) => {
  const panEvent = recognizer.process(signal);
  if (panEvent) {
    console.log(panEvent.value.deltaX, panEvent.value.velocityX);
  }
});

PanValue

| Property | Type | Description | |----------|------|-------------| | phase | "start" \| "move" \| "end" \| "cancel" | Current gesture phase | | deltaX | number | X displacement from start point | | deltaY | number | Y displacement from start point | | distance | number | Total cumulative distance traveled | | direction | "up" \| "down" \| "left" \| "right" \| "none" | Current movement direction | | velocityX | number | X velocity (px/ms) | | velocityY | number | Y velocity (px/ms) | | x | number | Current X position (client) | | y | number | Current Y position (client) | | pageX | number | Current X position (page) | | pageY | number | Current Y position (page) |

Contributing

Contributions are welcome! Please read our Contributing Guide.

License

MIT