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@chaos-overlords/node-server

v0.9.3

Published

Node.js runtime facade: serves the shared Hono app over @hono/node-server against SQLite or Postgres, with an in-process event hub and a timer-driven turn deadline scheduler.

Readme

@chaos-overlords/node-server

Node.js server for the Chaos Overlords: New Chrome multiplayer server.

A ready-to-run multiplayer server: the shared Hono app over @hono/node-server, backed by SQLite or Postgres, with an in-process event hub and timer-driven turn deadlines. Migrations run at boot.

npx @chaos-overlords/node-server

With no configuration it listens on 0.0.0.0:8787 and keeps its state in ./chaos-overlords.db. Set DATABASE_URL to point it at Postgres. The full environment variable table is in the workspace manual.

Put TLS in front of it: player tokens are bearer credentials.

Install

npm install @chaos-overlords/node-server

Requires Node.js 22 or newer.

Documentation

The operator and contributor manual for the whole multiplayer workspace is in multiplayer/README.md; the design notes are in docs/MULTIPLAYER.md.

Licence

GPL-3.0-only. See LICENSE and NOTICE.