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@chestnutlabs/gcode-bgcode

v0.5.0

Published

Binary G-code (.bgcode) decode adapter for the Chestnut Labs G-code toolpath stack (DD-011): a license-clean, in-memory block walker that decodes Prusa .bgcode to plain G-code for the existing parser/dialect/renderer pipeline. Decode-only.

Downloads

559

Readme

@chestnutlabs/gcode-bgcode

Binary G-code (.bgcode) decode for the Chestnut Labs G-code toolpath stack (DD-011, epic #188).

Prusa's .bgcode is a container of ordinary G-code, not a new toolpath language. This package walks the binary block structure, verifies per-block CRC32, decompresses, decodes, and concatenates the GCode blocks into plain G-code — which the existing parser / dialect / IR / renderer / progress pipeline consumes unchanged. Decode-only (it never writes .bgcode), in-memory only (no filesystem, no network), zero runtime dependencies beyond @chestnutlabs/toolpath-core and @chestnutlabs/gcode-containers.

Licensing (why this is a clean-room decoder)

The reference libbgcode and OctoPrint-MeatPack are AGPL-3.0; none of their code is used here — the block walker is written clean-room from the published format spec (RR-003). The MeatPack decoder is a faithful port of the MIT jamesgopsill/meatpack (© 2025 James Gopsill), and the heatshrink decoder is a port of the ISC atomicobject/heatshrink (© 2013–2015 Scott Vokes) — both attributions preserved in their source files. This package is MIT.

Status — phased (DD-011 §14)

| Capability | Status | |---|---| | Block walker + CRC32 + sniff/open | ✅ phase 1 | | Compression: None, DEFLATE | ✅ phase 1 | | Encoding: None | ✅ phase 1 | | Encoding: MeatPack (both variants) | ✅ phase 2 | | Compression: heatshrink 11/12 | ✅ phase 3 | | DEFLATE zlib-flavor fix + golden-equivalence killer test (real Prusa files) | ✅ phase 4 | | Container adapter + batteries-worker registration + metadata/thumbnail surfacing | ✅ phase 4c | | Adversarial fuzz corpus + §7 security review + decode benchmark | ✅ phase 5 |

Usage

import { openBgcode, sniffBgcode } from '@chestnutlabs/gcode-bgcode';

if (sniffBgcode(firstBytes, name)) {
  const { gcode, blocks, checksum } = await openBgcode(bytes, { metadata: true });
  // `gcode` is plain G-code (Uint8Array) → feed the existing parser.
}

It also registers as a container adapter in the batteries parser worker, so a .bgcode file "just works" through GcodeParseSession (containers: 'auto') — decoded to G-code, with the machine geometry (bed_shape) and whitelisted slicer settings surfaced as container metadata. Thumbnails are decoded and available on openBgcodeContainer(bytes).thumbnails.

Every failure — bad magic/version, CRC mismatch, truncation, unknown/unsupported codec, or a decompression bomb — is a structured, bounded ContainerError (never a crash or an unbounded read).