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@citedy/game-sounds

v3.0.1

Published

552 game sound effects for Claude Code — 63 packs: Warcraft, StarCraft, Batman, Matrix, Harry Potter, DuckTales, Castlevania, Mega Man, Kirby, Indiana Jones & more!

Readme

@citedy/game-sounds

Game Sounds Banner

Game sound effects for Claude Code — 552 iconic sounds from 63 classic games!

"Work work!" when you submit a prompt. "Job's done!" when the task completes. "I'm Batman" on session start. Hedwig's Theme when task completes. Shame bell on error.

Install

Option A: Inside Claude Code (easiest)

  1. Type /plugin in Claude Code
  2. Enter citedy/claude-plugins as marketplace source (or https://github.com/Citedy/claude-plugins.git if SSH fails)
  3. Select game-sounds and install
  4. Restart Claude Code

Option B: Terminal CLI

claude plugin marketplace add citedy/claude-plugins
# If SSH error, use HTTPS instead:
# claude plugin marketplace add https://github.com/Citedy/claude-plugins.git
claude plugin install game-sounds@citedy

Then restart Claude Code.

# Git clone (no marketplace needed)
git clone https://github.com/Citedy/game-sounds.git ~/.claude/plugins/game-sounds

# npm
npm i -g @citedy/game-sounds
claude --plugin-dir $(npm root -g)/@citedy/game-sounds

Sound Packs (63 packs, 552 sounds)

| Pack | Sounds | Highlights | |------|--------|------------| | warcraft (default) | 22 | "Work work!", "Job's done!", "Zug zug", "Stop poking me!" | | starcraft | 21 | "Affirmative", "Battlecruiser operational", "Negative" | | command-conquer | 23 | "Construction complete", "Hell March", "Mission accomplished" | | tmnt | 15 | "Cowabunga!", turtle power theme, area clear | | donkey-kong | 14 | DKC opening theme, DK Rap, stage clear | | mega-man | 13 | Stage select, Dr. Wily theme, stage clear | | castlevania | 13 | Vampire Killer, castle gate intro, stage clear | | bomberman | 13 | Level start, explosive beginnings, area intro | | top-gun | 12 | Danger Zone, Top Gun anthem, title screen | | popeye | 12 | Stage themes, spinach power, stage clear | | ducktales | 12 | Moon theme, DuckTales theme, stage select | | diablo | 12 | "Stay awhile and listen", "Fresh meat!", legendary drop | | zelda | 11 | Secret found jingle, "Hey listen!", chest open, item get | | unreal-tournament | 11 | "Headshot!", "M-M-M-Monster Kill!", "Godlike!" | | dracula | 11 | Title screen, castle themes, ending | | mario | 10 | "Let's-a go!", "Yahoo!", "Mamma mia", game over | | kirby | 10 | Green Greens, Dream Land, victory dance | | dnd-dragonstrike | 10 | DragonStrike theme, mission themes, staff roll | | chip-n-dale | 10 | Rescue Rangers theme, zone clear, boss battle | | tetris | 9 | Theme A, title screen, 4-line clear | | prince-of-persia | 9 | Introducing the Prince, Sands of Time, farewell | | indiana-jones | 9 | Raiders March, Holy Grail, stage clear | | asterix | 9 | Title screen, invincibility, bonus round | | aladdin | 9 | A Whole New World, Genie entrance, Jafar evil | | talespin | 8 | Sea Duck theme, title theme, pirate's cave | | star-wars | 8 | Imperial March, Star Wars theme, Throne Room | | simpsons | 8 | Boss themes, bonus stage, Springfield | | robocop | 8 | RoboCop theme, level intro, opening | | rambo | 8 | Title screen, mission theme, boss battle | | mortal-kombat | 8 | "Finish Him!", "Get Over Here!", "Fatality", "Toasty!" | | mission-impossible | 8 | Main theme, "Your mission...", theme sting | | lion-king | 8 | Hakuna Matata, King tag, finale | | jungle-book | 8 | Bare Necessities, intro tune, bonus level | | beauty-and-the-beast | 8 | Prologue, title screen, ending | | streets-of-rage | 7 | Go Straight, player select, level complete | | silent-hill | 7 | Air raid siren, radio static, monster growl | | quake | 7 | "Impressive!", "Excellent!", quad damage | | metroid | 7 | Brinstar, escape sequence, Samus fanfare | | looney-tunes | 7 | "That's all folks!", "What's up doc?", meep meep | | lemmings | 7 | Level themes, Galop Infernal, ending | | final-fantasy | 7 | Opening theme, airship, item received | | earthworm-jim | 7 | New Junk City, "Groovy!", ending | | doom | 7 | E1M1, chainsaw, Doomguy death scream | | die-hard | 7 | Nakatomi tower, title screen, game over | | counter-strike | 7 | "Terrorists Win", "Bomb planted", "Go go go" | | batman | 7 | "I'm Batman", Na na na Batman!, Joker laugh | | street-fighter | 6 | "Hadouken!", "Shoryuken!", "Perfect", "KO" | | scooby-doo | 6 | "Scooby-Dooby-Doo!", "Ruh-roh", "Zoinks!" | | gta | 6 | "Wasted", "Mission Passed", "Busted" | | star-trek | 5 | "Make it so", communicator chirp, red alert | | sonic | 5 | Ring collect, spin dash, extra life | | pac-man | 5 | Waka waka, game start, ghost eat, death | | metal-gear-solid | 5 | Alert sound, "Snake? SNAAAKE!", codec call | | matrix | 5 | "I know kung fu", "There is no spoon", bullet time | | lord-of-the-rings | 5 | "You shall not pass!", Horn of Gondor, Shire | | harry-potter | 5 | Hedwig's theme, "Always", Voldemort laugh | | game-of-thrones | 5 | Main theme, "You know nothing", shame bell | | duck-hunt | 5 | Dog laugh, title BGM, game start | | double-dragon | 5 | Main title, victory, game over | | darkwing-duck | 5 | NES title, stage clear, boss music | | contra | 5 | Title theme, 1UP, death, explosion | | cobra-command | 5 | Mission completed, staff roll, briefing | | battletoads | 5 | Title, level complete, pause beat, game over |

Switch Packs

From terminal:

game-sounds switch starcraft    # direct switch
game-sounds switch              # interactive picker
game-sounds list                # show all packs
game-sounds volume 0.3          # set volume (0.0-1.0)
game-sounds test task-complete  # play a test sound
game-sounds status              # current config

The game-sounds CLI is available globally when installed via npm (npm i -g).

For marketplace installs, add to PATH:

export PATH="$HOME/.claude/plugins/cache/citedy/game-sounds/1.1.2/scripts:$PATH"

From Claude Code: use /game-sounds pack starcraft

Platform Support

  • macOS: afplay (built-in)
  • Linux: paplay (PulseAudio), pw-play (PipeWire), or ffplay (FFmpeg)

Adding Custom Sound Packs

Create a new directory under sounds/ with the pack name:

sounds/
└── my-pack/
    ├── session-start/
    ├── task-complete/
    ├── task-acknowledge/
    ├── error/
    └── permission/

Add .mp3, .wav, or .ogg files to each category folder. Then switch:

/game-sounds pack my-pack

Credits

Sound files sourced from PeonPing, Myinstants, Internet Archive NES-Music, and red-alert-2-voice-for-compile. Game trademarks belong to their respective owners (Blizzard, EA/Westwood, Nintendo, Capcom, DC Comics, Nickelodeon, Warner Bros, Paramount, HBO, Konami, Sega, Hanna-Barbera, Square Enix, Rare, Team17, Disney).


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