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@civ-clone/base-civilization-barbarian

v0.1.1

Published

The barbarians, for any ruleset that has raiders who belong to no civilization.

Readme

base-civilization-barbarian

The barbarians, for any ruleset that has raiders who belong to no civilization.

  • Barbarian: the civilization, with people: 'Barbarian', nation: 'Barbarians' and its colours registered as attributes on import.
  • Leaders: Attila, as Civilization I names the barbarian slot.
  • isBarbarian(player): whether a player is the barbarians.

Importing the package registers the attributes only. Barbarian and Attila are deliberately not put in the CivilizationRegistry or LeaderRegistry: a civilization in those is offered to players at the start, drawn for a player added mid-game and brought back for a destroyed one. A ruleset that spawns barbarians registers both just before it claims them for the barbarian player, which takes them out again. Barbarians have no city names of their own: the cities they take keep theirs, and they found none.