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@claude-agent-kit/websocket

v0.1.0

Published

WebSocket server utilities for streaming Claude agent sessions.

Readme

@claude-agent-kit/websocket

WebSocket server utilities (Node ws) for streaming Claude Agent sessions to browsers or other real-time clients. Bridges JSON payloads over a single socket to a SessionManager/Session pair from @claude-agent-kit/server.

Installation

pnpm add @claude-agent-kit/websocket ws

Quick Start (Node + ws)

import { createServer as createHttpServer } from 'node:http'
import { WebSocketServer } from 'ws'
import { WebSocketHandler } from '@claude-agent-kit/websocket'
import { SimpleClaudeAgentSDKClient } from '@claude-agent-kit/server'

const httpServer = createHttpServer()
const wss = new WebSocketServer({ server: httpServer })
const sdkClient = new SimpleClaudeAgentSDKClient()
const handler = new WebSocketHandler(sdkClient, { thinkingLevel: 'default_on' })

wss.on('connection', (ws) => {
  void handler.onOpen(ws)
  ws.on('message', (data) => handler.onMessage(ws, String(data)))
  ws.on('close', () => handler.onClose(ws))
})

httpServer.listen(5173)

Inbound Message Types

  • chat: { type: 'chat', content: string, attachments?: AttachmentPayload[] }
  • setSDKOptions: { type: 'setSDKOptions', options: Partial<SessionSDKOptions> }
  • resume: { type: 'resume', sessionId: string }

Outbound Message Types

  • message_added: { type: 'message_added', sessionId, message }
  • messages_updated: { type: 'messages_updated', sessionId, messages }
  • session_state_changed: { type: 'session_state_changed', sessionId, sessionState }

Errors are serialized as { type: 'error', code?: string, error: string }.

Notes

  • One WebSocketHandler instance can serve multiple clients/sessions. It uses SessionManager under the hood.
  • To resume a known session after reconnect, send { type: 'resume', sessionId } when the socket opens.
  • See a production-like setup in examples/claude-code-web.