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@cloudalize/tinymce-angular

v2.0.0-rc.6

Published

Official TinyMCE Angular Component

Downloads

5

Readme

Official TinyMCE Angular Component

About

This package is a thin wrapper around tinymce to make it easier to use in a Angular application.

Development instructions

The editor component itselt is located in the tinymce-angular-component and packaged into a redistributable package with the ng-packagr tool. A test app has been created with the @angular/cli. It is located in the src directory and a dev server can be started by using the ng serve command.

Installation

$ npm install @cloudalize/tinymce-angular

Usage

Loading the component

Import the EditorModule from the npm package like this:

import { EditorModule } from '@cloudalize/tinymce-angular';

And add it to you application module:

// This might look different depending on how you have set up your app
// but the important part is the imports array
@NgModule({
  declarations: [
    AppComponent
  ],
  imports: [
    BrowserModule,
    EditorModule // <- Important part
  ],
  providers: [],
  bootstrap: [AppComponent]
})

Using the component in your templates

Use the editor in your templates like this:

<editor apiKey="test" [init]="{plugins: 'link'}"></editor>

Configuring the editor

The editor accepts the following inputs:

  • id: An id for the editor so you can later grab the instance by using the tinymce.get('ID') method on tinymce, defaults to an automatically generated uuid.
  • init: Object sent to the tinymce.init method used to initialize the editor.
  • initialValue: Initial value that the editor will be initialized with.
  • inline: Shorthand for setting that the editor should be inline, <editor [inline]="true"></editor> is the same as setting {inline: true} in the init.
  • tagName: Only used if the editor is inline, decides what element to initialize the editor on, defaults to div.
  • plugins: Shorthand for setting what plugins you want to use, <editor plugins="foo bar"></editor> is the same as setting {plugins: 'foo bar'} in the init.
  • toolbar: Shorthand for setting what toolbar items you want to show, <editor toolbar="foo bar"></editor> is the same as setting {toolbar: 'foo bar'} in the init.
  • apiKey: Api key for TinyMCE cloud, more info below.
  • cloudChannel: Cloud channel for TinyMCE Cloud, more info below.

None of the configuration inputs are required for the editor to work - other than if you are using TinyMCE Cloud you will have to specify the apiKey to get rid of the This domain is not registered... warning message.

ngModel

You can also use the ngModel directive (more info in the Angular documentation) on the editor to simplify using it in a form:

<editor [(ngModel)]="dataModel"></editor>

Event binding

You can also bind editor events via a shorthand prop on the editor, for example:

<editor (onSelectionChange)="handleEvent($eventObj)"></editor>

Where the handler gets called with an object containing the properties event, which is the event object, and editor, which is a reference to the editor.

Here is a full list of the events available:

  • onActivate
  • onAddUndo
  • onBeforeAddUndo
  • onBeforeExecCommand
  • onBeforeGetContent
  • onBeforeRenderUI
  • onBeforeSetContent
  • onBeforePaste
  • onBlur
  • onChange
  • onClearUndos
  • onClick
  • onContextMenu
  • onCopy
  • onCut
  • onDblclick
  • onDeactivate
  • onDirty
  • onDrag
  • onDragDrop
  • onDragEnd
  • onDragGesture
  • onDragOver
  • onDrop
  • onExecCommand
  • onFocus
  • onFocusIn
  • onFocusOut
  • onGetContent
  • onHide
  • onInit
  • onKeyDown
  • onKeyPress
  • onKeyUp
  • onLoadContent
  • onMouseDown
  • onMouseEnter
  • onMouseLeave
  • onMouseMove
  • onMouseOut
  • onMouseOver
  • onMouseUp
  • onNodeChange
  • onObjectResizeStart
  • onObjectResized
  • onObjectSelected
  • onPaste
  • onPostProcess
  • onPostRender
  • onPreProcess
  • onProgressState
  • onRedo
  • onRemove
  • onReset
  • onSaveContent
  • onSelectionChange
  • onSetAttrib
  • onSetContent
  • onShow
  • onSubmit
  • onUndo
  • onVisualAid

Loading TinyMCE

Auto-loading from TinyMCE Cloud

The Editor component needs TinyMCE to be globally available to work, but to make it as easy as possible it will automatically load TinyMCE Cloud if it can't find TinyMCE available when the component has mounted. To get rid of the This domain is not registered... warning, sign up for the cloud and enter the api key like this:

<editor apiKey="test" [init]="{/* your settings */}"></editor>

You can also define what cloud channel you want to use out these three

  • stable Default. The most stable and well tested version that has passed the Ephox quality assurance process.
  • testing This channel will deploy the current candidate for release to the stable channel.
  • dev The cutting edge version of TinyMCE updated daily for the daring users.

So using the dev channel would look like this:

<editor apiKey="YOUR_API_KEY" cloudChannel="dev" [init]="{/* your settings */}"></editor>

For more info on the different versions see the documentation.

Loading TinyMCE by yourself

To opt out of using TinyMCE cloud you have to make TinyMCE globally available yourself. This can be done either by hosting the tinymce.min.js file by youself and adding a script tag to you HTML or, if you are using a module loader, installing TinyMCE with npm. For info on how to get TinyMCE working with module loaders check out this page in the documentation.