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@commercejs/checkout

v2.0.0

Published

Universal checkout engine — framework-agnostic state machine for payment flows

Readme

@commercejs/checkout

Universal checkout engine — a framework-agnostic state machine for payment flows.

npm TypeScript License: MIT

Overview

@commercejs/checkout provides a CheckoutSession class that manages the entire checkout lifecycle — from collecting customer info to processing payments and handling 3DS redirects. It works in any JavaScript runtime: Nuxt, React, Node.js, Edge, or the browser.

Install

npm install @commercejs/checkout @commercejs/types

Quick Start

import { CheckoutSession } from '@commercejs/checkout'
import { TapPaymentProvider } from '@commercejs/payment-tap'

// Create a session with a payment provider
const session = new CheckoutSession({
  provider: new TapPaymentProvider({
    secretKey: process.env.TAP_SECRET_KEY!,
    publishableKey: process.env.TAP_PUBLISHABLE_KEY!,
  }),
  amount: 250,
  currency: 'SAR',
  orderId: 'order_123',
})

// Listen for events
session.on('stateChange', ({ from, to }) => {
  console.log(`${from} → ${to}`)
})

session.on('complete', ({ session: paymentSession }) => {
  console.log('Payment complete!', paymentSession.id)
})

session.on('error', ({ error }) => {
  console.error('Payment failed:', error.message)
})

// Drive the checkout flow
session.setCustomerInfo({ email: '[email protected]', firstName: 'Ali' })
session.setShippingAddress({ street: '123 Main St', city: 'Riyadh', country: 'SA' })
session.setShippingMethod('standard')

const payment = await session.submitPayment({ sourceToken: 'tok_xxx' })

if (payment.redirectUrl) {
  // Redirect customer for 3DS verification
  window.location.href = payment.redirectUrl
}

State Machine

The checkout follows a strict state machine with these transitions:

idle → info → shipping → payment → complete
                  ↓                    ↑
                  └──── failed ────────┘
                           ↑
                        (retry)

| State | Description | |-------|-------------| | idle | Initial state, waiting for customer info | | info | Customer info collected | | shipping | Shipping address set, ready for payment | | payment | Payment submitted, waiting for confirmation | | complete | Payment confirmed, checkout done | | failed | Payment failed (can retry from here) |

API

CheckoutSession

| Method | Description | |--------|-------------| | setCustomerInfo(info) | Set customer email, name, phone | | setShippingAddress(address, billing?) | Set shipping and optional billing address | | setShippingMethod(methodId) | Select a shipping method | | setAmount(amount) | Update order amount | | setOrderId(orderId) | Set or update order ID | | submitPayment(options?) | Create payment session with provider | | confirmPayment(sessionId?) | Confirm after 3DS redirect | | handleWebhookUpdate(session) | Process async webhook events | | toSnapshot() | Get serializable state snapshot |

Events

| Event | Payload | |-------|---------| | stateChange | { from, to } | | complete | { session } | | error | { error, state } |

Documentation

Full docs at commerce.js.org

License

MIT