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@conference-kit/react

v0.0.5

Published

React hooks and tiny UI primitives for building peer-to-peer calls on top of the `@conference-kit/core` peer and a signaling server.

Readme

@conference-kit/react

React hooks and tiny UI primitives for building peer-to-peer calls on top of the @conference-kit/core peer and a signaling server.

Install

npm install @conference-kit/react

Peer deps: React 18+.

Key hooks

  • useMeshRoom — mesh everyone in a room; exposes roster, participants, local stream, raised hands, waiting-room/host state, and helpers like requestStream, admitPeer, rejectPeer, raiseHand, leave.
  • useCall / useCallState — 1:1 call helper with local/remote streams and call lifecycle.
  • useDataChannel / useDataChannelMessages — send/receive arbitrary data over an RTC data channel.
  • useMediaStream, useScreenShare, useWebRTC — focused utilities for media capture and connection wiring.

Components

  • VideoPlayer, AudioPlayer — attach a MediaStream to media elements.
  • StatusBadge, ErrorBanner — lightweight status UI.

Feature flags

mergeFeatures and defaultFeatures let you toggle capabilities (data channel, screen share, waiting room, host controls, active speaker detection) when calling useMeshRoom.

Quick mesh example

import { useMeshRoom, VideoPlayer } from "@conference-kit/react";

function Mesh({
  peerId,
  room,
  signalingUrl,
}: {
  peerId: string;
  room: string;
  signalingUrl: string;
}) {
  const mesh = useMeshRoom({
    peerId,
    room,
    signalingUrl,
    isHost: false,
    mediaConstraints: { audio: true, video: true },
    features: { enableWaitingRoom: true, enableHostControls: true },
  });

  return (
    <div>
      <button onClick={() => mesh.requestStream()}>Request media</button>
      <div>
        {mesh.participants.map((p) => (
          <VideoPlayer key={p.id} stream={p.remoteStream} muted={false} />
        ))}
      </div>
    </div>
  );
}

Signaling client

SignalingClient is exposed if you need to build a custom hook or UI. It handles reconnects and emits presence, signal, broadcast, and control events.

Build

npm run build

Outputs ESM and types to dist/.