@continuous-labs/sdk
v0.1.7
Published
TypeScript SDK for the Continuous Simulation API.
Readme
@continuous-labs/sdk
TypeScript SDK for the Continuous Simulation API.
Speakeasy generates this SDK from the public Continuous Simulation API contract. The API reference documents every operation. Report SDK and API problems in this repository.
Summary
Continuous Simulation API: Build Simulators from OpenAPI or WSDL documents, create Simulations from them, and build Worlds that run Simulations together. Authenticate every request with an API key sent as a Bearer token.
Table of Contents
SDK Installation
The SDK can be installed with either npm, pnpm, bun or yarn package managers.
NPM
npm add @continuous-labs/sdkPNPM
pnpm add @continuous-labs/sdkBun
bun add @continuous-labs/sdkYarn
yarn add @continuous-labs/sdk[!NOTE] This package is published as an ES Module (ESM) only. For applications using CommonJS, use
await import("@continuous-labs/sdk")to import and use this package.
Requirements
For supported JavaScript runtimes, please consult RUNTIMES.md.
SDK Example Usage
Example
import { Continuous } from "@continuous-labs/sdk";
const continuous = new Continuous({
apiKeyAuth: process.env["CONTINUOUS_API_KEY_AUTH"] ?? "",
});
async function run() {
const result = await continuous.credentials.listCredentials({});
console.log(result);
}
run();
Authentication
Per-Client Security Schemes
This SDK supports the following security scheme globally:
| Name | Type | Scheme | Environment Variable |
| ------------ | ---- | ----------- | ------------------------- |
| apiKeyAuth | http | HTTP Bearer | CONTINUOUS_API_KEY_AUTH |
To authenticate with the API the apiKeyAuth parameter must be set when initializing the SDK client instance. For example:
import { Continuous } from "@continuous-labs/sdk";
const continuous = new Continuous({
apiKeyAuth: process.env["CONTINUOUS_API_KEY_AUTH"] ?? "",
});
async function run() {
const result = await continuous.credentials.listCredentials({});
console.log(result);
}
run();
Available Resources and Operations
Credentials
- listCredentials - List credentials
- createCredential - Create credential
- deleteCredential - Delete credential
- getCredential - Get credential
- updateCredential - Update credential
Simulations
- listSimulations - List Simulations
- createSimulation - Create Simulation
- deleteSimulation - Delete Simulation
- getSimulation - Get Simulation
- advanceSimulation - Advance Simulation Time
- getSimulationAdvance - Get Simulation Clock Advance
- listSimulationAdvanceEvents - List Clock Advance Events
- forkSimulation - Fork Simulation
- startSimulation - Start Simulation
- listSimulationSteps - List Simulation Steps
- stopSimulation - Stop Simulation
- getSimulationToken - Get Current Simulation Token
- regenerateSimulationToken - Regenerate Simulation Token
Simulators
- listSimulators - List Simulators
- buildSimulator - Build Simulator
- deleteSimulator - Delete Simulator
- getSimulator - Get Simulator
- cancelSimulator - Cancel Simulator Build
- cloneSimulator - Clone Simulator
Worlds
- listWorlds - List Worlds
- buildWorld - Build World
- deleteWorld - Delete World
- getWorld - Get World
- advanceWorld - Advance World Time
- getWorldAdvance - Get World Clock Advance
- cancelWorld - Cancel World Build
- startWorld - Start World
- stopWorld - Stop World
Standalone functions
All the methods listed above are available as standalone functions. These functions are ideal for use in applications running in the browser, serverless runtimes or other environments where application bundle size is a primary concern. When using a bundler to build your application, all unused functionality will be either excluded from the final bundle or tree-shaken away.
To read more about standalone functions, check FUNCTIONS.md.
credentialsCreateCredential- Create credentialcredentialsDeleteCredential- Delete credentialcredentialsGetCredential- Get credentialcredentialsListCredentials- List credentialscredentialsUpdateCredential- Update credentialsimulationsAdvanceSimulation- Advance Simulation TimesimulationsCreateSimulation- Create SimulationsimulationsDeleteSimulation- Delete SimulationsimulationsForkSimulation- Fork SimulationsimulationsGetSimulation- Get SimulationsimulationsGetSimulationAdvance- Get Simulation Clock AdvancesimulationsGetSimulationToken- Get Current Simulation TokensimulationsListSimulationAdvanceEvents- List Clock Advance EventssimulationsListSimulations- List SimulationssimulationsListSimulationSteps- List Simulation StepssimulationsRegenerateSimulationToken- Regenerate Simulation TokensimulationsStartSimulation- Start SimulationsimulationsStopSimulation- Stop SimulationsimulatorsBuildSimulator- Build SimulatorsimulatorsCancelSimulator- Cancel Simulator BuildsimulatorsCloneSimulator- Clone SimulatorsimulatorsDeleteSimulator- Delete SimulatorsimulatorsGetSimulator- Get SimulatorsimulatorsListSimulators- List SimulatorsworldsAdvanceWorld- Advance World TimeworldsBuildWorld- Build WorldworldsCancelWorld- Cancel World BuildworldsDeleteWorld- Delete WorldworldsGetWorld- Get WorldworldsGetWorldAdvance- Get World Clock AdvanceworldsListWorlds- List WorldsworldsStartWorld- Start WorldworldsStopWorld- Stop World
File uploads
Certain SDK methods accept files as part of a multi-part request. It is possible and typically recommended to upload files as a stream rather than reading the entire contents into memory. This avoids excessive memory consumption and potentially crashing with out-of-memory errors when working with very large files. The following example demonstrates how to attach a file stream to a request.
[!TIP]
Depending on your JavaScript runtime, there are convenient utilities that return a handle to a file without reading the entire contents into memory:
- Node.js v20+: Since v20, Node.js comes with a native
openAsBlobfunction innode:fs.- Bun: The native
Bun.filefunction produces a file handle that can be used for streaming file uploads.- Browsers: All supported browsers return an instance to a
Filewhen reading the value from an<input type="file">element.- Node.js v18: A file stream can be created using the
fileFromhelper fromfetch-blob/from.js.
import { Continuous } from "@continuous-labs/sdk";
const continuous = new Continuous({
apiKeyAuth: process.env["CONTINUOUS_API_KEY_AUTH"] ?? "",
});
async function run() {
const result = await continuous.simulators.buildSimulator({
request: {
filter: [],
instructions: "Return stable example data for every operation.",
model: "claude-fable-5-1",
name: "billing-api",
specKind: "openapi",
},
});
console.log(result);
}
run();
Retries
Some of the endpoints in this SDK support retries. If you use the SDK without any configuration, it will fall back to the default retry strategy provided by the API. However, the default retry strategy can be overridden on a per-operation basis, or across the entire SDK.
To change the default retry strategy for a single API call, simply provide a retryConfig object to the call:
import { Continuous } from "@continuous-labs/sdk";
const continuous = new Continuous({
apiKeyAuth: process.env["CONTINUOUS_API_KEY_AUTH"] ?? "",
});
async function run() {
const result = await continuous.credentials.listCredentials({}, {
retries: {
strategy: "backoff",
backoff: {
initialInterval: 1,
maxInterval: 50,
exponent: 1.1,
maxElapsedTime: 100,
},
retryConnectionErrors: false,
},
});
console.log(result);
}
run();
If you'd like to override the default retry strategy for all operations that support retries, you can provide a retryConfig at SDK initialization:
import { Continuous } from "@continuous-labs/sdk";
const continuous = new Continuous({
retryConfig: {
strategy: "backoff",
backoff: {
initialInterval: 1,
maxInterval: 50,
exponent: 1.1,
maxElapsedTime: 100,
},
retryConnectionErrors: false,
},
apiKeyAuth: process.env["CONTINUOUS_API_KEY_AUTH"] ?? "",
});
async function run() {
const result = await continuous.credentials.listCredentials({});
console.log(result);
}
run();
Error Handling
ContinuousError is the base class for all HTTP error responses. It has the following properties:
| Property | Type | Description |
| ------------------- | ---------- | --------------------------------------------------------------------------------------- |
| error.message | string | Error message |
| error.statusCode | number | HTTP response status code eg 404 |
| error.headers | Headers | HTTP response headers |
| error.body | string | HTTP body. Can be empty string if no body is returned. |
| error.rawResponse | Response | Raw HTTP response |
| error.data$ | | Optional. Some errors may contain structured data. See Error Classes. |
Example
import { Continuous } from "@continuous-labs/sdk";
import * as errors from "@continuous-labs/sdk/models/errors";
const continuous = new Continuous({
apiKeyAuth: process.env["CONTINUOUS_API_KEY_AUTH"] ?? "",
});
async function run() {
try {
const result = await continuous.credentials.listCredentials({});
console.log(result);
} catch (error) {
// The base class for HTTP error responses
if (error instanceof errors.ContinuousError) {
console.log(error.message);
console.log(error.statusCode);
console.log(error.body);
console.log(error.headers);
// Depending on the method different errors may be thrown
if (error instanceof errors.ErrorT) {
console.log(error.data$.code); // string
console.log(error.data$.detail); // string
console.log(error.data$.validation); // models.SpecificationValidation
}
}
}
}
run();
Error Classes
Primary errors:
ContinuousError: The base class for HTTP error responses.ErrorT: Generic error.
Network errors:
ConnectionError: HTTP client was unable to make a request to a server.RequestTimeoutError: HTTP request timed out due to an AbortSignal signal.RequestAbortedError: HTTP request was aborted by the client.InvalidRequestError: Any input used to create a request is invalid.UnexpectedClientError: Unrecognised or unexpected error.
Inherit from ContinuousError:
ResponseValidationError: Type mismatch between the data returned from the server and the structure expected by the SDK. Seeerror.rawValuefor the raw value anderror.pretty()for a nicely formatted multi-line string.
Server Selection
Override Server URL Per-Client
The default server can be overridden globally by passing a URL to the serverURL: string optional parameter when initializing the SDK client instance. For example:
import { Continuous } from "@continuous-labs/sdk";
const continuous = new Continuous({
serverURL: "https://api.continuouslabs.ai",
apiKeyAuth: process.env["CONTINUOUS_API_KEY_AUTH"] ?? "",
});
async function run() {
const result = await continuous.credentials.listCredentials({});
console.log(result);
}
run();
Custom HTTP Client
The TypeScript SDK makes API calls using an HTTPClient that wraps the native
Fetch API. This
client is a thin wrapper around fetch and provides the ability to attach hooks
around the request lifecycle that can be used to modify the request or handle
errors and response.
The HTTPClient constructor takes an optional fetcher argument that can be
used to integrate a third-party HTTP client or when writing tests to mock out
the HTTP client and feed in fixtures.
The following example shows how to:
- route requests through a proxy server using undici's ProxyAgent
- use the
"beforeRequest"hook to add a custom header and a timeout to requests - use the
"requestError"hook to log errors
import { Continuous } from "@continuous-labs/sdk";
import { ProxyAgent } from "undici";
import { HTTPClient } from "@continuous-labs/sdk/lib/http";
const dispatcher = new ProxyAgent("http://proxy.example.com:8080");
const httpClient = new HTTPClient({
// 'fetcher' takes a function that has the same signature as native 'fetch'.
fetcher: (input, init) =>
// 'dispatcher' is specific to undici and not part of the standard Fetch API.
fetch(input, { ...init, dispatcher } as RequestInit),
});
httpClient.addHook("beforeRequest", (request) => {
const nextRequest = new Request(request, {
signal: request.signal || AbortSignal.timeout(5000)
});
nextRequest.headers.set("x-custom-header", "custom value");
return nextRequest;
});
httpClient.addHook("requestError", (error, request) => {
console.group("Request Error");
console.log("Reason:", `${error}`);
console.log("Endpoint:", `${request.method} ${request.url}`);
console.groupEnd();
});
const sdk = new Continuous({ httpClient: httpClient });Debugging
You can setup your SDK to emit debug logs for SDK requests and responses.
You can pass a logger that matches console's interface as an SDK option.
[!WARNING] Beware that debug logging will reveal secrets, like API tokens in headers, in log messages printed to a console or files. It's recommended to use this feature only during local development and not in production.
import { Continuous } from "@continuous-labs/sdk";
const sdk = new Continuous({ debugLogger: console });You can also enable a default debug logger by setting an environment variable CONTINUOUS_DEBUG to true.
Development
Maturity
This SDK is in beta, and there may be breaking changes between versions without a major version update. Therefore, we recommend pinning usage to a specific package version. This way, you can install the same version each time without breaking changes unless you are intentionally looking for the latest version.
Contributions
While we value open-source contributions to this SDK, this library is generated programmatically. Any manual changes added to internal files will be overwritten on the next generation. We look forward to hearing your feedback. Feel free to open a PR or an issue with a proof of concept and we'll do our best to include it in a future release.
