@cratis/scene.blueprint.approvals
v4.80.0
Published
Requests and approvals: an inbox, my requests, a request wizard, request pages with their approval chain and the request types an organisation offers.
Readme
Cratis Scene
Cratis Scene is an experimental UI model and runtime for developers building platform-independent, Screenplay-based user interfaces.
Describing a user interface without describing a platform — Scene is the UI model of the Cratis model-first layer (experimental).
The object model and runtime for Screenplay-based UIs: Scene.Model (platform-agnostic screens, layouts,
forms, contribution points, ui profiles and themes), Scene.Engine (binding/resolution runtime), and
Scene.React (the React renderer).
Packages / Deployables
Builds
Description
Scene owns the object model and runtime half of the Screenplay stack. In the model-first pipeline, Screenplay describes an event-sourced, CQRS system, Stage renders it into a running application, and Scene is how that application's user interface is described — independently of any rendering platform.
Scene.Model is the platform-agnostic
C# object model that Stage translates Screenplay's parsed language constructs into, and that Studio's
design-time tooling reads and writes. Scene.Engine walks that graph, resolves bindings (data, action, form,
navigation contribution) and drives whichever renderer is plugged in — it does not know React exists.
Scene.React is one renderer implementing the abstract vocabulary against real React/DOM; sibling positions
are reserved for future Scene.Native / Scene.Desktop renderers. Vendor and internal component packages
(PrimeReact, internal widget libraries) are adapters plugging into the renderer contract, not part of it.
The design-time editor built on top of this object model lives in Studio, not here — see StudioIssues#156.
Support
Cratis is an open community, and we are glad to help users, teams evaluating the stack, and contributors.
| Channel | Details | |---|---| | Discord | Join the community on Discord for questions and discussions | | GitHub Issues | Report bugs or request features | | Documentation | Read the docs at cratis.io |
The Cratis ecosystem
This project is part of Cratis — free, MIT-licensed tools for building event-sourced and CQRS applications.
- Chronicle — event-sourcing database and runtime. Orleans-based kernel, pluggable storage (MongoDB default; PostgreSQL, SQL Server, SQLite, in-memory), language-agnostic gRPC contracts. Docs
- Chronicle clients — first-class .NET SDK, plus TypeScript, Kotlin/Java, and Elixir; Python coming soon (pre-alpha). AI agents connect through the Chronicle MCP server.
- Arc — opinionated CQRS framework for ASP.NET Core with commands, queries, validation, authorization, and TypeScript proxy generation. Works without event sourcing. Docs
- Components — React components aligned with Arc patterns. Docs
- CLI + Workbench — inspect and diagnose Chronicle from the terminal or the browser. Docs
- Model-first layer (experimental) — Studio, Screenplay, Stage, Scene (this repository), Prologue
- Supporting — Fundamentals, Specifications, Synopsis, Lens, Narrator, and free AI tooling (preview); Ensemble coming soon (pre-release)
- Samples — runnable event sourcing and CQRS samples for the whole stack
Everything Cratis publishes today is MIT licensed and free to use.
