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@cross-works/timer

v0.5.0

Published

React components that implement the calculation, formatting and editing of a timer.

Readme

Global components for the Cycleball-Tournament-Manager Project

React components that implement the calculation, formatting and editing of a timer.

Installation

These components are available as an npm package

npm install @cross-works/timer

Components

Timer

The timer component implements the counter and the paused counter of a game.

It is located under the lib folder.

The component needs as parameters: renderCounter: true or false, says if the counter of the game should be rendered renderCounterPaused: true or false, says if the counter of the paused game should be rendered

elapsed: current milliseconds of the running game for the counter lastRun: milliseconds of the last run for the counter elapsedPaused: current milliseconds of the paused time for the paused counter lastRunPaused: milliseconds of the last run for the paused counter time: the play time of a game (usually 7 minutes) stopped: true or false, says if the game is currently stopped timeEditable: true or false, says if the game is currently editable setTime: true or false, says if the game is currently stopped

startCounter: true or false, says if the counter should be started startCounterPaused: true or false, says if the paused counter should be started

showPausedTimerTK: true or false, says if the paused counter should be shown on the timekeeper UI showPausedTimerSB: true or false, says if the paused counter should be shown on the scoreboard UI

onShowPausedTime: returns true or false, says if the paused counter is showed onTimeEditing: returns true or false, says if the time is currently editable onSaveTime: returns the changed value of elapsed onFinished: says if the period of a game has finished