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@cuby-ui/ar

v1.1.0

Published

AR plugin

Readme

cuby-ar

AR plugin

Install

  • latest - stable release versions.
  • beta - development/testing versions.

Examples:

npm i @cuby-ui/ar@latest
npm i @cuby-ui/ar@beta

API

startAR()

startAR() => Promise<void>

Launches the Unreal AR activity.


isARAvailable()

isARAvailable() => Promise<{ available: boolean; }>

Checks whether AR is available on the current device.

Returns: Promise<{ available: boolean; }>


addOnScreenDebugMessage(...)

addOnScreenDebugMessage(options: { message: string; duration?: number; }) => Promise<void>

Sends a message to native code to be logged.

| Param | Type | Description | | ------------- | ---------------------------------------------------- | ------------------------------------------------------------------- | | options | { message: string; duration?: number; } | The message to log and optional duration in seconds (default is 5). |


addListener(string, ...)

addListener(eventName: string, listenerFunc: (event: { data: string; }) => void) => PluginListenerHandle

Listens for events from the native AR activity.

| Param | Type | Description | | ------------------ | -------------------------------------------------- | -------------------------------------------------------------------------------- | | eventName | string | The name of the event to listen for. | | listenerFunc | (event: { data: string; }) => void | The function to call when the event occurs, receiving an event object with data. |

Returns: PluginListenerHandle


setJsonData(...)

setJsonData(options: { data: string; }) => Promise<void>

Sets the JSON data in native code.

| Param | Type | Description | | ------------- | ------------------------------ | ------------------------------------- | | options | { data: string; } | An object containing the JSON string. |


Interfaces

PluginListenerHandle

| Prop | Type | | ------------ | ----------------------------------------- | | remove | () => Promise<void> |