npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

@curiouslearning/core

v1.12.0

Published

A collection of reusable core features, classes and functionalities used to create web-based apps and games.

Readme

core

A collection of reusable core features, classes and functionalities used to create web-based apps and games.

SchedulerService

A game-loop-driven timer scheduler that respects pause state. Provides setTimeout equivalents driven by deltaTime instead of the browser clock — so timers pause when your game pauses.


Usage

1. Wire the game loop

Call update() every frame. Skip it when paused — timers will naturally pause too.

import schedulerService from '@curiouslearning/core';

draw(deltaTime: number) {
  if (!this.isPaused) {
    schedulerService.update(deltaTime);
  }
}

Note: If used outside of requestAnimationFrame — for example in a custom loop that may produce high or unpredictable delta values — it is recommended to cap the delta time to prevent timers from misfiring:

const MAX_DELTA_MS = 100;
schedulerService.update(Math.min(deltaTime, MAX_DELTA_MS));

2. Create a registry per component

Call createRegistry() to get a TimeoutRegistry scoped to your component. Schedule timers through the registry and call cancelAll() on teardown.

import schedulerService from '@curiouslearning/core';
import type { TimeoutRegistry, TimerId } from '@curiouslearning/core';

class TutorialHandler {
  private registry: TimeoutRegistry = schedulerService.createRegistry();
  private timerId: TimerId | null = null;

  startDelay() {
    this.timerId = this.registry.setTimeout(() => {
      this.onDelayComplete();
    }, 6000);
  }

  reset() {
    this.registry.cancel(this.timerId);
    this.timerId = null;
  }

  destroy() {
    this.registry.cancelAll();
  }
}

API

schedulerService

The singleton instance. Import and use directly.

| Method | Description | |---|---| | update(delta: number) | Ticks all active timers. Must be called every frame from the game loop. | | createRegistry() | Returns a new TimeoutRegistry instance scoped to a component or entity. | | destroy() | Clears all active timers. Call on full game teardown. |


TimeoutRegistry

Returned by schedulerService.createRegistry(). Manages timers scoped to a single component or entity.

| Method | Description | |---|---| | setTimeout(callback, delay) | Schedules a one-time callback after delay ms. Returns a TimerId. Auto-removes itself from the registry after firing. | | cancel(id) | Cancels a specific timer by ID. Safely accepts null or undefined. | | cancelAll() | Cancels all timers owned by this registry. Call on component teardown. |