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@dashforge/blueprint-node

v0.0.1

Published

Server SDK for Blueprint contracts (Node/TypeScript). Load a published contract, resolve its dynamic items, fill field defaults, validate, and serve it. Agnostic (validates against the frozen contract-v1 JSON Schema) and eval-free (PCI/CSP-safe).

Readme

@dashforge/blueprint-node

Server SDK for Blueprint contracts (Node / TypeScript). Load a published contract, fill its dynamic parts with your backend data, validate, and serve it to the client.

  • Agnostic — validates against the frozen contract-v1 JSON Schema, the same contract every SDK (Node, Go, Java) targets. No framework, no zod.
  • Eval-free — the validator interprets the schema (no new Function / code generation), so it is safe under strict CSP and PCI / no-eval policies.
  • Same verdict as the Builder — the structural JSON-Schema pass plus the two graph checks (nodeId uniqueness, visibility cycles) mirror the Builder exactly.
  • Self-contained — the schema ships inside the package; one npm install, no peer setup.

Install

npm install @dashforge/blueprint-node

Use — load → fill → serve

import { BlueprintContract } from '@dashforge/blueprint-node';

app.get('/ui/checkout', async (req, res) => {
  // 1. fetch the published contract (authored in the Builder)
  const ui = await BlueprintContract.load('https://cdn.dashforge.io/apps/acme/checkout.js');

  // 2. fill the dynamic parts with backend data
  await ui.resolveAll((source) => api.list(source)); // resolve every $data.* binding
  ui.set('email', req.user.email);                    // seed a field's initial value
  ui.show('taxSection', req.user.country === 'IT');   // toggle a conditional block

  // 3. return a guaranteed-valid contract (toContract validates first)
  res.json(ui.toContract());
});

set addresses a field by its name and throws UnknownField (listing the available fields) if it does not exist — so a renamed/removed field in a republished template fails on your server, not in the client.

API

| | | |---|---| | BlueprintContract.load(url, init?) | fetch + open a contract | | BlueprintContract.parse(string \| object) | open an in-hand contract (isolated copy) | | .sources() | every $data.* reference — what you must fetch | | .fields() / .node(nodeId) | inspect | | .resolve(source, list) / .resolveAll(fn) | inject dynamic list items (merges prepend/append) | | .set(name, value) | set a field's initial value (props.defaultValue) | | .show(nodeId, visible) | set a node's static visibility | | .validate() | structural + graph checks; never throws | | .toContract() | validate then return the filled contract (throws InvalidContract if invalid) | | .toJSON() | serialize without validating (debug) |

Standalone validate(contract) is also exported.

Contract version

This release targets contract-v1 — see COMPAT.md. The schema is vendored at schema/contract-v1.schema.json and re-exported as @dashforge/blueprint-node/schema.

License

MIT — the Dashforge SDKs are free and open source.