npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

@davi-ai/vanilla-bodyengine-three

v1.0.11

Published

Use Threejs to get an animated character with body movement managers

Readme

@davi-ai/vanilla-bodyengine-three

Installation du paquet

Nécessite threejs pour fonctionner

npm install @davi-ai/vanilla-bodyengine-three

Configuration

declare interface CharacterProps_2 extends SpeechSynthesisOptions {
    url: string;
    gender?: "male" | "female";
    animationsUrl?: string;
    type: CreationTool;
    camera: THREE.Camera;
    breathing?: boolean;
    autoLookAt?: boolean;
    license?: string;
}
declare enum CreationTool {
    cc3 = 1,
    avatarsdk = 3,
    avaturn = 4
}
  • camera: THREE.PerspectiveCamera (Camera de la scene)

  • url: Chemin du modèle 3D correspondant au personnage

  • gender: Sexe du personnage

  • animationsUrl: Chemin du dossier contenant les animations

  • type: Type de modèle du personnage

  • breathing: Si le personnage doit jouer l'animation de respiration

  • autoLookAt: Si le personnage doit suivre la caméra du regard

  • license: Clé de license

Voici comment instancier le personnage :

let character = new Character({
        camera: camera,
        url: './Alicia/Alicia.glb',
        gender: "female" ,
        type: CreationTool.avaturn,
        animationsUrl: "./standing/",
        autoLookAt: true,
        license: "a"
    });
await character.init();


// IMPORTANT dans la boucle de rendu
character.update();

Animation

enum AnimationProvider {
  none = "none",
  mixamo = "mixamo",
  actorcore = "actorcore",
  cc4 = "cc4",
}

Les animations doivent être contenus dans un dossier contenant un fichier list.json.

Ce fichier list.json doit déclarer toutes les animations que le personnage va utiliser.

  • La première valeur du tableau est l'url du fichier d'animation. Cette valeur doit contenir idle ou explain en prefixe. Cela permet de déterminer quelle animation sont joués quand le personnage est au repos ou quand il parle

  • La seconde valeur est une valeur du type AnimationProvider

[
    ["./idle1.glb", "mixamo"],
    ["./idle2.glb", "mixamo"],
    ["./idle3.glb", "mixamo"],
    ["./idle4.glb", "mixamo"],
    ["./idle5.glb", "mixamo"],
    ["./idle6.glb", "mixamo"],
    ["./idle7.glb", "mixamo"],
    ["./idle8.glb", "mixamo"],
    ["./idle9.glb", "mixamo"],
    ["./explain1.glb", "mixamo"],
    ["./explain2.glb", "mixamo"],
    ["./explain3.glb", "mixamo"],
    ["./explain4.glb", "mixamo"],
    ["./explain5.glb", "mixamo"],
    ["./explain6.glb", "mixamo"]
]