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@dawcore/components

v0.0.9

Published

Web Components for multi-track audio editing — framework-agnostic

Readme

@dawcore/components

Framework-agnostic Web Components for multi-track audio editing. Drop <daw-editor> into any HTML page — no React, no build step required.

Features

  • Pure Web Components — Works with vanilla HTML, React, Vue, Svelte, or any framework
  • Declarative tracks<daw-track> and <daw-clip> elements define your timeline in HTML
  • Canvas waveforms — Chunked rendering with virtual scrolling for large timelines
  • Drag interactions — Move clips, trim boundaries, split at playhead
  • Keyboard shortcuts — Play/pause, split, undo/redo via <daw-keyboard-shortcuts>
  • Undo/redo — Full transaction-based undo with Cmd/Ctrl+Z and Cmd/Ctrl+Shift+Z
  • File drop — Drag audio files onto the editor to add tracks
  • Recording — Live mic recording with waveform preview, pause/resume, cancelable clip creation
  • Pre-computed peaks — Instant waveform rendering from .dat files before audio decodes
  • Track controls — Volume, pan, mute, solo per track via <daw-track-controls>
  • Transport access — Tempo, metronome, count-in, meter, effects via @dawcore/transport
  • CSS theming — Dark mode by default, fully customizable via CSS custom properties
  • Native Web Audio — Uses @dawcore/transport for playback scheduling. No Tone.js dependency.

Installation

npm install @dawcore/components

Peer dependencies:

npm install @waveform-playlist/core @waveform-playlist/engine @dawcore/transport

Optional (for recording):

npm install @waveform-playlist/recording @waveform-playlist/worklets

Quick Start

<script type="module">
  import '@dawcore/components';
</script>

<daw-editor id="editor" samples-per-pixel="1024" wave-height="100" timescale>
  <daw-track src="/audio/drums.opus" name="Drums"></daw-track>
  <daw-track src="/audio/bass.opus" name="Bass"></daw-track>
  <daw-track src="/audio/synth.opus" name="Synth"></daw-track>
</daw-editor>

<daw-transport for="editor">
  <daw-play-button></daw-play-button>
  <daw-pause-button></daw-pause-button>
  <daw-stop-button></daw-stop-button>
</daw-transport>

That's it. The editor loads audio, generates waveforms, and handles playback.

Multi-Clip Timeline

For multiple clips per track with independent positioning:

<daw-editor id="editor" samples-per-pixel="1024" wave-height="80"
            timescale clip-headers interactive-clips>
  <daw-keyboard-shortcuts playback splitting undo></daw-keyboard-shortcuts>

  <daw-track name="Drums">
    <daw-clip src="/audio/drums.opus" start="0" duration="8"></daw-clip>
    <daw-clip src="/audio/drums.opus" start="12" duration="8" offset="8"></daw-clip>
  </daw-track>

  <daw-track name="Bass">
    <daw-clip src="/audio/bass.opus" start="0" duration="20"></daw-clip>
  </daw-track>
</daw-editor>

Pre-Computed Peaks

For instant waveform rendering before audio finishes decoding:

<daw-track name="Drums">
  <daw-clip src="/audio/drums.opus"
            peaks-src="/audio/drums.dat"
            start="0" duration="8"></daw-clip>
</daw-track>

The .dat file renders the waveform immediately. Audio decodes in the background for playback.

Transport Access

Access the native transport for tempo, metronome, count-in, meter, and effects:

const editor = document.getElementById('editor');

// Transport is available after first track loads
editor.addEventListener('daw-play', () => {
  const transport = editor.engine?.adapter?.transport;
  if (!transport) return;

  // Tempo & meter
  transport.setTempo(140);
  transport.setMeter(3, 4);

  // Metronome (default click sounds built in)
  transport.setMetronomeEnabled(true);

  // Count-in
  transport.setCountIn(true);
  transport.setCountInBars(1);
  transport.setCountInMode('always');

  transport.on('countIn', ({ beat, totalBeats }) => {
    console.log(beat + '/' + totalBeats);
  });

  // Effects hook — insert any AudioNode chain
  transport.connectTrackOutput('track-id', reverbNode);
});

Programmatic File Loading

const editor = document.getElementById('editor');
const result = await editor.loadFiles(fileList);
// result: { loaded: string[], failed: Array<{ file, error }> }

Recording

<daw-editor id="editor" samples-per-pixel="1024" wave-height="100">
  <daw-track name="Recording"></daw-track>
</daw-editor>

<daw-transport for="editor">
  <daw-play-button></daw-play-button>
  <daw-pause-button></daw-pause-button>
  <daw-stop-button></daw-stop-button>
  <daw-record-button></daw-record-button>
</daw-transport>

<script type="module">
  const editor = document.getElementById('editor');
  // Consumer provides the mic stream
  const stream = await navigator.mediaDevices.getUserMedia({
    audio: { channelCount: { ideal: 2 } }  // request stereo when available
  });
  editor.recordingStream = stream;

  // Cancelable — prevent default to handle the AudioBuffer yourself
  editor.addEventListener('daw-recording-complete', (e) => {
    // e.preventDefault(); // skip automatic clip creation
    console.log('recorded:', e.detail.audioBuffer);
  });
</script>

Keyboard Shortcuts

Add <daw-keyboard-shortcuts> as a child of <daw-editor>:

<daw-editor id="editor">
  <daw-keyboard-shortcuts playback splitting undo></daw-keyboard-shortcuts>
  <!-- ... tracks ... -->
</daw-editor>

| Attribute | Shortcuts | |-----------|-----------| | playback | Space (play/pause), Enter (stop) | | splitting | S (split at playhead) | | undo | Cmd/Ctrl+Z (undo), Cmd/Ctrl+Shift+Z (redo) |

Custom shortcuts via JS properties: playbackShortcuts, splittingShortcuts, undoShortcuts, customShortcuts.

CSS Theming

Style with CSS custom properties on <daw-editor> or any ancestor:

daw-editor {
  --daw-wave-color: #c49a6c;
  --daw-playhead-color: #d08070;
  --daw-background: #1a1a2e;
  --daw-track-background: #16213e;
  --daw-ruler-color: #c49a6c;
  --daw-ruler-background: #0f0f1a;
  --daw-selection-color: rgba(99, 199, 95, 0.3);
  --daw-controls-background: #1a1a2e;
  --daw-controls-text: #e0d4c8;
  --daw-clip-header-background: rgba(0, 0, 0, 0.4);
  --daw-clip-header-text: #e0d4c8;
  --daw-controls-width: 180px;
  --daw-min-height: 200px;
}

Elements

<daw-editor>

Core orchestrator. Attributes:

| Attribute | Type | Default | Description | |-----------|------|---------|-------------| | samples-per-pixel | number | 1024 | Zoom level | | sample-rate | number | 48000 | AudioContext sample rate hint | | wave-height | number | 100 | Track waveform height in pixels | | timescale | boolean | false | Show time ruler | | clip-headers | boolean | false | Show clip name headers | | interactive-clips | boolean | false | Enable drag/trim/split | | mono | boolean | false | Merge stereo to mono display | | eager-resume | boolean | false | Resume AudioContext on first user gesture |

JS properties: audioContext, recordingStream, engine.

Methods: loadFiles(fileList), splitAtPlayhead().

<daw-track>

Declarative track data. Attributes: src, name, volume, pan, muted, soloed, mono.

<daw-clip>

Declarative clip data. Attributes: src, peaks-src, start, duration, offset, gain.

<daw-transport for="editor-id">

Container that resolves target editor. Children: <daw-play-button>, <daw-pause-button>, <daw-stop-button>, <daw-record-button>.

<daw-track-controls>

Per-track UI for volume, pan, mute, solo. Receives state from editor, dispatches daw-track-control and daw-track-remove events.

<daw-keyboard-shortcuts>

Render-less child of <daw-editor>. Boolean attributes: playback, splitting, undo.

Events

const editor = document.getElementById('editor');

// Playback
editor.addEventListener('daw-play', () => {});
editor.addEventListener('daw-pause', () => {});
editor.addEventListener('daw-stop', () => {});
editor.addEventListener('daw-seek', (e) => console.log(e.detail.time));

// Selection & tracks
editor.addEventListener('daw-selection', (e) => console.log(e.detail));
editor.addEventListener('daw-track-select', (e) => console.log(e.detail.trackId));

// Clip interactions
editor.addEventListener('daw-clip-move', (e) => console.log(e.detail));
editor.addEventListener('daw-clip-trim', (e) => console.log(e.detail));
editor.addEventListener('daw-clip-split', (e) => console.log(e.detail));

// Recording
editor.addEventListener('daw-recording-start', (e) => console.log(e.detail));
editor.addEventListener('daw-recording-complete', (e) => {
  // e.preventDefault() to skip automatic clip creation
  console.log(e.detail.audioBuffer);
});

// Errors
editor.addEventListener('daw-track-error', (e) => console.error(e.detail));
editor.addEventListener('daw-error', (e) => console.error(e.detail));
editor.addEventListener('daw-files-load-error', (e) => console.error(e.detail));

Custom AudioContext

By default, <daw-editor> creates its own AudioContext using the sample-rate attribute. To provide your own:

const editor = document.getElementById('editor');
editor.audioContext = new AudioContext({ sampleRate: 48000, latencyHint: 0 });

Set this before tracks load. The provided context is used for decoding, playback, and recording.

License

MIT