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@delightstack/editor

v1.2.1

Published

A delightful rich text / block editor for Svelte 5 built on ProseMirror — slash commands, drag & drop blocks, magnetic resize, optimistic uploads, and an extensible block system.

Readme

@delightstack/editor

A delightful rich text / block editor for Svelte 5, built on raw ProseMirror. Slash commands, floating selection menu, drag-handle reordering with FLIP animations, magnetic snap resizing, optimistic uploads with progress, markdown shortcuts and paste, and an extensible block system — with a zero-dependency server renderer for public pages.

Quick start

<script lang="ts">
	import { Editor as EditorClass, defaultBlocks } from '@delightstack/editor';
	import { Editor, Toolbar } from '@delightstack/editor/components';

	const editor = new EditorClass({
		blocks: defaultBlocks(),
		placeholder: 'Write something…',
		content: saved_doc, // ProseMirror JSON (or null for an empty doc)
		uploader,           // optional: enables image/video/audio/file blocks
	});
</script>

<Toolbar {editor} />
<Editor {editor} />

<!-- Save: -->
<button onclick={() => save(editor.getJSON())}>Save</button>

<Editor> includes the slash menu (/), floating selection menu, and gutter plus/drag handles by default (slash_menu/floating_menu/plus_button props to disable). The Editor class is runes-reactive: editor.doc, editor.selection, editor.active_marks, editor.active_block, editor.can_undo, editor.is_empty, editor.focused, and editor.uploads all work directly in templates.

Uploads

The editor never talks to a network itself — provide an Uploader:

import { imageURL, toImageProps } from '@delightstack/images';

const uploader: Uploader = {
	async upload(file, { kind, signal, on_progress }) {
		const record = await uploadToImagesBackend(file, { signal, on_progress });
		return {
			image: {
				id: record.id,
				width: record.width,
				height: record.height,
				src: imageURL(record.id),
				srcset: toImageProps(record).srcset,
				thumbhash: record.thumbhash,
			},
		};
	},
};

Dropped/pasted files insert an optimistic placeholder node immediately (blob preview + progress); the real attrs swap in when the upload completes. Deleting the placeholder aborts the upload. getJSON() strips in-flight placeholders so storage never sees blob URLs.

Custom blocks

One defineBlock() object registers everything — schema, Svelte node view, interactive chrome, settings, and menu entries:

import { defineBlock } from '@delightstack/editor';

const pricing = defineBlock<{ plan: string }>({
	name: 'pricing_table',
	schema: {
		group: 'block',
		atom: true,
		attrs: { plan: { default: 'pro' } },
		toDOM: (node) => ['div', { 'data-block': 'pricing_table', 'data-plan': node.attrs.plan }],
		parseDOM: [{ tag: 'div[data-block="pricing_table"]' }],
	},
	component: PricingTableBlock, // receives BlockProps: attrs, selected, update_attrs, …
	interactive: { resize: { attr: 'width_pct' } }, // optional magnetic-snap resizing
	settings: [{ attr: 'plan', label: 'Plan', control: 'select', options: [...] }],
	commands: [{ name: 'pricing', label: 'Pricing table', group: 'Embeds', run: (e) => e.insertBlock('pricing_table') }],
	render: (node, ctx) => `<div data-plan="${ctx.esc(node.attrs?.plan)}"></div>`,
});

new Editor({ blocks: [...defaultBlocks(), pricing] });

Non-atom blocks mark their editable hole with the content attachment: <div {@attach content}>.

If you plan to use collaborative editing later, define custom block schemas with defineBlockSchema() in a file shared with your Worker, and compose UI on the client — buildSchema() + schemaHash() from @delightstack/editor/schema are worker-safe.

Block IDs

Every block-level node carries a stable block_id attr, assigned automatically. It is the anchor for block references, per-block restore, structural diff, presence focus and comment fallback anchoring — anything that needs to name a block across edits.

The ids are generateTimestampID({ length: 12 }): 8 base62 chars of millisecond timestamp, so they sort by creation, plus 4 of entropy.

They survive the edits you would expect. Splitting a block leaves the id on the first half and gives the second a fresh one; joining keeps the first's; duplicating gives the copy a new id and leaves the original's alone, whichever side of the original the copy lands on.

Pass doc_id if the same app edits more than one document. A block copied out of another document must not arrive carrying an id that already names a block there, or two different blocks answer to one id:

const editor = new Editor({ doc_id: node.id, content });

Copying stamps <doc_id>:<block_id> onto the clipboard; pasting keeps the bare id only when the stamp matches, and clears it otherwise so a fresh one is assigned. An unstamped id — HTML from another app, or one that happens to write its own data-block-id — is never trusted. Without doc_id, each editor instance is treated as its own document, which can only cause regeneration, never a collision.

Server rendering

Public pages shouldn't ship the editor. @delightstack/editor/render is a zero-dependency (no svelte, no prosemirror) JSON → HTML walker, safe in Workers:

import { renderHTML, renderText } from '@delightstack/editor/render';

const html = renderHTML(doc, { image_url: (id) => imageURL(id) });
const searchable = renderText(doc);

Manual QA checklist

Things unit tests can't cover — verify in the example app (/editor) after meaningful changes:

  • [ ] Typing latency feels instant; IME composition (Japanese/Chinese/dead keys) works, and no menu opens mid-composition
  • [ ] / menu: opens, filters, arrows/Enter/Escape, closes on click-away, doesn't reopen after Escape until retyped
  • [ ] Floating menu appears over selections, flips near viewport edges, hides while drag-selecting
  • [ ] Gutter plus + drag handle appear on hover; dragging a block shows the drop cursor and FLIP-animates the move
  • [ ] Image upload: drop, paste, and /image picker; progress ring; delete mid-upload aborts; failure shows the error card
  • [ ] Resize grips: magnetic snap engages/releases with the badge label; committed width survives reload
  • [ ] Paste: Word/Google Docs formatting survives (headings, bold, lists); a URL over a selection becomes a link; a YouTube URL on an empty line becomes an embed; markdown text pastes rich
  • [ ] Settings popover edits apply live and undo as one step
  • [ ] Read-only mode hides all chrome; /editor/rendered matches the editor's appearance
  • [ ] Undo/redo across all of the above behaves sanely

Replacing undo (history)

history takes false, an options object, or a factory. A factory that returns a bare Plugin[] swaps the plugin only; one that returns a HistoryImplementation takes over Mod-z/Mod-y/Mod-Shift-z, undo(), redo(), can_undo and can_redo as a set:

interface HistoryImplementation {
  plugins: Plugin[];
  undo: Command;
  redo: Command;
  canUndo(state: EditorState): boolean;
  canRedo(state: EditorState): boolean;
}

They move together on purpose. An editor whose keyboard drives one undo stack while its toolbar reports another's depth is worse than one with no undo at all.

This is what a CRDT binding needs. With @delightstack/crdt/prosemirror the undo stack belongs to Loro and is scoped to the local peer — prosemirror-history's stack is a list of steps applied to this editor, which includes a collaborator's paragraph and an agent's rewrite, so Cmd+Z would delete someone else's work.

import { loroPlugins, undo, redo, canUndo, canRedo } from '@delightstack/crdt/prosemirror';

const editor = new Editor({
  doc_id: node_id,
  history: () => ({ plugins: loroPlugins({ crdt: handle }), undo, redo, canUndo, canRedo }),
});

Roadmap (designed, not yet built)

Collaboration (prosemirror-collab + Durable Object authority over @delightstack/websocket), presence cursors (@delightstack/presence), comments (@delightstack/database), version history / time travel, AI suggestions (@delightstack/ai), @ mentions, and layout/columns blocks. The core ships the seams these need: isomorphic schema + schemaHash, injectable history, a wrappable dispatch funnel, stable block_id attrs, the generic trigger-menu plugin, multi-source decorations, read-only state swap, and EditorTransport.